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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ | |
| 6 #define CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include "build/build_config.h" | |
| 10 | |
| 11 // This file defines the window handle type used by the GPU process IPC layer. | |
| 12 // This is different than gfx::NativeWindow[Id] since on X, this is an XID. | |
| 13 // Normally, Chrome deals with either GTK window pointers, or magic window | |
| 14 // IDs that the app generates. The GPU process needs to know the real XID. | |
| 15 | |
| 16 #if defined(OS_WIN) | |
| 17 | |
| 18 #include <windows.h> | |
| 19 | |
| 20 typedef HWND GpuNativeWindowHandle; | |
| 21 | |
| 22 #elif defined(OS_MACOSX) | |
| 23 | |
| 24 // The GPU process isn't supported on Mac yet. Defining this arbitrarily allows | |
| 25 // us to not worry about the integration points not compiling. | |
| 26 typedef int GpuNativeWindowHandle; | |
| 27 | |
| 28 #elif defined(USE_X11) | |
| 29 | |
| 30 // Forward declar XID ourselves to avoid pulling in all of the X headers, which | |
| 31 // can cause compile problems for some parts of the project. | |
| 32 typedef unsigned long XID; | |
| 33 | |
| 34 typedef XID GpuNativeWindowHandle; | |
| 35 | |
| 36 #else | |
| 37 | |
| 38 #error define GpuNativeWindowHandle | |
| 39 | |
| 40 #endif | |
| 41 | |
| 42 #endif // CHROME_COMMON_GPU_NATIVE_WINDOW_HANDLE_H_ | |
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