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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_io.h" | 5 #include "media/audio/audio_io.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <mmsystem.h> | 8 #include <mmsystem.h> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "media/audio/fake_audio_input_stream.h" | 11 #include "media/audio/fake_audio_input_stream.h" |
| 12 #include "media/audio/fake_audio_output_stream.h" | 12 #include "media/audio/fake_audio_output_stream.h" |
| 13 #include "media/audio/win/audio_manager_win.h" | 13 #include "media/audio/win/audio_manager_win.h" |
| 14 #include "media/audio/win/wavein_input_win.h" | 14 #include "media/audio/win/wavein_input_win.h" |
| 15 #include "media/audio/win/waveout_output_win.h" | 15 #include "media/audio/win/waveout_output_win.h" |
| 16 #include "media/base/limits.h" | 16 #include "media/base/limits.h" |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 | 19 |
| 20 // Up to 8 channels can be passed to the driver. | 20 // Up to 8 channels can be passed to the driver. |
| 21 // This should work, given the right drivers, but graceful error handling is | 21 // This should work, given the right drivers, but graceful error handling is |
| 22 // needed. | 22 // needed. |
| 23 const int kWinMaxChannels = 8; | 23 const int kWinMaxChannels = 8; |
| 24 | 24 |
| 25 const int kWinMaxInputChannels = 2; | 25 const int kWinMaxInputChannels = 2; |
| 26 const int kMaxSamplesPerPacket = media::Limits::kMaxSampleRate; | |
| 27 // We use 3 buffers for recording audio so that if a recording callback takes | 26 // We use 3 buffers for recording audio so that if a recording callback takes |
| 28 // some time to return we won't lose audio. More buffers while recording are | 27 // some time to return we won't lose audio. More buffers while recording are |
| 29 // ok because they don't introduce any delay in recording, unlike in playback | 28 // ok because they don't introduce any delay in recording, unlike in playback |
| 30 // where you first need to fill in that number of buffers before starting to | 29 // where you first need to fill in that number of buffers before starting to |
| 31 // play. | 30 // play. |
| 32 const int kNumInputBuffers = 3; | 31 const int kNumInputBuffers = 3; |
| 33 | 32 |
| 34 } // namespace. | 33 } // namespace. |
| 35 | 34 |
| 36 bool AudioManagerWin::HasAudioOutputDevices() { | 35 bool AudioManagerWin::HasAudioOutputDevices() { |
| 37 return (::waveOutGetNumDevs() != 0); | 36 return (::waveOutGetNumDevs() != 0); |
| 38 } | 37 } |
| 39 | 38 |
| 40 bool AudioManagerWin::HasAudioInputDevices() { | 39 bool AudioManagerWin::HasAudioInputDevices() { |
| 41 return (::waveInGetNumDevs() != 0); | 40 return (::waveInGetNumDevs() != 0); |
| 42 } | 41 } |
| 43 | 42 |
| 44 // Factory for the implementations of AudioOutputStream. Two implementations | 43 // Factory for the implementations of AudioOutputStream. Two implementations |
| 45 // should suffice most windows user's needs. | 44 // should suffice most windows user's needs. |
| 46 // - PCMWaveOutAudioOutputStream: Based on the waveOutWrite API (in progress) | 45 // - PCMWaveOutAudioOutputStream: Based on the waveOutWrite API (in progress) |
| 47 // - PCMDXSoundAudioOutputStream: Based on DirectSound or XAudio (future work). | 46 // - PCMDXSoundAudioOutputStream: Based on DirectSound or XAudio (future work). |
| 48 AudioOutputStream* AudioManagerWin::MakeAudioOutputStream( | 47 AudioOutputStream* AudioManagerWin::MakeAudioOutputStream( |
| 49 AudioParameters params) { | 48 AudioParameters params) { |
