DescriptionFixed mismatched channel order in OSMesaViewGLContext.
Made failing SwapBuffers not an error. We have a race condition whereby a window can be closed while the GPU process is rendering. This could make ui and browser tests flaky.
TEST=try, make sure color channels are not reversed
BUG=none
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=64858
Patch Set 1 #
Messages
Total messages: 2 (0 generated)
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