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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/message_loop.h" | 11 #include "base/message_loop.h" |
12 #include "base/ref_counted.h" | 12 #include "base/ref_counted.h" |
13 #include "base/scoped_ptr.h" | 13 #include "base/scoped_ptr.h" |
14 #include "remoting/protocol/message_reader.h" | |
15 #include "remoting/protocol/session.h" | 14 #include "remoting/protocol/session.h" |
16 #include "remoting/protocol/stream_writer.h" | 15 #include "remoting/protocol/stream_writer.h" |
17 #include "remoting/protocol/video_writer.h" | 16 #include "remoting/protocol/video_writer.h" |
18 | 17 |
19 namespace remoting { | 18 namespace remoting { |
20 namespace protocol { | 19 namespace protocol { |
21 | 20 |
22 class ClientStub; | 21 class ClientStub; |
22 class HostStub; | |
23 class InputStub; | |
awong
2010/11/10 19:36:54
alphabetical order
| |
24 class HostMessageDispatcher; | |
23 | 25 |
24 // This class represents a remote viewer connected to the chromoting host | 26 // This class represents a remote viewer connected to the chromoting host |
25 // through a libjingle connection. A viewer object is responsible for sending | 27 // through a libjingle connection. A viewer object is responsible for sending |
26 // screen updates and other messages to the remote viewer. It is also | 28 // screen updates and other messages to the remote viewer. It is also |
27 // responsible for receiving and parsing data from the remote viewer and | 29 // responsible for receiving and parsing data from the remote viewer and |
28 // delegating events to the event handler. | 30 // delegating events to the event handler. |
29 class ConnectionToClient : | 31 class ConnectionToClient : |
30 public base::RefCountedThreadSafe<ConnectionToClient> { | 32 public base::RefCountedThreadSafe<ConnectionToClient> { |
31 public: | 33 public: |
32 class EventHandler { | 34 class EventHandler { |
33 public: | 35 public: |
34 virtual ~EventHandler() {} | 36 virtual ~EventHandler() {} |
35 | 37 |
36 // Handles an event received by the ConnectionToClient. Receiver will own | |
37 // the ClientMessages in ClientMessageList and needs to delete them. | |
38 // Note that the sender of messages will not reference messages | |
39 // again so it is okay to clear |messages| in this method. | |
40 virtual void HandleMessage(ConnectionToClient* connection, | |
41 ChromotingClientMessage* message) = 0; | |
42 | |
43 // Called when the network connection is opened. | 38 // Called when the network connection is opened. |
44 virtual void OnConnectionOpened(ConnectionToClient* connection) = 0; | 39 virtual void OnConnectionOpened(ConnectionToClient* connection) = 0; |
45 | 40 |
46 // Called when the network connection is closed. | 41 // Called when the network connection is closed. |
47 virtual void OnConnectionClosed(ConnectionToClient* connection) = 0; | 42 virtual void OnConnectionClosed(ConnectionToClient* connection) = 0; |
48 | 43 |
49 // Called when the network connection has failed. | 44 // Called when the network connection has failed. |
50 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0; | 45 virtual void OnConnectionFailed(ConnectionToClient* connection) = 0; |
51 }; | 46 }; |
52 | 47 |
53 // Constructs a ConnectionToClient object. |message_loop| is the message loop | 48 // Constructs a ConnectionToClient object. |message_loop| is the message loop |
54 // that this object runs on. A viewer object receives events and messages from | 49 // that this object runs on. A viewer object receives events and messages from |
55 // a libjingle channel, these events are delegated to |handler|. | 50 // a libjingle channel, these events are delegated to |handler|. |
56 // It is guranteed that |handler| is called only on the |message_loop|. | 51 // It is guranteed that |handler| is called only on the |message_loop|. |
