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Unified Diff: src/virtual-frame-arm.h

Issue 42638: In the IA32 code genrator, handle call ICs and constructor calls the... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 9 months ago
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Index: src/virtual-frame-arm.h
===================================================================
--- src/virtual-frame-arm.h (revision 1615)
+++ src/virtual-frame-arm.h (working copy)
@@ -250,24 +250,21 @@
// Call a code stub, given the number of arguments it expects on (and
// removes from) the top of the physical frame.
- Result CallStub(CodeStub* stub, int frame_arg_count);
- Result CallStub(CodeStub* stub, Result* arg, int frame_arg_count);
- Result CallStub(CodeStub* stub,
- Result* arg0,
- Result* arg1,
- int frame_arg_count);
+ Result CallStub(CodeStub* stub, int arg_count);
+ Result CallStub(CodeStub* stub, Result* arg, int arg_count);
+ Result CallStub(CodeStub* stub, Result* arg0, Result* arg1, int arg_count);
// Call the runtime, given the number of arguments expected on (and
// removed from) the top of the physical frame.
- Result CallRuntime(Runtime::Function* f, int frame_arg_count);
- Result CallRuntime(Runtime::FunctionId id, int frame_arg_count);
+ Result CallRuntime(Runtime::Function* f, int arg_count);
+ Result CallRuntime(Runtime::FunctionId id, int arg_count);
// Invoke a builtin, given the number of arguments it expects on (and
// removes from) the top of the physical frame.
Result InvokeBuiltin(Builtins::JavaScript id,
InvokeJSFlags flag,
Result* arg_count_register,
- int frame_arg_count);
+ int arg_count);
// Call into a JS code object, given the number of arguments it
// removes from the top of the physical frame.
@@ -458,7 +455,7 @@
// Call a code stub that has already been prepared for calling (via
// PrepareForCall).
- Result RawCallStub(CodeStub* stub, int frame_arg_count);
+ Result RawCallStub(CodeStub* stub);
// Calls a code object which has already been prepared for calling
// (via PrepareForCall).
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