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Issue 4716002: Made OSMesa work on Mac for WebGL.... (Closed)

Created:
10 years, 1 month ago by apatrick_chromium
Modified:
9 years, 7 months ago
CC:
chromium-reviews, apatrick_chromium, Paweł Hajdan Jr.
Visibility:
Public.

Description

Made OSMesa work on Mac for WebGL. This required that GPU initialization not fail if GPU info cannot be collected. The accelerated compositor still needs some work but this will let us run some WebGL browser and ui smoke tests. Also added --disable-accelerated-compositing for browser and ui tests so they will not attempt to use it. TEST=try, run ui test locally BUG=61037, 58343 Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=65447

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+26 lines, -33 lines) Patch
M chrome/gpu/gpu_thread.cc View 1 chunk +21 lines, -22 lines 0 comments Download
M chrome/test/gpu/gpu_uitest.cc View 1 chunk +1 line, -8 lines 0 comments Download
M chrome/test/test_launcher_utils.cc View 1 chunk +4 lines, -3 lines 0 comments Download

Messages

Total messages: 2 (0 generated)
apatrick_chromium
10 years, 1 month ago (2010-11-08 20:53:26 UTC) #1
Ken Russell (switch to Gerrit)
10 years, 1 month ago (2010-11-08 23:02:15 UTC) #2
LGTM

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