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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 182 // if naccesses_ == 0). | 182 // if naccesses_ == 0). |
| 183 // NOTE: When loading parameters in the global scope, we must take | 183 // NOTE: When loading parameters in the global scope, we must take |
| 184 // care not to access them as properties of the global object, but | 184 // care not to access them as properties of the global object, but |
| 185 // instead load them directly from the stack. Currently, the only | 185 // instead load them directly from the stack. Currently, the only |
| 186 // such parameter is 'this' which is passed on the stack when | 186 // such parameter is 'this' which is passed on the stack when |
| 187 // invoking scripts | 187 // invoking scripts |
| 188 Variable* var = | 188 Variable* var = |
| 189 variables_.Declare(this, Factory::this_symbol(), Variable::VAR, | 189 variables_.Declare(this, Factory::this_symbol(), Variable::VAR, |
| 190 false, Variable::THIS); | 190 false, Variable::THIS); |
| 191 var->rewrite_ = new Slot(var, Slot::PARAMETER, -1); | 191 var->rewrite_ = new Slot(var, Slot::PARAMETER, -1); |
| 192 receiver_ = new VariableProxy(Factory::this_symbol(), true, false); | 192 receiver_ = var; |
| 193 receiver_->BindTo(var); | |
| 194 | 193 |
| 195 if (is_function_scope()) { | 194 if (is_function_scope()) { |
| 196 // Declare 'arguments' variable which exists in all functions. | 195 // Declare 'arguments' variable which exists in all functions. |
| 197 // Note that it might never be accessed, in which case it won't be | 196 // Note that it might never be accessed, in which case it won't be |
| 198 // allocated during variable allocation. | 197 // allocated during variable allocation. |
| 199 variables_.Declare(this, Factory::arguments_symbol(), Variable::VAR, | 198 variables_.Declare(this, Factory::arguments_symbol(), Variable::VAR, |
| 200 true, Variable::ARGUMENTS); | 199 true, Variable::ARGUMENTS); |
| 201 } | 200 } |
| 202 } | 201 } |
| 203 | 202 |
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| 955 if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS && | 954 if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS && |
| 956 !must_have_local_context) { | 955 !must_have_local_context) { |
| 957 num_heap_slots_ = 0; | 956 num_heap_slots_ = 0; |
| 958 } | 957 } |
| 959 | 958 |
| 960 // Allocation done. | 959 // Allocation done. |
| 961 ASSERT(num_heap_slots_ == 0 || num_heap_slots_ >= Context::MIN_CONTEXT_SLOTS); | 960 ASSERT(num_heap_slots_ == 0 || num_heap_slots_ >= Context::MIN_CONTEXT_SLOTS); |
| 962 } | 961 } |
| 963 | 962 |
| 964 } } // namespace v8::internal | 963 } } // namespace v8::internal |
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