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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/win/i18n.h" |
| 6 |
| 7 #include <windows.h> |
| 8 |
| 9 #include "base/logging.h" |
| 10 |
| 11 namespace { |
| 12 |
| 13 // Keep this enum in sync with kLanguageFunctionNames. |
| 14 enum LanguageFunction { |
| 15 SYSTEM_LANGUAGES, |
| 16 USER_LANGUAGES, |
| 17 PROCESS_LANGUAGES, |
| 18 THREAD_LANGUAGES, |
| 19 NUM_FUNCTIONS |
| 20 }; |
| 21 |
| 22 const char kSystemLanguagesFunctionName[] = "GetSystemPreferredUILanguages"; |
| 23 const char kUserLanguagesFunctionName[] = "GetUserPreferredUILanguages"; |
| 24 const char kProcessLanguagesFunctionName[] = "GetProcessPreferredUILanguages"; |
| 25 const char kThreadLanguagesFunctionName[] = "GetThreadPreferredUILanguages"; |
| 26 |
| 27 // Keep this array in sync with enum LanguageFunction. |
| 28 const char *const kLanguageFunctionNames[] = { |
| 29 &kSystemLanguagesFunctionName[0], |
| 30 &kUserLanguagesFunctionName[0], |
| 31 &kProcessLanguagesFunctionName[0], |
| 32 &kThreadLanguagesFunctionName[0] |
| 33 }; |
| 34 |
| 35 COMPILE_ASSERT(NUM_FUNCTIONS == arraysize(kLanguageFunctionNames), |
| 36 language_function_enum_and_names_out_of_sync); |
| 37 |
| 38 // Calls one of the MUI Get*PreferredUILanguages functions, placing the result |
| 39 // in |languages|. |function| identifies the function to call and |flags| is |
| 40 // the function-specific flags (callers must not specify MUI_LANGUAGE_ID or |
| 41 // MUI_LANGUAGE_NAME). Returns true if at least one language is placed in |
| 42 // |languages|. |
| 43 bool GetMUIPreferredUILanguageList(LanguageFunction function, ULONG flags, |
| 44 std::vector<wchar_t>* languages) { |
| 45 DCHECK(0 <= function && NUM_FUNCTIONS > function); |
| 46 DCHECK_EQ(0U, (flags & (MUI_LANGUAGE_ID | MUI_LANGUAGE_NAME))); |
| 47 DCHECK(languages); |
| 48 |
| 49 HMODULE kernel32 = GetModuleHandle(L"kernel32.dll"); |
| 50 if (NULL != kernel32) { |
| 51 typedef BOOL (WINAPI* GetPreferredUILanguages_Fn)( |
| 52 DWORD, PULONG, PZZWSTR, PULONG); |
| 53 GetPreferredUILanguages_Fn get_preferred_ui_languages = |
| 54 reinterpret_cast<GetPreferredUILanguages_Fn>( |
| 55 GetProcAddress(kernel32, kLanguageFunctionNames[function])); |
| 56 if (NULL != get_preferred_ui_languages) { |
| 57 const ULONG call_flags = flags | MUI_LANGUAGE_NAME; |
| 58 ULONG language_count = 0; |
| 59 ULONG buffer_length = 0; |
| 60 if (get_preferred_ui_languages(call_flags, &language_count, NULL, |
| 61 &buffer_length) && |
| 62 0 != buffer_length) { |
| 63 languages->resize(buffer_length); |
| 64 if (get_preferred_ui_languages(call_flags, &language_count, |
| 65 &(*languages)[0], &buffer_length) && |
| 66 0 != language_count) { |
| 67 DCHECK(languages->size() == buffer_length); |
| 68 return true; |
| 69 } else { |
| 70 DPCHECK(0 == language_count) |
| 71 << "Failed getting preferred UI languages."; |
| 72 } |
| 73 } else { |
| 74 DPCHECK(0 == buffer_length) |
| 75 << "Failed getting size of preferred UI languages."; |
| 76 } |
| 77 } else { |
| 78 VLOG(2) << "MUI not available."; |
| 79 } |
| 80 } else { |
| 81 NOTREACHED() << "kernel32.dll not found."; |
| 82 } |
| 83 |
