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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 | 2 |
| 3 #include "v8.h" | 3 #include "v8.h" |
| 4 #include "platform.h" | 4 #include "platform.h" |
| 5 #include "cctest.h" | 5 #include "cctest.h" |
| 6 | 6 |
| 7 | 7 |
| 8 using namespace ::v8::internal; | 8 using namespace ::v8::internal; |
| 9 | 9 |
| 10 | 10 |
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| 96 | 96 |
| 97 // Wait until data is received. | 97 // Wait until data is received. |
| 98 listener->Join(); | 98 listener->Join(); |
| 99 | 99 |
| 100 // Check that data received is the same as data send. | 100 // Check that data received is the same as data send. |
| 101 for (int i = 0; i < len; i++) { | 101 for (int i = 0; i < len; i++) { |
| 102 CHECK(data[i] == listener->data()[i]); | 102 CHECK(data[i] == listener->data()[i]); |
| 103 } | 103 } |
| 104 | 104 |
| 105 // Close the client before the listener to avoid TIME_WAIT issues. | 105 // Close the client before the listener to avoid TIME_WAIT issues. |
| 106 client->Close(); |
| 106 delete client; | 107 delete client; |
| 107 delete listener; | 108 delete listener; |
| 108 } | 109 } |
| 109 | 110 |
| 110 | 111 |
| 111 TEST(Socket) { | 112 TEST(Socket) { |
| 112 bool ok; | 113 bool ok; |
| 113 | 114 |
| 114 // Initialize socket support. | 115 // Initialize socket support. |
| 115 ok = Socket::Setup(); | 116 ok = Socket::Setup(); |
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| 138 } | 139 } |
| 139 | 140 |
| 140 | 141 |
| 141 TEST(HToNNToH) { | 142 TEST(HToNNToH) { |
| 142 uint16_t x = 1234; | 143 uint16_t x = 1234; |
| 143 CHECK_EQ(x, Socket::NToH(Socket::HToN(x))); | 144 CHECK_EQ(x, Socket::NToH(Socket::HToN(x))); |
| 144 | 145 |
| 145 uint32_t y = 12345678; | 146 uint32_t y = 12345678; |
| 146 CHECK(y == Socket::NToH(Socket::HToN(y))); | 147 CHECK(y == Socket::NToH(Socket::HToN(y))); |
| 147 } | 148 } |
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