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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 333 void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } | 333 void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } |
| 334 | 334 |
| 335 private: | 335 private: |
| 336 // Construction/Destruction | 336 // Construction/Destruction |
| 337 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); | 337 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); |
| 338 virtual ~CodeGenerator() { delete masm_; } | 338 virtual ~CodeGenerator() { delete masm_; } |
| 339 | 339 |
| 340 // Accessors | 340 // Accessors |
| 341 Scope* scope() const { return scope_; } | 341 Scope* scope() const { return scope_; } |
| 342 | 342 |
| 343 // Clearing and generating deferred code. |
| 344 void ClearDeferred(); |
| 343 void ProcessDeferred(); | 345 void ProcessDeferred(); |
| 344 | 346 |
| 345 bool is_eval() { return is_eval_; } | 347 bool is_eval() { return is_eval_; } |
| 346 | 348 |
| 347 // State | 349 // State |
| 348 TypeofState typeof_state() const { return state_->typeof_state(); } | 350 TypeofState typeof_state() const { return state_->typeof_state(); } |
| 349 ControlDestination* destination() const { return state_->destination(); } | 351 ControlDestination* destination() const { return state_->destination(); } |
| 350 | 352 |
| 351 // Track loop nesting level. | 353 // Track loop nesting level. |
| 352 int loop_nesting() const { return loop_nesting_; } | 354 int loop_nesting() const { return loop_nesting_; } |
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| 647 cgen_->set_in_spilled_code(false); | 649 cgen_->set_in_spilled_code(false); |
| 648 GetValue(typeof_state); | 650 GetValue(typeof_state); |
| 649 cgen_->frame()->SpillAll(); | 651 cgen_->frame()->SpillAll(); |
| 650 cgen_->set_in_spilled_code(true); | 652 cgen_->set_in_spilled_code(true); |
| 651 } | 653 } |
| 652 | 654 |
| 653 | 655 |
| 654 } } // namespace v8::internal | 656 } } // namespace v8::internal |
| 655 | 657 |
| 656 #endif // V8_CODEGEN_IA32_H_ | 658 #endif // V8_CODEGEN_IA32_H_ |
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