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Issue 4281003: Fixed mismatched channel order in OSMesaViewGLContext.... (Closed)

Created:
10 years, 1 month ago by apatrick_chromium
Modified:
9 years, 7 months ago
Reviewers:
greggman
CC:
chromium-reviews
Visibility:
Public.

Description

Fixed mismatched channel order in OSMesaViewGLContext. Made failing SwapBuffers not an error. We have a race condition whereby a window can be closed while the GPU process is rendering. This could make ui and browser tests flaky. TEST=try, make sure color channels are not reversed BUG=none Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=64858

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+7 lines, -5 lines) Patch
M app/gfx/gl/gl_context_win.cc View 2 chunks +7 lines, -5 lines 0 comments Download

Messages

Total messages: 2 (0 generated)
apatrick_chromium
10 years, 1 month ago (2010-11-02 23:07:28 UTC) #1
greggman
10 years, 1 month ago (2010-11-03 01:05:04 UTC) #2
I didn't see the part about making failing swapbuffer not an error.

Did you mean UpdateSize not actually calling context_.Resize if GetClientSize
fails?

lgtm

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