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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ | 5 #ifndef MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ |
6 #define MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ | 6 #define MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ |
7 | 7 |
8 #include <windows.h> | 8 #include <windows.h> |
9 #include <mmsystem.h> | 9 #include <mmsystem.h> |
10 #include <mmreg.h> | 10 #include <mmreg.h> |
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28 class PCMWaveOutAudioOutputStream : public AudioOutputStream { | 28 class PCMWaveOutAudioOutputStream : public AudioOutputStream { |
29 public: | 29 public: |
30 // The ctor takes all the usual parameters, plus |manager| which is the | 30 // The ctor takes all the usual parameters, plus |manager| which is the |
31 // the audio manager who is creating this object and |device_id| which | 31 // the audio manager who is creating this object and |device_id| which |
32 // is provided by the operating system. | 32 // is provided by the operating system. |
33 PCMWaveOutAudioOutputStream(AudioManagerWin* manager, AudioParameters params, | 33 PCMWaveOutAudioOutputStream(AudioManagerWin* manager, AudioParameters params, |
34 int num_buffers, UINT device_id); | 34 int num_buffers, UINT device_id); |
35 virtual ~PCMWaveOutAudioOutputStream(); | 35 virtual ~PCMWaveOutAudioOutputStream(); |
36 | 36 |
37 // Implementation of AudioOutputStream. | 37 // Implementation of AudioOutputStream. |
38 virtual bool Open(uint32 packet_size); | 38 virtual bool Open(); |
39 virtual void Close(); | 39 virtual void Close(); |
40 virtual void Start(AudioSourceCallback* callback); | 40 virtual void Start(AudioSourceCallback* callback); |
41 virtual void Stop(); | 41 virtual void Stop(); |
42 virtual void SetVolume(double volume); | 42 virtual void SetVolume(double volume); |
43 virtual void GetVolume(double* volume); | 43 virtual void GetVolume(double* volume); |
44 | 44 |
45 // Sends a buffer to the audio driver for playback. | 45 // Sends a buffer to the audio driver for playback. |
46 void QueueNextPacket(WAVEHDR* buffer); | 46 void QueueNextPacket(WAVEHDR* buffer); |
47 | 47 |
48 private: | 48 private: |
49 enum State { | 49 enum State { |
50 PCMA_BRAND_NEW, // Initial state. | 50 PCMA_BRAND_NEW, // Initial state. |
51 PCMA_READY, // Device obtained and ready to play. | 51 PCMA_READY, // Device obtained and ready to play. |
52 PCMA_PLAYING, // Playing audio. | 52 PCMA_PLAYING, // Playing audio. |
53 PCMA_STOPPING, // Trying to stop, waiting for callback to finish. | 53 PCMA_STOPPING, // Trying to stop, waiting for callback to finish. |
54 PCMA_STOPPED, // Stopped. Device was reset. | 54 PCMA_STOPPED, // Stopped. Device was reset. |
55 PCMA_CLOSED // Device has been released. | 55 PCMA_CLOSED // Device has been released. |
56 }; | 56 }; |
57 | 57 |
58 // Windows calls us back to feed more data to the device here. See msdn | 58 // Windows calls us back to feed more data to the device here. See msdn |
59 // documentation for 'waveOutProc' for details about the parameters. | 59 // documentation for 'waveOutProc' for details about the parameters. |
60 static void CALLBACK WaveCallback(HWAVEOUT hwo, UINT msg, DWORD_PTR instance, | 60 static void CALLBACK WaveCallback(HWAVEOUT hwo, UINT msg, DWORD_PTR instance, |
61 DWORD_PTR param1, DWORD_PTR param2); | 61 DWORD_PTR param1, DWORD_PTR param2); |
62 | 62 |
63 // If windows reports an error this function handles it and passes it to | 63 // If windows reports an error this function handles it and passes it to |
64 // the attached AudioSourceCallback::OnError(). | 64 // the attached AudioSourceCallback::OnError(). |
65 void HandleError(MMRESULT error); | 65 void HandleError(MMRESULT error); |
66 // Allocates and prepares the memory that will be used for playback. Only | 66 // Allocates and prepares the memory that will be used for playback. Only |
67 // two buffers are created. | 67 // two buffers are created. |
68 void SetupBuffers(uint32 rq_size); | 68 void SetupBuffers(); |
69 // Deallocates the memory allocated in SetupBuffers. | 69 // Deallocates the memory allocated in SetupBuffers. |
70 void FreeBuffers(); | 70 void FreeBuffers(); |
71 | 71 |
72 // Reader beware. Visual C has stronger guarantees on volatile vars than | 72 // Reader beware. Visual C has stronger guarantees on volatile vars than |
73 // most people expect. In fact, it has release semantics on write and | 73 // most people expect. In fact, it has release semantics on write and |
74 // acquire semantics on reads. See the msdn documentation. | 74 // acquire semantics on reads. See the msdn documentation. |
75 volatile State state_; | 75 volatile State state_; |
76 | 76 |
77 // The audio manager that created this output stream. We notify it when | 77 // The audio manager that created this output stream. We notify it when |
78 // we close so it can release its own resources. | 78 // we close so it can release its own resources. |
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109 // Pointer to the first allocated audio buffer. This object owns it. | 109 // Pointer to the first allocated audio buffer. This object owns it. |
110 WAVEHDR* buffer_; | 110 WAVEHDR* buffer_; |
111 | 111 |
112 // An event that is signaled when the callback thread is ready to stop. | 112 // An event that is signaled when the callback thread is ready to stop. |
113 ScopedHandle stopped_event_; | 113 ScopedHandle stopped_event_; |
114 | 114 |
115 DISALLOW_COPY_AND_ASSIGN(PCMWaveOutAudioOutputStream); | 115 DISALLOW_COPY_AND_ASSIGN(PCMWaveOutAudioOutputStream); |
116 }; | 116 }; |
117 | 117 |
118 #endif // MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ | 118 #endif // MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ |
119 | |
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