| Index: media/audio/mac/audio_output_mac.cc
|
| diff --git a/media/audio/mac/audio_output_mac.cc b/media/audio/mac/audio_output_mac.cc
|
| index 8d68b2755e4517e59896fc1975ca408d5580e9f2..615fa5e9f8eb5fa4d04a1ff22d464b10e1d5e44e 100644
|
| --- a/media/audio/mac/audio_output_mac.cc
|
| +++ b/media/audio/mac/audio_output_mac.cc
|
| @@ -45,14 +45,14 @@ enum {
|
|
|
| PCMQueueOutAudioOutputStream::PCMQueueOutAudioOutputStream(
|
| AudioManagerMac* manager, AudioParameters params)
|
| - : format_(),
|
| - audio_queue_(NULL),
|
| - buffer_(),
|
| - source_(NULL),
|
| - manager_(manager),
|
| - silence_bytes_(0),
|
| - volume_(1),
|
| - pending_bytes_(0) {
|
| + : format_(),
|
| + audio_queue_(NULL),
|
| + buffer_(),
|
| + source_(NULL),
|
| + manager_(manager),
|
| + silence_bytes_(0),
|
| + volume_(1),
|
| + pending_bytes_(0) {
|
| // We must have a manager.
|
| DCHECK(manager_);
|
| // A frame is one sample across all channels. In interleaved audio the per
|
| @@ -68,6 +68,8 @@ PCMQueueOutAudioOutputStream::PCMQueueOutAudioOutputStream(
|
| format_.mBytesPerPacket = (format_.mBitsPerChannel * params.channels) / 8;
|
| format_.mBytesPerFrame = format_.mBytesPerPacket;
|
|
|
| + packet_size_ = params.GetPacketSize();
|
| +
|
| // Silence buffer has a duration of 6ms to simulate the behavior of Windows.
|
| // This value is choosen by experiments and macs cannot keep up with
|
| // anything less than 6ms.
|
| @@ -87,11 +89,7 @@ void PCMQueueOutAudioOutputStream::HandleError(OSStatus err) {
|
| NOTREACHED() << "error code " << err;
|
| }
|
|
|
| -bool PCMQueueOutAudioOutputStream::Open(uint32 packet_size) {
|
| - if (0 == packet_size) {
|
| - // TODO(cpu) : Impelement default buffer computation.
|
| - return false;
|
| - }
|
| +bool PCMQueueOutAudioOutputStream::Open() {
|
| // Create the actual queue object and let the OS use its own thread to
|
| // run its CFRunLoop.
|
| OSStatus err = AudioQueueNewOutput(&format_, RenderCallback, this, NULL,
|
| @@ -102,7 +100,7 @@ bool PCMQueueOutAudioOutputStream::Open(uint32 packet_size) {
|
| }
|
| // Allocate the hardware-managed buffers.
|
| for (uint32 ix = 0; ix != kNumBuffers; ++ix) {
|
| - err = AudioQueueAllocateBuffer(audio_queue_, packet_size, &buffer_[ix]);
|
| + err = AudioQueueAllocateBuffer(audio_queue_, packet_size_, &buffer_[ix]);
|
| if (err != noErr) {
|
| HandleError(err);
|
| return false;
|
|
|