| 84 return false; |
| 85 } |
| 86 |
| 87 bool GetUserDefaultUILanguage(std::wstring* language, std::wstring* region) { |
| 88 DCHECK(language); |
| 89 |
| 90 LANGID lang_id = ::GetUserDefaultUILanguage(); |
| 91 if (LOCALE_CUSTOM_UI_DEFAULT != lang_id) { |
| 92 const LCID locale_id = MAKELCID(lang_id, SORT_DEFAULT); |
| 93 // max size for LOCALE_SISO639LANGNAME and LOCALE_SISO3166CTRYNAME is 9 |
| 94 wchar_t result_buffer[9]; |
| 95 int result_length = |
| 96 GetLocaleInfo(locale_id, LOCALE_SISO639LANGNAME, &result_buffer[0], |
| 97 arraysize(result_buffer)); |
| 98 DPCHECK(0 != result_length) << "Failed getting language id"; |
| 99 if (1 < result_length) { |
| 100 language->assign(&result_buffer[0], result_length - 1); |
| 101 region->clear(); |
| 102 if (SUBLANG_NEUTRAL != SUBLANGID(lang_id)) { |
| 103 result_length = |
| 104 GetLocaleInfo(locale_id, LOCALE_SISO3166CTRYNAME, &result_buffer[0], |
| 105 arraysize(result_buffer)); |
| 106 DPCHECK(0 != result_length) << "Failed getting region id"; |
| 107 if (1 < result_length) |
| 108 region->assign(&result_buffer[0], result_length - 1); |
| 109 } |
| 110 return true; |
| 111 } |
| 112 } else { |
| 113 // This is entirely unexpected on pre-Vista, which is the only time we |
| 114 // should try GetUserDefaultUILanguage anyway. |
| 115 NOTREACHED() << "Cannot determine language for a supplemental locale."; |
| 116 } |
| 117 return false; |
| 118 } |
| 119 |
| 120 bool GetPreferredUILanguageList(LanguageFunction function, ULONG flags, |
| 121 std::vector<std::wstring>* languages) { |
| 122 std::vector<wchar_t> buffer; |
| 123 std::wstring language; |
| 124 std::wstring region; |
| 125 |
| 126 if (GetMUIPreferredUILanguageList(function, flags, &buffer)) { |
| 127 std::vector<wchar_t>::const_iterator scan = buffer.begin(); |
| 128 language.assign(&*scan); |
| 129 while (!language.empty()) { |
| 130 languages->push_back(language); |
| 131 scan += language.size() + 1; |
| 132 language.assign(&*scan); |
| 133 } |
| 134 } else if (GetUserDefaultUILanguage(&language, ®ion)) { |
| 135 // Mimic the MUI behavior of putting the neutral version of the lang after |
| 136 // the regional one (e.g., "fr-CA, fr"). |
| 137 if (!region.empty()) |
| 138 languages->push_back(std::wstring(language) |
| 139 .append(1, L'-') |
| 140 .append(region)); |
| 141 languages->push_back(language); |
| 142 } else { |
| 143 return false; |
| 144 } |
| 145 |
| 146 return true; |
| 147 } |
| 148 |
| 149 } // namespace |
| 150 |
| 151 namespace base { |
| 152 namespace win { |
| 153 namespace i18n { |
| 154 |
| 155 bool GetUserPreferredUILanguageList(std::vector<std::wstring>* languages) { |
| 156 DCHECK(languages); |
| 157 return GetPreferredUILanguageList(USER_LANGUAGES, 0, languages); |
| 158 } |
| 159 |
| 160 bool GetThreadPreferredUILanguageList(std::vector<std::wstring>* languages) { |
| 161 DCHECK(languages); |
| 162 return GetPreferredUILanguageList( |
| 163 THREAD_LANGUAGES, MUI_MERGE_SYSTEM_FALLBACK | MUI_MERGE_USER_FALLBACK, |
| 164 languages); |
| 165 } |
| 166 |
| 167 } // namespace i18n |
| 168 } // namespace win |
| 169 } // namespace base |
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