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Issue 42008: Introduce a BreakTarget subclass of JumpTarget used to represent the... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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615 // Code generation state 615 // Code generation state
616 Scope* scope_; 616 Scope* scope_;
617 VirtualFrame* frame_; 617 VirtualFrame* frame_;
618 RegisterAllocator* allocator_; 618 RegisterAllocator* allocator_;
619 CodeGenState* state_; 619 CodeGenState* state_;
620 int break_stack_height_; 620 int break_stack_height_;
621 int loop_nesting_; 621 int loop_nesting_;
622 622
623 // Jump targets. 623 // Jump targets.
624 // The target of the return from the function. 624 // The target of the return from the function.
625 JumpTarget function_return_; 625 BreakTarget function_return_;
626 626
627 // True if the function return is shadowed (ie, jumping to the target 627 // True if the function return is shadowed (ie, jumping to the target
628 // function_return_ does not jump to the true function return, but rather 628 // function_return_ does not jump to the true function return, but rather
629 // to some unlinking code). 629 // to some unlinking code).
630 bool function_return_is_shadowed_; 630 bool function_return_is_shadowed_;
631 631
632 // True when we are in code that expects the virtual frame to be fully 632 // True when we are in code that expects the virtual frame to be fully
633 // spilled. Some virtual frame function are disabled in DEBUG builds when 633 // spilled. Some virtual frame function are disabled in DEBUG builds when
634 // called from spilled code, because they do not leave the virtual frame 634 // called from spilled code, because they do not leave the virtual frame
635 // in a spilled state. 635 // in a spilled state.
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649 cgen_->set_in_spilled_code(false); 649 cgen_->set_in_spilled_code(false);
650 GetValue(typeof_state); 650 GetValue(typeof_state);
651 cgen_->frame()->SpillAll(); 651 cgen_->frame()->SpillAll();
652 cgen_->set_in_spilled_code(true); 652 cgen_->set_in_spilled_code(true);
653 } 653 }
654 654
655 655
656 } } // namespace v8::internal 656 } } // namespace v8::internal
657 657
658 #endif // V8_CODEGEN_IA32_H_ 658 #endif // V8_CODEGEN_IA32_H_
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