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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop.h" | 5 #include "base/message_loop.h" |
6 #include "remoting/host/chromoting_host_context.h" | 6 #include "remoting/host/chromoting_host_context.h" |
7 #include "testing/gtest/include/gtest/gtest.h" | 7 #include "testing/gtest/include/gtest/gtest.h" |
8 | 8 |
9 namespace remoting { | 9 namespace remoting { |
10 | 10 |
11 // A simple test that starts and stop the context. This tests the context | 11 // A simple test that starts and stop the context. This tests the context |
12 // operates properly and all threads and message loops are valid. | 12 // operates properly and all threads and message loops are valid. |
13 TEST(ChromotingHostContextTest, StartAndStop) { | 13 TEST(ChromotingHostContextTest, StartAndStop) { |
14 ChromotingHostContext context; | 14 ChromotingHostContext context; |
15 context.Start(); | 15 context.Start(); |
16 EXPECT_TRUE(context.jingle_thread()); | 16 EXPECT_TRUE(context.jingle_thread()); |
17 EXPECT_TRUE(context.main_message_loop()); | 17 EXPECT_TRUE(context.main_message_loop()); |
18 EXPECT_TRUE(context.capture_message_loop()); | 18 EXPECT_TRUE(context.capture_message_loop_proxy()); |
19 EXPECT_TRUE(context.encode_message_loop()); | 19 EXPECT_TRUE(context.encode_message_loop()); |
20 context.Stop(); | 20 context.Stop(); |
21 | 21 |
22 // Expect all the threads are stopped. | 22 // Expect all the threads are stopped. |
23 EXPECT_FALSE(context.main_thread_.IsRunning()); | 23 EXPECT_FALSE(context.main_thread_.IsRunning()); |
24 EXPECT_FALSE(context.capture_thread_.IsRunning()); | 24 EXPECT_FALSE(context.capture_thread_.IsRunning()); |
25 EXPECT_FALSE(context.encode_thread_.IsRunning()); | 25 EXPECT_FALSE(context.encode_thread_.IsRunning()); |
26 } | 26 } |
27 | 27 |
28 } // namespace remoting | 28 } // namespace remoting |
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