| Index: base/linux_util.h
|
| ===================================================================
|
| --- base/linux_util.h (revision 33536)
|
| +++ base/linux_util.h (working copy)
|
| @@ -10,6 +10,8 @@
|
|
|
| #include <string>
|
|
|
| +class FilePath;
|
| +
|
| namespace base {
|
|
|
| static const char kFindInodeSwitch[] = "--find-inode";
|
| @@ -35,6 +37,23 @@
|
| static EnvironmentVariableGetter* Create();
|
| };
|
|
|
| +// Get the home directory.
|
| +FilePath GetHomeDir(EnvironmentVariableGetter* env);
|
| +
|
| +// Utility function for getting XDG directories.
|
| +// |env_name| is the name of an environment variable that we want to use to get
|
| +// a directory path. |fallback_dir| is the directory relative to $HOME that we
|
| +// use if |env_name| cannot be found or is empty. |fallback_dir| may be NULL.
|
| +// Examples of |env_name| are XDG_CONFIG_HOME and XDG_DATA_HOME.
|
| +FilePath GetXDGDirectory(EnvironmentVariableGetter* env,
|
| + const char* env_name, const char* fallback_dir);
|
| +
|
| +// Wrapper around xdg_user_dir_lookup() from src/base/third_party/xdg-user-dirs
|
| +// This looks up "well known" user directories like the desktop and music
|
| +// folder. Examples of |dir_name| are DESKTOP and MUSIC.
|
| +FilePath GetXDGUserDirectory(EnvironmentVariableGetter* env,
|
| + const char* dir_name, const char* fallback_dir);
|
| +
|
| enum DesktopEnvironment {
|
| DESKTOP_ENVIRONMENT_OTHER,
|
| DESKTOP_ENVIRONMENT_GNOME,
|
|
|