DescriptionSaved offscreen textures are allocated GL_RGB when no alpha channel is requested.
There appears to also be problems in ANGLE which have not been addressed yet, specifically GL_RGB textures are allocated D3DFMT_A8R8G8B8 instead of D3DFMT_X8R8G8B8.
Prevent saved and target offscreen resources from being destroyed if we don't have a context.
TEST=try, run demos locally
BUG=61441
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=64940
Patch Set 1 #Patch Set 2 : '' #Messages
Total messages: 4 (0 generated)
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