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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // OneShotTimer and RepeatingTimer provide a simple timer API. As the names | 5 // OneShotTimer and RepeatingTimer provide a simple timer API. As the names |
6 // suggest, OneShotTimer calls you back once after a time delay expires. | 6 // suggest, OneShotTimer calls you back once after a time delay expires. |
7 // RepeatingTimer on the other hand calls you back periodically with the | 7 // RepeatingTimer on the other hand calls you back periodically with the |
8 // prescribed time interval. | 8 // prescribed time interval. |
9 // | 9 // |
10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of | 10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of |
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39 // the same arguments. | 39 // the same arguments. |
40 | 40 |
41 #ifndef BASE_TIMER_H_ | 41 #ifndef BASE_TIMER_H_ |
42 #define BASE_TIMER_H_ | 42 #define BASE_TIMER_H_ |
43 | 43 |
44 // IMPORTANT: If you change timer code, make sure that all tests (including | 44 // IMPORTANT: If you change timer code, make sure that all tests (including |
45 // disabled ones) from timer_unittests.cc pass locally. Some are disabled | 45 // disabled ones) from timer_unittests.cc pass locally. Some are disabled |
46 // because they're flaky on the buildbot, but when you run them locally you | 46 // because they're flaky on the buildbot, but when you run them locally you |
47 // should be able to tell the difference. | 47 // should be able to tell the difference. |
48 | 48 |
| 49 #include "base/logging.h" |
49 #include "base/task.h" | 50 #include "base/task.h" |
50 #include "base/time.h" | 51 #include "base/time.h" |
51 | 52 |
52 class MessageLoop; | 53 class MessageLoop; |
53 | 54 |
54 namespace base { | 55 namespace base { |
55 | 56 |
56 //----------------------------------------------------------------------------- | 57 //----------------------------------------------------------------------------- |
57 // This class is an implementation detail of OneShotTimer and RepeatingTimer. | 58 // This class is an implementation detail of OneShotTimer and RepeatingTimer. |
58 // Please do not use this class directly. | 59 // Please do not use this class directly. |
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261 const ReceiverMethod method_; | 262 const ReceiverMethod method_; |
262 const TimeDelta delay_; | 263 const TimeDelta delay_; |
263 | 264 |
264 OneShotTimer<DelayTimer<Receiver> > timer_; | 265 OneShotTimer<DelayTimer<Receiver> > timer_; |
265 Time trigger_time_; | 266 Time trigger_time_; |
266 }; | 267 }; |
267 | 268 |
268 } // namespace base | 269 } // namespace base |
269 | 270 |
270 #endif // BASE_TIMER_H_ | 271 #endif // BASE_TIMER_H_ |
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