| Index: third_party/libjpeg_turbo/jmorecfg.h
|
| ===================================================================
|
| --- third_party/libjpeg_turbo/jmorecfg.h (revision 0)
|
| +++ third_party/libjpeg_turbo/jmorecfg.h (revision 0)
|
| @@ -0,0 +1,370 @@
|
| +/*
|
| + * jmorecfg.h
|
| + *
|
| + * Copyright (C) 1991-1997, Thomas G. Lane.
|
| + * Copyright (C) 2009, D. R. Commander.
|
| + * This file is part of the Independent JPEG Group's software.
|
| + * For conditions of distribution and use, see the accompanying README file.
|
| + *
|
| + * This file contains additional configuration options that customize the
|
| + * JPEG software for special applications or support machine-dependent
|
| + * optimizations. Most users will not need to touch this file.
|
| + */
|
| +
|
| +
|
| +/*
|
| + * Define BITS_IN_JSAMPLE as either
|
| + * 8 for 8-bit sample values (the usual setting)
|
| + * 12 for 12-bit sample values
|
| + * Only 8 and 12 are legal data precisions for lossy JPEG according to the
|
| + * JPEG standard, and the IJG code does not support anything else!
|
| + * We do not support run-time selection of data precision, sorry.
|
| + */
|
| +
|
| +#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
|
| +
|
| +
|
| +/*
|
| + * Maximum number of components (color channels) allowed in JPEG image.
|
| + * To meet the letter of the JPEG spec, set this to 255. However, darn
|
| + * few applications need more than 4 channels (maybe 5 for CMYK + alpha
|
| + * mask). We recommend 10 as a reasonable compromise; use 4 if you are
|
| + * really short on memory. (Each allowed component costs a hundred or so
|
| + * bytes of storage, whether actually used in an image or not.)
|
| + */
|
| +
|
| +#define MAX_COMPONENTS 10 /* maximum number of image components */
|
| +
|
| +
|
| +/*
|
| + * Basic data types.
|
| + * You may need to change these if you have a machine with unusual data
|
| + * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
|
| + * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
|
| + * but it had better be at least 16.
|
| + */
|
| +
|
| +/* Representation of a single sample (pixel element value).
|
| + * We frequently allocate large arrays of these, so it's important to keep
|
| + * them small. But if you have memory to burn and access to char or short
|
| + * arrays is very slow on your hardware, you might want to change these.
|
| + */
|
| +
|
| +#if BITS_IN_JSAMPLE == 8
|
| +/* JSAMPLE should be the smallest type that will hold the values 0..255.
|
| + * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
|
| + */
|
| +
|
| +#ifdef HAVE_UNSIGNED_CHAR
|
| +
|
| +typedef unsigned char JSAMPLE;
|
| +#define GETJSAMPLE(value) ((int) (value))
|
| +
|
| +#else /* not HAVE_UNSIGNED_CHAR */
|
| +
|
| +typedef char JSAMPLE;
|
| +#ifdef __CHAR_UNSIGNED__
|
| +#define GETJSAMPLE(value) ((int) (value))
|
| +#else
|
| +#define GETJSAMPLE(value) ((int) (value) & 0xFF)
|
| +#endif /* __CHAR_UNSIGNED__ */
|
| +
|
| +#endif /* HAVE_UNSIGNED_CHAR */
|
| +
|
| +#define MAXJSAMPLE 255
|
| +#define CENTERJSAMPLE 128
|
| +
|
| +#endif /* BITS_IN_JSAMPLE == 8 */
|
| +
|
| +
|
| +#if BITS_IN_JSAMPLE == 12
|
| +/* JSAMPLE should be the smallest type that will hold the values 0..4095.
|
| + * On nearly all machines "short" will do nicely.
|
| + */
|
| +
|
| +typedef short JSAMPLE;
|
| +#define GETJSAMPLE(value) ((int) (value))
|
| +
|
| +#define MAXJSAMPLE 4095
|
| +#define CENTERJSAMPLE 2048
|
| +
|
| +#endif /* BITS_IN_JSAMPLE == 12 */
|
| +
|
| +
|
| +/* Representation of a DCT frequency coefficient.
|
| + * This should be a signed value of at least 16 bits; "short" is usually OK.
|
| + * Again, we allocate large arrays of these, but you can change to int
|
| + * if you have memory to burn and "short" is really slow.
|
| + */
|
| +
|
| +typedef short JCOEF;
|
| +
|
| +
|
| +/* Compressed datastreams are represented as arrays of JOCTET.
|
| + * These must be EXACTLY 8 bits wide, at least once they are written to
|
| + * external storage. Note that when using the stdio data source/destination
|
| + * managers, this is also the data type passed to fread/fwrite.
|
| + */
|
| +
|
| +#ifdef HAVE_UNSIGNED_CHAR
|
| +
|
| +typedef unsigned char JOCTET;
|
| +#define GETJOCTET(value) (value)
|
| +
|
| +#else /* not HAVE_UNSIGNED_CHAR */
|
| +
|
| +typedef char JOCTET;
|
| +#ifdef __CHAR_UNSIGNED__
|
| +#define GETJOCTET(value) (value)
|
| +#else
|
| +#define GETJOCTET(value) ((value) & 0xFF)
|
| +#endif /* __CHAR_UNSIGNED__ */
|
| +
|
| +#endif /* HAVE_UNSIGNED_CHAR */
|
| +
|
| +
|
| +/* These typedefs are used for various table entries and so forth.
