Index: chrome/gpu/gpu_backing_store_glx.h |
=================================================================== |
--- chrome/gpu/gpu_backing_store_glx.h (revision 65168) |
+++ chrome/gpu/gpu_backing_store_glx.h (working copy) |
@@ -1,67 +0,0 @@ |
-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CHROME_GPU_GPU_BACKING_STORE_GLX_H_ |
-#define CHROME_GPU_GPU_BACKING_STORE_GLX_H_ |
-#pragma once |
- |
-#include "app/surface/transport_dib.h" |
-#include "base/basictypes.h" |
-#include "base/process.h" |
-#include "gfx/size.h" |
-#include "ipc/ipc_channel.h" |
-#include "gfx/size.h" |
- |
-class GpuViewX; |
-class GpuThread; |
-class SkBitmap; |
- |
-class GpuBackingStoreGLX : public IPC::Channel::Listener { |
- public: |
- GpuBackingStoreGLX(GpuViewX* view, |
- GpuThread* gpu_thread, |
- int32 routing_id, |
- const gfx::Size& size); |
- ~GpuBackingStoreGLX(); |
- |
- const gfx::Size& size() const { return size_; } |
- const gfx::Size& texture_size() const { return texture_size_; } |
- unsigned int texture_id() const { return texture_id_; } |
- |
- // IPC::Channel::Listener implementation. |
- virtual void OnMessageReceived(const IPC::Message& message); |
- virtual void OnChannelConnected(int32 peer_pid); |
- virtual void OnChannelError(); |
- |
- private: |
- // Message handlers. |
- void OnPaintToBackingStore(base::ProcessId source_process_id, |
- TransportDIB::Id id, |
- const gfx::Rect& bitmap_rect, |
- const std::vector<gfx::Rect>& copy_rects); |
- void OnScrollBackingStore(int dx, int dy, |
- const gfx::Rect& clip_rect, |
- const gfx::Size& view_size); |
- |
- void PaintOneRectToBackingStore(const SkBitmap& transport_bitmap, |
- const gfx::Rect& bitmap_rect, |
- const gfx::Rect& copy_rect); |
- |
- GpuViewX* view_; |
- GpuThread* gpu_thread_; |
- int32 routing_id_; |
- gfx::Size size_; |
- |
- unsigned int texture_id_; // 0 when uninitialized. |
- |
- // The size of the texture loaded into GL. This is 0x0 when there is no |
- // texture loaded. This may be different than the size of the backing store |
- // because we could have been resized without yet getting the updated |
- // bitmap. |
- gfx::Size texture_size_; |
- |
- DISALLOW_COPY_AND_ASSIGN(GpuBackingStoreGLX); |
-}; |
- |
-#endif // CHROME_GPU_GPU_BACKING_STORE_GLX_H_ |