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Side by Side Diff: include/v8-debug.h

Issue 4421002: Make presubmit lint the "include" dir. (Closed)
Patch Set: Created 10 years, 1 month ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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135 * Client data passed with the corresponding request if any. This is the 135 * Client data passed with the corresponding request if any. This is the
136 * client_data data value passed into Debug::SendCommand along with the 136 * client_data data value passed into Debug::SendCommand along with the
137 * request that led to the message or NULL if the message is an event. The 137 * request that led to the message or NULL if the message is an event. The
138 * debugger takes ownership of the data and will delete it even if there is 138 * debugger takes ownership of the data and will delete it even if there is
139 * no message handler. 139 * no message handler.
140 */ 140 */
141 virtual ClientData* GetClientData() const = 0; 141 virtual ClientData* GetClientData() const = 0;
142 142
143 virtual ~Message() {} 143 virtual ~Message() {}
144 }; 144 };
145 145
146 146
147 /** 147 /**
148 * An event details object passed to the debug event listener. 148 * An event details object passed to the debug event listener.
149 */ 149 */
150 class EventDetails { 150 class EventDetails {
151 public: 151 public:
152 /** 152 /**
153 * Event type. 153 * Event type.
154 */ 154 */
155 virtual DebugEvent GetEvent() const = 0; 155 virtual DebugEvent GetEvent() const = 0;
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293 293
294 /** 294 /**
295 * Run a JavaScript function in the debugger. 295 * Run a JavaScript function in the debugger.
296 * \param fun the function to call 296 * \param fun the function to call
297 * \param data passed as second argument to the function 297 * \param data passed as second argument to the function
298 * With this call the debugger is entered and the function specified is called 298 * With this call the debugger is entered and the function specified is called
299 * with the execution state as the first argument. This makes it possible to 299 * with the execution state as the first argument. This makes it possible to
300 * get access to information otherwise not available during normal JavaScript 300 * get access to information otherwise not available during normal JavaScript
301 * execution e.g. details on stack frames. Receiver of the function call will 301 * execution e.g. details on stack frames. Receiver of the function call will
302 * be the debugger context global object, however this is a subject to change. 302 * be the debugger context global object, however this is a subject to change.
303 * The following example show a JavaScript function which when passed to 303 * The following example show a JavaScript function which when passed to
304 * v8::Debug::Call will return the current line of JavaScript execution. 304 * v8::Debug::Call will return the current line of JavaScript execution.
305 * 305 *
306 * \code 306 * \code
307 * function frame_source_line(exec_state) { 307 * function frame_source_line(exec_state) {
308 * return exec_state.frame(0).sourceLine(); 308 * return exec_state.frame(0).sourceLine();
309 * } 309 * }
310 * \endcode 310 * \endcode
311 */ 311 */
312 static Local<Value> Call(v8::Handle<v8::Function> fun, 312 static Local<Value> Call(v8::Handle<v8::Function> fun,
313 Handle<Value> data = Handle<Value>()); 313 Handle<Value> data = Handle<Value>());
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375 }; 375 };
376 376
377 377
378 } // namespace v8 378 } // namespace v8
379 379
380 380
381 #undef EXPORT 381 #undef EXPORT
382 382
383 383
384 #endif // V8_V8_DEBUG_H_ 384 #endif // V8_V8_DEBUG_H_
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