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| 1 // | 1 // |
| 2 // Book: OpenGL(R) ES 2.0 Programming Guide | 2 // Book: OpenGL(R) ES 2.0 Programming Guide |
| 3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner | 3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner |
| 4 // ISBN-10: 0321502795 | 4 // ISBN-10: 0321502795 |
| 5 // ISBN-13: 9780321502797 | 5 // ISBN-13: 9780321502797 |
| 6 // Publisher: Addison-Wesley Professional | 6 // Publisher: Addison-Wesley Professional |
| 7 // URLs: http://safari.informit.com/9780321563835 | 7 // URLs: http://safari.informit.com/9780321563835 |
| 8 // http://www.opengles-book.com | 8 // http://www.opengles-book.com |
| 9 // | 9 // |
| 10 | 10 |
| 11 // ESShapes.c | 11 // ESShapes.c |
| 12 // | 12 // |
| 13 // Utility functions for generating shapes | 13 // Utility functions for generating shapes |
| 14 // | 14 // |
| 15 | 15 |
| 16 /// | 16 /// |
| 17 // Includes | 17 // Includes |
| 18 // | 18 // |
| 19 #include "esUtil.h" | 19 #include "esUtil.h" |
| 20 #include <stdlib.h> | 20 #include <stdlib.h> |
| 21 #include <math.h> | 21 #include <math.h> |
| 22 #include <string.h> |
| 22 | 23 |
| 23 /// | 24 /// |
| 24 // Defines | 25 // Defines |
| 25 // | 26 // |
| 26 #define ES_PI (3.14159265f) | 27 #define ES_PI (3.14159265f) |
| 27 | 28 |
| 28 ////////////////////////////////////////////////////////////////// | 29 ////////////////////////////////////////////////////////////////// |
| 29 // | 30 // |
| 30 // Private Functions | 31 // Private Functions |
| 31 // | 32 // |
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| 43 /// \brief Generates geometry for a sphere. Allocates memory for the vertex dat
a and stores | 44 /// \brief Generates geometry for a sphere. Allocates memory for the vertex dat
a and stores |
| 44 /// the results in the arrays. Generate index list for a TRIANGLE_STRIP | 45 /// the results in the arrays. Generate index list for a TRIANGLE_STRIP |
| 45 /// \param numSlices The number of slices in the sphere | 46 /// \param numSlices The number of slices in the sphere |
| 46 /// \param vertices If not NULL, will contain array of float3 positions | 47 /// \param vertices If not NULL, will contain array of float3 positions |
| 47 /// \param normals If not NULL, will contain array of float3 normals | 48 /// \param normals If not NULL, will contain array of float3 normals |
| 48 /// \param texCoords If not NULL, will contain array of float2 texCoords | 49 /// \param texCoords If not NULL, will contain array of float2 texCoords |
| 49 /// \param indices If not NULL, will contain the array of indices for the triang
le strip | 50 /// \param indices If not NULL, will contain the array of indices for the triang
le strip |
| 50 /// \return The number of indices required for rendering the buffers (the number
of indices stored in the indices array | 51 /// \return The number of indices required for rendering the buffers (the number
of indices stored in the indices array |
| 51 /// if it is not NULL ) as a GL_TRIANGLE_STRIP | 52 /// if it is not NULL ) as a GL_TRIANGLE_STRIP |
| 52 // | 53 // |
| 53 int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GL
float **normals, | 54 int esGenSphere ( int numSlices, float radius, GLfloat **vertices, GLfloat **nor
mals, |
| 54 GLfloat **texCoords, GLuint **indices ) | 55 GLfloat **texCoords, GLuint **indices ) |
| 55 { | 56 { |
| 56 int i; | 57 int i; |
| 57 int j; | 58 int j; |
| 58 int numParallels = numSlices / 2; | 59 int numParallels = numSlices / 2; |
| 59 int numVertices = ( numParallels + 1 ) * ( numSlices + 1 ); | 60 int numVertices = ( numParallels + 1 ) * ( numSlices + 1 ); |
| 60 int numIndices = numParallels * numSlices * 6; | 61 int numIndices = numParallels * numSlices * 6; |
| 61 float angleStep = (2.0f * ES_PI) / ((float) numSlices); | 62 float angleStep = (2.0f * ES_PI) / ((float) numSlices); |
| 62 | 63 |
| 63 // Allocate memory for buffers | 64 // Allocate memory for buffers |
| 64 if ( vertices != NULL ) | 65 if ( vertices != NULL ) |
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| 130 /// \brief Generates geometry for a cube. Allocates memory for the vertex data
and stores | 131 /// \brief Generates geometry for a cube. Allocates memory for the vertex data
and stores |
| 131 /// the results in the arrays. Generate index list for a TRIANGLES | 132 /// the results in the arrays. Generate index list for a TRIANGLES |
| 132 /// \param scale The size of the cube, use 1.0 for a unit cube. | 133 /// \param scale The size of the cube, use 1.0 for a unit cube. |
| 133 /// \param vertices If not NULL, will contain array of float3 positions | 134 /// \param vertices If not NULL, will contain array of float3 positions |
| 134 /// \param normals If not NULL, will contain array of float3 normals | 135 /// \param normals If not NULL, will contain array of float3 normals |
| 135 /// \param texCoords If not NULL, will contain array of float2 texCoords | 136 /// \param texCoords If not NULL, will contain array of float2 texCoords |
| 136 /// \param indices If not NULL, will contain the array of indices for the triang
le strip | 137 /// \param indices If not NULL, will contain the array of indices for the triang
le strip |
| 137 /// \return The number of indices required for rendering the buffers (the number
of indices stored in the indices array | 138 /// \return The number of indices required for rendering the buffers (the number
of indices stored in the indices array |
| 138 /// if it is not NULL ) as a GL_TRIANGLE_STRIP | 139 /// if it is not NULL ) as a GL_TRIANGLE_STRIP |
| 139 // | 140 // |
| 140 int ESUTIL_API esGenCube ( float scale, GLfloat **vertices, GLfloat **normals, | 141 int esGenCube ( float scale, GLfloat **vertices, GLfloat **normals, |
| 141 GLfloat **texCoords, GLuint **indices ) | 142 GLfloat **texCoords, GLuint **indices ) |
| 142 { | 143 { |
| 143 int i; | 144 int i; |
| 144 int numVertices = 24; | 145 int numVertices = 24; |
| 145 int numIndices = 36; | 146 int numIndices = 36; |
| 146 | 147 |
| 147 GLfloat cubeVerts[] = | 148 GLfloat cubeVerts[] = |
| 148 { | 149 { |
| 149 -0.5f, -0.5f, -0.5f, | 150 -0.5f, -0.5f, -0.5f, |
| 150 -0.5f, -0.5f, 0.5f, | 151 -0.5f, -0.5f, 0.5f, |
| 151 0.5f, -0.5f, 0.5f, | 152 0.5f, -0.5f, 0.5f, |
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| 270 20, 23, 22, | 271 20, 23, 22, |
| 271 20, 22, 21 | 272 20, 22, 21 |
| 272 }; | 273 }; |
| 273 | 274 |
| 274 *indices = malloc ( sizeof(GLuint) * numIndices ); | 275 *indices = malloc ( sizeof(GLuint) * numIndices ); |
| 275 memcpy( *indices, cubeIndices, sizeof( cubeIndices ) ); | 276 memcpy( *indices, cubeIndices, sizeof( cubeIndices ) ); |
| 276 } | 277 } |
| 277 | 278 |
| 278 return numIndices; | 279 return numIndices; |
| 279 } | 280 } |
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