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Issue 43008: Make unique id to all scripts work with snapshot (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1231 // Allocate cache for single character strings. 1231 // Allocate cache for single character strings.
1232 obj = AllocateFixedArray(String::kMaxAsciiCharCode+1); 1232 obj = AllocateFixedArray(String::kMaxAsciiCharCode+1);
1233 if (obj->IsFailure()) return false; 1233 if (obj->IsFailure()) return false;
1234 single_character_string_cache_ = FixedArray::cast(obj); 1234 single_character_string_cache_ = FixedArray::cast(obj);
1235 1235
1236 // Allocate cache for external strings pointing to native source code. 1236 // Allocate cache for external strings pointing to native source code.
1237 obj = AllocateFixedArray(Natives::GetBuiltinsCount()); 1237 obj = AllocateFixedArray(Natives::GetBuiltinsCount());
1238 if (obj->IsFailure()) return false; 1238 if (obj->IsFailure()) return false;
1239 natives_source_cache_ = FixedArray::cast(obj); 1239 natives_source_cache_ = FixedArray::cast(obj);
1240 1240
1241 // Handling of script id generation is in Factory::NewScript.
1242 last_script_id_ = undefined_value();
1243
1241 // Initialize keyed lookup cache. 1244 // Initialize keyed lookup cache.
1242 ClearKeyedLookupCache(); 1245 ClearKeyedLookupCache();
1243 1246
1244 // Initialize compilation cache. 1247 // Initialize compilation cache.
1245 CompilationCache::Clear(); 1248 CompilationCache::Clear();
1246 1249
1247 return true; 1250 return true;
1248 } 1251 }
1249 1252
1250 1253
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3330 #ifdef DEBUG 3333 #ifdef DEBUG
3331 bool Heap::GarbageCollectionGreedyCheck() { 3334 bool Heap::GarbageCollectionGreedyCheck() {
3332 ASSERT(FLAG_gc_greedy); 3335 ASSERT(FLAG_gc_greedy);
3333 if (Bootstrapper::IsActive()) return true; 3336 if (Bootstrapper::IsActive()) return true;
3334 if (disallow_allocation_failure()) return true; 3337 if (disallow_allocation_failure()) return true;
3335 return CollectGarbage(0, NEW_SPACE); 3338 return CollectGarbage(0, NEW_SPACE);
3336 } 3339 }
3337 #endif 3340 #endif
3338 3341
3339 } } // namespace v8::internal 3342 } } // namespace v8::internal
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