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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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615 // Code generation state | 615 // Code generation state |
616 Scope* scope_; | 616 Scope* scope_; |
617 VirtualFrame* frame_; | 617 VirtualFrame* frame_; |
618 RegisterAllocator* allocator_; | 618 RegisterAllocator* allocator_; |
619 CodeGenState* state_; | 619 CodeGenState* state_; |
620 int break_stack_height_; | 620 int break_stack_height_; |
621 int loop_nesting_; | 621 int loop_nesting_; |
622 | 622 |
623 // Jump targets. | 623 // Jump targets. |
624 // The target of the return from the function. | 624 // The target of the return from the function. |
625 JumpTarget function_return_; | 625 BreakTarget function_return_; |
626 | 626 |
627 // True if the function return is shadowed (ie, jumping to the target | 627 // True if the function return is shadowed (ie, jumping to the target |
628 // function_return_ does not jump to the true function return, but rather | 628 // function_return_ does not jump to the true function return, but rather |
629 // to some unlinking code). | 629 // to some unlinking code). |
630 bool function_return_is_shadowed_; | 630 bool function_return_is_shadowed_; |
631 | 631 |
632 // True when we are in code that expects the virtual frame to be fully | 632 // True when we are in code that expects the virtual frame to be fully |
633 // spilled. Some virtual frame function are disabled in DEBUG builds when | 633 // spilled. Some virtual frame function are disabled in DEBUG builds when |
634 // called from spilled code, because they do not leave the virtual frame | 634 // called from spilled code, because they do not leave the virtual frame |
635 // in a spilled state. | 635 // in a spilled state. |
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649 cgen_->set_in_spilled_code(false); | 649 cgen_->set_in_spilled_code(false); |
650 GetValue(typeof_state); | 650 GetValue(typeof_state); |
651 cgen_->frame()->SpillAll(); | 651 cgen_->frame()->SpillAll(); |
652 cgen_->set_in_spilled_code(true); | 652 cgen_->set_in_spilled_code(true); |
653 } | 653 } |
654 | 654 |
655 | 655 |
656 } } // namespace v8::internal | 656 } } // namespace v8::internal |
657 | 657 |
658 #endif // V8_CODEGEN_IA32_H_ | 658 #endif // V8_CODEGEN_IA32_H_ |
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