OLD | NEW |
1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 1530 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1541 // Win32 socket support. | 1541 // Win32 socket support. |
1542 // | 1542 // |
1543 | 1543 |
1544 class Win32Socket : public Socket { | 1544 class Win32Socket : public Socket { |
1545 public: | 1545 public: |
1546 explicit Win32Socket() { | 1546 explicit Win32Socket() { |
1547 // Create the socket. | 1547 // Create the socket. |
1548 socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); | 1548 socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); |
1549 } | 1549 } |
1550 explicit Win32Socket(SOCKET socket): socket_(socket) { } | 1550 explicit Win32Socket(SOCKET socket): socket_(socket) { } |
1551 | 1551 virtual ~Win32Socket() { Shutdown(); } |
1552 | |
1553 virtual ~Win32Socket() { Close(); } | |
1554 | 1552 |
1555 // Server initialization. | 1553 // Server initialization. |
1556 bool Bind(const int port); | 1554 bool Bind(const int port); |
1557 bool Listen(int backlog) const; | 1555 bool Listen(int backlog) const; |
1558 Socket* Accept() const; | 1556 Socket* Accept() const; |
1559 | 1557 |
1560 // Client initialization. | 1558 // Client initialization. |
1561 bool Connect(const char* host, const char* port); | 1559 bool Connect(const char* host, const char* port); |
1562 | 1560 |
1563 // Close. | 1561 // Shutdown socket for both read and write. |
1564 bool Close(); | 1562 bool Shutdown(); |
1565 | 1563 |
1566 // Data Transimission | 1564 // Data Transimission |
1567 int Send(const char* data, int len) const; | 1565 int Send(const char* data, int len) const; |
1568 int Receive(char* data, int len) const; | 1566 int Receive(char* data, int len) const; |
1569 | 1567 |
1570 bool IsValid() const { return socket_ != INVALID_SOCKET; } | 1568 bool IsValid() const { return socket_ != INVALID_SOCKET; } |
1571 | 1569 |
1572 private: | 1570 private: |
1573 SOCKET socket_; | 1571 SOCKET socket_; |
1574 }; | 1572 }; |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1632 return false; | 1630 return false; |
1633 } | 1631 } |
1634 | 1632 |
1635 // Connect. | 1633 // Connect. |
1636 status = connect(socket_, result->ai_addr, result->ai_addrlen); | 1634 status = connect(socket_, result->ai_addr, result->ai_addrlen); |
1637 freeaddrinfo(result); | 1635 freeaddrinfo(result); |
1638 return status == 0; | 1636 return status == 0; |
1639 } | 1637 } |
1640 | 1638 |
1641 | 1639 |
1642 bool Win32Socket::Close() { | 1640 bool Win32Socket::Shutdown() { |
1643 if (IsValid()) { | 1641 if (IsValid()) { |
1644 // Close socket. | 1642 // Shutdown socket for both read and write. |
1645 int rc = closesocket(socket_); | 1643 int status = shutdown(socket_, SD_BOTH); |
| 1644 closesocket(socket_); |
1646 socket_ = INVALID_SOCKET; | 1645 socket_ = INVALID_SOCKET; |
1647 return rc != SOCKET_ERROR; | 1646 return status == SOCKET_ERROR; |
1648 } | 1647 } |
1649 return true; | 1648 return true; |
1650 } | 1649 } |
1651 | 1650 |
1652 | 1651 |
1653 int Win32Socket::Send(const char* data, int len) const { | 1652 int Win32Socket::Send(const char* data, int len) const { |
1654 int status = send(socket_, data, len, 0); | 1653 int status = send(socket_, data, len, 0); |
1655 return status; | 1654 return status; |
1656 } | 1655 } |
1657 | 1656 |
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1817 | 1816 |
1818 // Release the thread handles | 1817 // Release the thread handles |
1819 CloseHandle(data_->sampler_thread_); | 1818 CloseHandle(data_->sampler_thread_); |
1820 CloseHandle(data_->profiled_thread_); | 1819 CloseHandle(data_->profiled_thread_); |
1821 } | 1820 } |
1822 | 1821 |
1823 | 1822 |
1824 #endif // ENABLE_LOGGING_AND_PROFILING | 1823 #endif // ENABLE_LOGGING_AND_PROFILING |
1825 | 1824 |
1826 } } // namespace v8::internal | 1825 } } // namespace v8::internal |
OLD | NEW |