| 50 if (!params.IsValid() || (params.channels > kWinMaxChannels)) | 49 if (!params.IsValid() || (params.channels > kWinMaxChannels)) |
| 51 return NULL; | 50 return NULL; |
| 52 | 51 |
| 53 if (params.format == AudioParameters::AUDIO_MOCK) { | 52 if (params.format == AudioParameters::AUDIO_MOCK) { |
| 54 return FakeAudioOutputStream::MakeFakeStream(); | 53 return FakeAudioOutputStream::MakeFakeStream(params); |
| 55 } else if (params.format == AudioParameters::AUDIO_PCM_LINEAR) { | 54 } else if (params.format == AudioParameters::AUDIO_PCM_LINEAR) { |
| 56 return new PCMWaveOutAudioOutputStream(this, params, 3, WAVE_MAPPER); | 55 return new PCMWaveOutAudioOutputStream(this, params, 3, WAVE_MAPPER); |
| 57 } else if (params.format == AudioParameters::AUDIO_PCM_LOW_LATENCY) { | 56 } else if (params.format == AudioParameters::AUDIO_PCM_LOW_LATENCY) { |
| 58 // TODO(cpu): waveout cannot hit 20ms latency. Use other method. | 57 // TODO(cpu): waveout cannot hit 20ms latency. Use other method. |
| 59 return new PCMWaveOutAudioOutputStream(this, params, 2, WAVE_MAPPER); | 58 return new PCMWaveOutAudioOutputStream(this, params, 2, WAVE_MAPPER); |
| 60 } | 59 } |
| 61 return NULL; | 60 return NULL; |
| 62 } | 61 } |
| 63 | 62 |
| 64 // Factory for the implementations of AudioInputStream. | 63 // Factory for the implementations of AudioInputStream. |
| 65 AudioInputStream* AudioManagerWin::MakeAudioInputStream( | 64 AudioInputStream* AudioManagerWin::MakeAudioInputStream( |
| 66 AudioParameters params, int samples_per_packet) { | 65 AudioParameters params) { |
| 67 if (!params.IsValid() || (params.channels > kWinMaxInputChannels) || | 66 if (!params.IsValid() || (params.channels > kWinMaxInputChannels)) |
| 68 (samples_per_packet > kMaxSamplesPerPacket) || (samples_per_packet < 0)) | |
| 69 return NULL; | 67 return NULL; |
| 70 | 68 |
| 71 if (params.format == AudioParameters::AUDIO_MOCK) { | 69 if (params.format == AudioParameters::AUDIO_MOCK) { |
| 72 return FakeAudioInputStream::MakeFakeStream(params, samples_per_packet); | 70 return FakeAudioInputStream::MakeFakeStream(params); |
| 73 } else if (params.format == AudioParameters::AUDIO_PCM_LINEAR) { | 71 } else if (params.format == AudioParameters::AUDIO_PCM_LINEAR) { |
| 74 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, | 72 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, |
| 75 samples_per_packet, WAVE_MAPPER); | 73 WAVE_MAPPER); |
| 76 } | 74 } |
| 77 return NULL; | 75 return NULL; |
| 78 } | 76 } |
| 79 | 77 |
| 80 void AudioManagerWin::ReleaseOutputStream(PCMWaveOutAudioOutputStream* stream) { | 78 void AudioManagerWin::ReleaseOutputStream(PCMWaveOutAudioOutputStream* stream) { |
| 81 if (stream) | 79 if (stream) |
| 82 delete stream; | 80 delete stream; |
| 83 } | 81 } |
| 84 | 82 |
| 85 void AudioManagerWin::ReleaseInputStream(PCMWaveInAudioInputStream* stream) { | 83 void AudioManagerWin::ReleaseInputStream(PCMWaveInAudioInputStream* stream) { |
| 86 if (stream) | 84 if (stream) |
| 87 delete stream; | 85 delete stream; |
| 88 } | 86 } |
| 89 | 87 |
| 90 void AudioManagerWin::MuteAll() { | 88 void AudioManagerWin::MuteAll() { |
| 91 } | 89 } |
| 92 | 90 |
| 93 void AudioManagerWin::UnMuteAll() { | 91 void AudioManagerWin::UnMuteAll() { |
| 94 } | 92 } |
| 95 | 93 |
| 96 AudioManagerWin::~AudioManagerWin() { | 94 AudioManagerWin::~AudioManagerWin() { |
| 97 } | 95 } |
| 98 | 96 |
| 99 // static | 97 // static |
| 100 AudioManager* AudioManager::CreateAudioManager() { | 98 AudioManager* AudioManager::CreateAudioManager() { |
| 101 return new AudioManagerWin(); | 99 return new AudioManagerWin(); |
| 102 } | 100 } |
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