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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_ | 6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "media/audio/audio_parameters.h" | 9 #include "media/audio/audio_parameters.h" |
| 10 | 10 |
| 11 class AudioInputStream; | 11 class AudioInputStream; |
| 12 class AudioOutputStream; | 12 class AudioOutputStream; |
| 13 class MessageLoop; | 13 class MessageLoop; |
| 14 | 14 |
| 15 // Manages all audio resources. In particular it owns the AudioOutputStream | 15 // Manages all audio resources. In particular it owns the AudioOutputStream |
| 16 // objects. Provides some convenience functions that avoid the need to provide | 16 // objects. Provides some convenience functions that avoid the need to provide |
| 17 // iterators over the existing streams. | 17 // iterators over the existing streams. |
| 18 class AudioManager { | 18 class AudioManager { |
| 19 public: | 19 public: |
| 20 // Returns true if the OS reports existence of audio devices. This does not | 20 // Returns true if the OS reports existence of audio devices. This does not |
| 21 // guarantee that the existing devices support all formats and sample rates. | 21 // guarantee that the existing devices support all formats and sample rates. |
| 22 virtual bool HasAudioOutputDevices() = 0; | 22 virtual bool HasAudioOutputDevices() = 0; |
| 23 | 23 |
| 24 // Returns true if the OS reports existence of audio recording devices. This | 24 // Returns true if the OS reports existence of audio recording devices. This |
| 25 // does not guarantee that the existing devices support all formats and | 25 // does not guarantee that the existing devices support all formats and |
| 26 // sample rates. | 26 // sample rates. |
| 27 virtual bool HasAudioInputDevices() = 0; | 27 virtual bool HasAudioInputDevices() = 0; |
| 28 | 28 |
| 29 // Factory for all the supported stream formats. The |channels| can be 1 to 5. | 29 // Factory for all the supported stream formats. |params| defines parameters |
| 30 // The |sample_rate| is in hertz and can be any value supported by the | 30 // of the audio stream to be created. |
| 31 // platform. For some future formats the |sample_rate| and |bits_per_sample| | 31 // |
| 32 // can take special values. | 32 // |packet_size| is the requested buffer allocation which |
| 33 // the audio source thinks it can usually fill without blocking. Internally |
| 34 // two or three buffers of |packet_size| size are created, one will be |
| 35 // locked for playback and one will be ready to be filled in the call to |
| 36 // AudioSourceCallback::OnMoreData(). |
| 37 // |
| 33 // Returns NULL if the combination of the parameters is not supported, or if | 38 // Returns NULL if the combination of the parameters is not supported, or if |
| 34 // we have reached some other platform specific limit. | 39 // we have reached some other platform specific limit. |
| 35 // | 40 // |
| 36 // AUDIO_PCM_LOW_LATENCY can be passed to this method and it has two effects: | 41 // |params.format| can be set to AUDIO_PCM_LOW_LATENCY and that has two |
| 42 // effects: |
| 37 // 1- Instead of triple buffered the audio will be double buffered. | 43 // 1- Instead of triple buffered the audio will be double buffered. |
| 38 // 2- A low latency driver or alternative audio subsystem will be used when | 44 // 2- A low latency driver or alternative audio subsystem will be used when |
| 39 // available. | 45 // available. |
| 40 // | 46 // |
| 41 // Do not free the returned AudioOutputStream. It is owned by AudioManager. | 47 // Do not free the returned AudioOutputStream. It is owned by AudioManager. |
| 42 virtual AudioOutputStream* MakeAudioOutputStream(AudioParameters params) = 0; | 48 virtual AudioOutputStream* MakeAudioOutputStream(AudioParameters params) = 0; |
| 43 | 49 |
| 44 // Factory to create audio recording streams. | 50 // Factory to create audio recording streams. |
| 45 // |channels| can be 1 or 2. | 51 // |channels| can be 1 or 2. |
| 46 // |sample_rate| is in hertz and can be any value supported by the platform. | 52 // |sample_rate| is in hertz and can be any value supported by the platform. |
| 47 // |bits_per_sample| can be any value supported by the platform. | 53 // |bits_per_sample| can be any value supported by the platform. |
| 48 // |samples_per_packet| is in hertz as well and can be 0 to |sample_rate|, | 54 // |samples_per_packet| is in hertz as well and can be 0 to |sample_rate|, |
| 49 // with 0 suggesting that the implementation use a default value for that | 55 // with 0 suggesting that the implementation use a default value for that |
| 50 // platform. | 56 // platform. |
| 51 // Returns NULL if the combination of the parameters is not supported, or if | 57 // Returns NULL if the combination of the parameters is not supported, or if |
| 52 // we have reached some other platform specific limit. | 58 // we have reached some other platform specific limit. |
| 53 // | 59 // |
| 54 // Do not free the returned AudioInputStream. It is owned by AudioManager. | 60 // Do not free the returned AudioInputStream. It is owned by AudioManager. |
| 55 // When you are done with it, call |Stop()| and |Close()| to release it. | 61 // When you are done with it, call |Stop()| and |Close()| to release it. |
| 56 virtual AudioInputStream* MakeAudioInputStream(AudioParameters params, | 62 virtual AudioInputStream* MakeAudioInputStream(AudioParameters params) = 0; |
| 57 int samples_per_packet) = 0; | |
| 58 | 63 |
| 59 // Muting continues playback but effectively the volume is set to zero. | 64 // Muting continues playback but effectively the volume is set to zero. |
| 60 // Un-muting returns the volume to the previous level. | 65 // Un-muting returns the volume to the previous level. |
| 61 virtual void MuteAll() = 0; | 66 virtual void MuteAll() = 0; |
| 62 virtual void UnMuteAll() = 0; | 67 virtual void UnMuteAll() = 0; |
| 63 | 68 |
| 64 // Returns message loop used for audio IO. | 69 // Returns message loop used for audio IO. |
| 65 virtual MessageLoop* GetMessageLoop() = 0; | 70 virtual MessageLoop* GetMessageLoop() = 0; |
| 66 | 71 |
| 67 // Get AudioManager singleton. | 72 // Get AudioManager singleton. |
| 68 // TODO(cpu): Define threading requirements for interacting with AudioManager. | 73 // TODO(cpu): Define threading requirements for interacting with AudioManager. |
| 69 static AudioManager* GetAudioManager(); | 74 static AudioManager* GetAudioManager(); |
| 70 | 75 |
| 71 protected: | 76 protected: |
| 72 virtual ~AudioManager() {} | 77 virtual ~AudioManager() {} |
| 73 | 78 |
| 74 // Called from GetAudioManager() to initialiaze the instance. | 79 // Called from GetAudioManager() to initialiaze the instance. |
| 75 virtual void Init() = 0; | 80 virtual void Init() = 0; |
| 76 | 81 |
| 77 private: | 82 private: |
| 78 static void Destroy(void*); | 83 static void Destroy(void*); |
| 79 | 84 |
| 80 // Called by GetAudioManager() to create platform-specific audio manager. | 85 // Called by GetAudioManager() to create platform-specific audio manager. |
| 81 static AudioManager* CreateAudioManager(); | 86 static AudioManager* CreateAudioManager(); |
| 82 }; | 87 }; |
| 83 | 88 |
| 84 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_ | 89 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_ |
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