57 ConnectionToClient(MessageLoop* message_loop, | 52 ConnectionToClient(MessageLoop* message_loop, |
58 EventHandler* handler); | 53 EventHandler* handler, |
54 HostStub* host_stub, | |
55 InputStub* input_stub); | |
59 | 56 |
60 virtual ~ConnectionToClient(); | 57 virtual ~ConnectionToClient(); |
61 | 58 |
62 virtual void Init(protocol::Session* session); | 59 virtual void Init(protocol::Session* session); |
63 | 60 |
64 // Returns the connection in use. | 61 // Returns the connection in use. |
65 virtual protocol::Session* session(); | 62 virtual protocol::Session* session(); |
66 | 63 |
67 // Send encoded update stream data to the viewer. | 64 // Send encoded update stream data to the viewer. |
68 virtual void SendVideoPacket(const VideoPacket& packet); | 65 virtual void SendVideoPacket(const VideoPacket& packet); |
(...skipping 14 matching lines...) Expand all Loading... | |
83 virtual ClientStub* client_stub() { return client_stub_.get(); } | 80 virtual ClientStub* client_stub() { return client_stub_.get(); } |
84 | 81 |
85 protected: | 82 protected: |
86 // Protected constructor used by unit test. | 83 // Protected constructor used by unit test. |
87 ConnectionToClient(); | 84 ConnectionToClient(); |
88 | 85 |
89 private: | 86 private: |
90 // Callback for protocol Session. | 87 // Callback for protocol Session. |
91 void OnSessionStateChange(protocol::Session::State state); | 88 void OnSessionStateChange(protocol::Session::State state); |
92 | 89 |
93 // Callback for MessageReader. | |
94 void OnMessageReceived(ChromotingClientMessage* message); | |
95 | |
96 // Process a libjingle state change event on the |loop_|. | 90 // Process a libjingle state change event on the |loop_|. |
97 void StateChangeTask(protocol::Session::State state); | 91 void StateChangeTask(protocol::Session::State state); |
98 | 92 |
99 // Process a data buffer received from libjingle. | |
100 void MessageReceivedTask(ChromotingClientMessage* message); | |
101 | |
102 void OnClosed(); | 93 void OnClosed(); |
103 | 94 |
104 // The libjingle channel used to send and receive data from the remote client. | 95 // The libjingle channel used to send and receive data from the remote client. |
105 scoped_refptr<protocol::Session> session_; | 96 scoped_refptr<protocol::Session> session_; |
106 | 97 |
107 MessageReader event_reader_; | |
108 scoped_ptr<VideoWriter> video_writer_; | 98 scoped_ptr<VideoWriter> video_writer_; |
109 | 99 |
110 // ClientStub for sending messages to the client. | 100 // ClientStub for sending messages to the client. |
111 scoped_ptr<ClientStub> client_stub_; | 101 scoped_ptr<ClientStub> client_stub_; |
112 | 102 |
113 // The message loop that this object runs on. | 103 // The message loop that this object runs on. |
114 MessageLoop* loop_; | 104 MessageLoop* loop_; |
115 | 105 |
116 // Event handler for handling events sent from this object. | 106 // Event handler for handling events sent from this object. |
117 EventHandler* handler_; | 107 EventHandler* handler_; |
118 | 108 |
109 // HostStub for receiving control events from the client. | |
110 HostStub* host_stub_; | |
111 | |
112 // InputStub for receiving input events from the client. | |
113 InputStub* input_stub_; | |
114 | |
115 // Dispatcher for submitting messages to stubs. | |
116 scoped_ptr<HostMessageDispatcher> dispatcher_; | |
Sergey Ulanov
2010/11/10 20:14:21
Does this need to be a pointer?
Alpha Left Google
2010/11/12 20:08:01
Trying not to include a bunch of internal / protoc
| |
117 | |
119 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 118 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
120 }; | 119 }; |
121 | 120 |
122 } // namespace protocol | 121 } // namespace protocol |
123 } // namespace remoting | 122 } // namespace remoting |
124 | 123 |
125 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 124 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
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