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Side by Side Diff: chrome/gpu/gpu_backing_store_glx_context.h

Issue 4399003: Deleted code associated with --enable-gpu-rendering and... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 10 years, 1 month ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CHROME_GPU_GPU_BACKING_STORE_GLX_CONTEXT_H_
6 #define CHROME_GPU_GPU_BACKING_STORE_GLX_CONTEXT_H_
7 #pragma once
8
9 #include "base/basictypes.h"
10 #include "chrome/gpu/x_util.h"
11 #include "gfx/size.h"
12
13 class GpuThread;
14
15
16 class GpuBackingStoreGLXContext {
17 public:
18 explicit GpuBackingStoreGLXContext(GpuThread* gpu_thread);
19 ~GpuBackingStoreGLXContext();
20
21 // Returns the context, creating it if necessary, and binding it to the given
22 // display and window identified by the XID. This will avoid duplicate calls
23 // to MakeCurrent if the display/XID hasn't changed from the last call.
24 // Returns NULL on failure.
25 GLXContext BindContext(XID window_id);
26
27 bool BindTextureForScrolling(XID window_id,
28 const gfx::Size& size);
29
30 unsigned int SwapTextureForScrolling(unsigned int old_texture,
31 const gfx::Size& old_size);
32
33 private:
34 GpuThread* gpu_thread_;
35
36 // Set to true when we've tried to create the context. This prevents us from
37 // trying to initialize the OpenGL context over and over in the failure case.
38 bool tried_to_init_;
39
40 // The OpenGL context. Non-NULL when initialized.
41 GLXContext context_;
42
43 // The last window we've bound our context to. This allows us to avoid
44 // duplicate "MakeCurrent" calls which are expensive.
45 XID previous_window_id_;
46
47 // The frame buffer object we use to render scrolled images into. We'll set
48 // is_frame_buffer_bound_ when the FBO is bound so we can perform some checks
49 // to make sure we're not forgetting to unbind it.
50 unsigned int frame_buffer_for_scrolling_;
51 bool is_frame_buffer_bound_;
52
53 // The temporary texture we use for scrolling. The ID will be 0 if it is
54 // uninitialized. Otherwise, this will give the ID and size of an existing
55 // texture that can be re-used for a temporary buffer for scrolling.
56 unsigned int temp_scroll_texture_id_;
57 gfx::Size temp_scroll_texture_size_;
58
59 DISALLOW_COPY_AND_ASSIGN(GpuBackingStoreGLXContext);
60 };
61
62 #endif // CHROME_GPU_GPU_BACKING_STORE_GLX_CONTEXT_H_
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