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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 543 copy.clear_sync(); | 543 copy.clear_sync(); |
| 544 } | 544 } |
| 545 elements_[j] = copy; | 545 elements_[j] = copy; |
| 546 } | 546 } |
| 547 } | 547 } |
| 548 | 548 |
| 549 copy.clear_sync(); | 549 copy.clear_sync(); |
| 550 return copy; | 550 return copy; |
| 551 } | 551 } |
| 552 | 552 |
| 553 elements_[index].clear_copied(); |
| 553 return FrameElement::InvalidElement(); | 554 return FrameElement::InvalidElement(); |
| 554 } | 555 } |
| 555 | 556 |
| 556 | 557 |
| 557 void VirtualFrame::TakeFrameSlotAt(int index) { | 558 void VirtualFrame::TakeFrameSlotAt(int index) { |
| 558 ASSERT(index >= 0); | 559 ASSERT(index >= 0); |
| 559 ASSERT(index <= elements_.length()); | 560 ASSERT(index <= elements_.length()); |
| 560 FrameElement original = elements_[index]; | 561 FrameElement original = elements_[index]; |
| 561 | 562 |
| 562 switch (original.type()) { | 563 switch (original.type()) { |
| 563 case FrameElement::INVALID: | 564 case FrameElement::INVALID: |
| 564 UNREACHABLE(); | 565 UNREACHABLE(); |
| 565 break; | 566 break; |
| 566 | 567 |
| 567 case FrameElement::MEMORY: { | 568 case FrameElement::MEMORY: { |
| 568 // Allocate the element to a register. If it is not copied, | 569 // Allocate the element to a register. If it is not copied, |
| 569 // push that register on top of the frame. If it is copied, | 570 // push that register on top of the frame. If it is copied, |
| 570 // make the first copy the backing store and push a fresh copy | 571 // make the first copy the backing store and push a fresh copy |
| 571 // on top of the frame. | 572 // on top of the frame. |
| 572 FrameElement copy = AdjustCopies(index); | 573 FrameElement copy = original.is_copied() |
| 574 ? AdjustCopies(index) |
| 575 : FrameElement::InvalidElement(); |
| 573 if (copy.is_valid()) { | 576 if (copy.is_valid()) { |
| 574 // The original element was a copy. Push the copy of the new | 577 // The original element was a copy. Push the copy of the new |
| 575 // backing store. | 578 // backing store. |
| 576 elements_.Add(copy); | 579 elements_.Add(copy); |
| 577 } else { | 580 } else { |
| 578 // The element was not a copy. Move it to a register and push | 581 // The element was not a copy. Move it to a register and push |
| 579 // that. | 582 // that. |
| 580 Result fresh = cgen_->allocator()->Allocate(); | 583 Result fresh = cgen_->allocator()->Allocate(); |
| 581 ASSERT(fresh.is_valid()); | 584 ASSERT(fresh.is_valid()); |
| 582 FrameElement new_element = | 585 FrameElement new_element = |
| 583 FrameElement::RegisterElement(fresh.reg(), | 586 FrameElement::RegisterElement(fresh.reg(), |
| 584 FrameElement::NOT_SYNCED); | 587 FrameElement::NOT_SYNCED); |
| 585 Use(fresh.reg()); | 588 Use(fresh.reg()); |
| 586 elements_.Add(new_element); | 589 elements_.Add(new_element); |
| 587 __ mov(fresh.reg(), Operand(ebp, fp_relative(index))); | 590 __ mov(fresh.reg(), Operand(ebp, fp_relative(index))); |
| 588 } | 591 } |
| 589 break; | 592 break; |
| 590 } | 593 } |
| 591 | 594 |
| 592 case FrameElement::REGISTER: { | 595 case FrameElement::REGISTER: { |
| 593 // If the element is not copied, push it on top of the frame. | 596 // If the element is not copied, push it on top of the frame. |
| 594 // If it is copied, make the first copy be the new backing store | 597 // If it is copied, make the first copy be the new backing store |
| 595 // and push a fresh copy on top of the frame. | 598 // and push a fresh copy on top of the frame. |
| 596 FrameElement copy = AdjustCopies(index); | 599 FrameElement copy = original.is_copied() |
| 600 ? AdjustCopies(index) |
| 601 : FrameElement::InvalidElement(); |
| 597 if (copy.is_valid()) { | 602 if (copy.is_valid()) { |
| 598 // The original element was a copy. Push the copy of the new | 603 // The original element was a copy. Push the copy of the new |
| 599 // backing store. | 604 // backing store. |
| 600 elements_.Add(copy); | 605 elements_.Add(copy); |
| 601 // This is the only case where we have to unuse the original | 606 // This is the only case where we have to unuse the original |
| 602 // register. The original is still counted and so is the new | 607 // register. The original is still counted and so is the new |
| 603 // backing store of the copies. | 608 // backing store of the copies. |
| 604 Unuse(original.reg()); | 609 Unuse(original.reg()); |
| 605 } else { | 610 } else { |
| 606 // The element was not a copy. Push it. | 611 // The element was not a copy. Push it. |
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| 627 void VirtualFrame::StoreToFrameSlotAt(int index) { | 632 void VirtualFrame::StoreToFrameSlotAt(int index) { |
| 628 // Store the value on top of the frame to the virtual frame slot at | 633 // Store the value on top of the frame to the virtual frame slot at |
| 629 // a given index. The value on top of the frame is left in place. | 634 // a given index. The value on top of the frame is left in place. |
| 630 // This is a duplicating operation, so it can create copies. | 635 // This is a duplicating operation, so it can create copies. |
| 631 ASSERT(index >= 0); | 636 ASSERT(index >= 0); |
| 632 ASSERT(index < elements_.length()); | 637 ASSERT(index < elements_.length()); |
| 633 | 638 |
| 634 FrameElement original = elements_[index]; | 639 FrameElement original = elements_[index]; |
| 635 // If the stored-to slot may be copied, adjust to preserve the | 640 // If the stored-to slot may be copied, adjust to preserve the |
| 636 // copy-on-write semantics of copied elements. | 641 // copy-on-write semantics of copied elements. |
| 637 if (original.is_register() || original.is_memory()) { | 642 if (original.is_copied() && |
| 643 (original.is_register() || original.is_memory())) { |
| 638 FrameElement ignored = AdjustCopies(index); | 644 FrameElement ignored = AdjustCopies(index); |
| 639 } | 645 } |
| 640 | 646 |
| 641 // If the stored-to slot is a register reference, deallocate it. | 647 // If the stored-to slot is a register reference, deallocate it. |
| 642 if (original.is_register()) { | 648 if (original.is_register()) { |
| 643 Unuse(original.reg()); | 649 Unuse(original.reg()); |
| 644 } | 650 } |
| 645 | 651 |
| 646 int top_index = elements_.length() - 1; | 652 int top_index = elements_.length() - 1; |
| 647 FrameElement top = elements_[top_index]; | 653 FrameElement top = elements_[top_index]; |
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| 986 ASSERT(stack_pointer_ == elements_.length() - 1); | 992 ASSERT(stack_pointer_ == elements_.length() - 1); |
| 987 elements_.Add(FrameElement::MemoryElement()); | 993 elements_.Add(FrameElement::MemoryElement()); |
| 988 stack_pointer_++; | 994 stack_pointer_++; |
| 989 __ push(immediate); | 995 __ push(immediate); |
| 990 } | 996 } |
| 991 | 997 |
| 992 | 998 |
| 993 #undef __ | 999 #undef __ |
| 994 | 1000 |
| 995 } } // namespace v8::internal | 1001 } } // namespace v8::internal |
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