OLD | NEW |
1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H | 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
7 | 7 |
8 #include "base/shared_memory.h" | 8 #include "base/shared_memory.h" |
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
10 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 10 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
11 #include "gpu/command_buffer/client/id_allocator.h" | 11 #include "gpu/command_buffer/client/id_allocator.h" |
12 #include "gpu/command_buffer/client/fenced_allocator.h" | 12 #include "gpu/command_buffer/client/fenced_allocator.h" |
13 | 13 |
14 namespace command_buffer { | 14 namespace gpu { |
15 namespace gles2 { | 15 namespace gles2 { |
16 | 16 |
17 // This class emulates GLES2 over command buffers. It can be used by a client | 17 // This class emulates GLES2 over command buffers. It can be used by a client |
18 // program so that the program does not need deal with shared memory and command | 18 // program so that the program does not need deal with shared memory and command |
19 // buffer management. See gl2_lib.h. Note that there is a performance gain to | 19 // buffer management. See gl2_lib.h. Note that there is a performance gain to |
20 // be had by changing your code to use command buffers directly by using the | 20 // be had by changing your code to use command buffers directly by using the |
21 // GLES2CmdHelper but that entails changing your code to use and deal with | 21 // GLES2CmdHelper but that entails changing your code to use and deal with |
22 // shared memory and synchronization issues. | 22 // shared memory and synchronization issues. |
23 class GLES2Implementation { | 23 class GLES2Implementation { |
24 public: | 24 public: |
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
80 GLint pack_alignment_; | 80 GLint pack_alignment_; |
81 | 81 |
82 // unpack alignment as last set by glPixelStorei | 82 // unpack alignment as last set by glPixelStorei |
83 GLint unpack_alignment_; | 83 GLint unpack_alignment_; |
84 | 84 |
85 DISALLOW_COPY_AND_ASSIGN(GLES2Implementation); | 85 DISALLOW_COPY_AND_ASSIGN(GLES2Implementation); |
86 }; | 86 }; |
87 | 87 |
88 | 88 |
89 } // namespace gles2 | 89 } // namespace gles2 |
90 } // namespace command_buffer | 90 } // namespace gpu |
91 | 91 |
92 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H | 92 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
93 | 93 |
OLD | NEW |