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Issue 4246001: Saved offscreen textures are allocated GL_RGB when no alpha channel is reques... (Closed)

Created:
10 years, 1 month ago by apatrick_chromium
Modified:
9 years, 6 months ago
Reviewers:
greggman
CC:
chromium-reviews, apatrick_chromium
Visibility:
Public.

Description

Saved offscreen textures are allocated GL_RGB when no alpha channel is requested. There appears to also be problems in ANGLE which have not been addressed yet, specifically GL_RGB textures are allocated D3DFMT_A8R8G8B8 instead of D3DFMT_X8R8G8B8. Prevent saved and target offscreen resources from being destroyed if we don't have a context. TEST=try, run demos locally BUG=61441 Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=64940

Patch Set 1 #

Patch Set 2 : '' #

Unified diffs Side-by-side diffs Delta from patch set Stats (+66 lines, -30 lines) Patch
M gpu/command_buffer/service/gles2_cmd_decoder.cc View 1 13 chunks +66 lines, -30 lines 0 comments Download

Messages

Total messages: 4 (0 generated)
apatrick_chromium
10 years, 1 month ago (2010-11-03 01:42:15 UTC) #1
greggman
lgtm
10 years, 1 month ago (2010-11-03 01:52:30 UTC) #2
greggman
Just checking: This will work but webgraphicscontext3d_command_buffer_impl.cc handles the WebGL path only right? What does ...
10 years, 1 month ago (2010-11-03 02:55:06 UTC) #3
greggman
10 years, 1 month ago (2010-11-03 02:56:42 UTC) #4
Ignore that last message. It was meant for another CL :-(

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