|
| + * They must be at least as wide as specified; but making them too big
|
| + * won't cost a huge amount of memory, so we don't provide special
|
| + * extraction code like we did for JSAMPLE. (In other words, these
|
| + * typedefs live at a different point on the speed/space tradeoff curve.)
|
| + */
|
| +
|
| +/* UINT8 must hold at least the values 0..255. */
|
| +
|
| +#ifdef HAVE_UNSIGNED_CHAR
|
| +typedef unsigned char UINT8;
|
| +#else /* not HAVE_UNSIGNED_CHAR */
|
| +#ifdef __CHAR_UNSIGNED__
|
| +typedef char UINT8;
|
| +#else /* not __CHAR_UNSIGNED__ */
|
| +typedef short UINT8;
|
| +#endif /* __CHAR_UNSIGNED__ */
|
| +#endif /* HAVE_UNSIGNED_CHAR */
|
| +
|
| +/* UINT16 must hold at least the values 0..65535. */
|
| +
|
| +#ifdef HAVE_UNSIGNED_SHORT
|
| +typedef unsigned short UINT16;
|
| +#else /* not HAVE_UNSIGNED_SHORT */
|
| +typedef unsigned int UINT16;
|
| +#endif /* HAVE_UNSIGNED_SHORT */
|
| +
|
| +/* INT16 must hold at least the values -32768..32767. */
|
| +
|
| +#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
|
| +typedef short INT16;
|
| +#endif
|
| +
|
| +/* INT32 must hold at least signed 32-bit values. */
|
| +
|
| +#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
|
| +typedef long INT32;
|
| +#endif
|
| +
|
| +/* Datatype used for image dimensions. The JPEG standard only supports
|
| + * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
|
| + * "unsigned int" is sufficient on all machines. However, if you need to
|
| + * handle larger images and you don't mind deviating from the spec, you
|
| + * can change this datatype.
|
| + */
|
| +
|
| +typedef unsigned int JDIMENSION;
|
| +
|
| +#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
|
| +
|
| +
|
| +/* These macros are used in all function definitions and extern declarations.
|
| + * You could modify them if you need to change function linkage conventions;
|
| + * in particular, you'll need to do that to make the library a Windows DLL.
|
| + * Another application is to make all functions global for use with debuggers
|
| + * or code profilers that require it.
|
| + */
|
| +
|
| +/* a function called through method pointers: */
|
| +#define METHODDEF(type) static type
|
| +/* a function used only in its module: */
|
| +#define LOCAL(type) static type
|
| +/* a function referenced thru EXTERNs: */
|
| +#define GLOBAL(type) type
|
| +/* a reference to a GLOBAL function: */
|
| +#define EXTERN(type) extern type
|
| +
|
| +
|
| +/* This macro is used to declare a "method", that is, a function pointer.
|
| + * We want to supply prototype parameters if the compiler can cope.
|
| + * Note that the arglist parameter must be parenthesized!
|
| + * Again, you can customize this if you need special linkage keywords.
|
| + */
|
| +
|
| +#ifdef HAVE_PROTOTYPES
|
| +#define JMETHOD(type,methodname,arglist) type (*methodname) arglist
|
| +#else
|
| +#define JMETHOD(type,methodname,arglist) type (*methodname) ()
|
| +#endif
|
| +
|
| +
|
| +/* Here is the pseudo-keyword for declaring pointers that must be "far"
|
| + * on 80x86 machines. Most of the specialized coding for 80x86 is handled
|
| + * by just saying "FAR *" where such a pointer is needed. In a few places
|
| + * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
|
| + */
|
| +
|
| +#ifdef NEED_FAR_POINTERS
|
| +#define FAR far
|
| +#else
|
| +#define FAR
|
| +#endif
|
| +
|
| +
|
| +/*
|
| + * On a few systems, type boolean and/or its values FALSE, TRUE may appear
|
| + * in standard header files. Or you may have conflicts with application-
|
| + * specific header files that you want to include together with these files.
|
| + * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
|
| + */
|
| +
|
| +#ifndef HAVE_BOOLEAN
|
| +typedef int boolean;
|
| +#endif
|
| +#ifndef FALSE /* in case these macros already exist */
|
| +#define FALSE 0 /* values of boolean */
|
| +#endif
|
| +#ifndef TRUE
|
| +#define TRUE 1
|
| +#endif
|
| +
|
| +
|
| +/*
|
| + * The remaining options affect code selection within the JPEG library,
|
| + * but they don't need to be visible to most applications using the library.
|
| + * To minimize application namespace pollution, the symbols won't be
|
| + * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
|
| + */
|
| +
|
| +#ifdef JPEG_INTERNALS
|
| +#define JPEG_INTERNAL_OPTIONS
|
| +#endif
|
| +
|
| +#ifdef JPEG_INTERNAL_OPTIONS
|
| +
|
| +
|
| +/*
|
| + * These defines indicate whether to include various optional functions.
|
| + * Undefining some of these symbols will produce a smaller but less capable
|
| + * library. Note that you can leave certain source files out of the
|
| + * compilation/linking process if you've #undef'd the corresponding symbols.
|
| + * (You may HAVE to do that if your compiler doesn't like null source files.)
|
| + */
|
| +
|
| +/* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */
|
| +
|
| +/* Capability options common to encoder and decoder: */
|
| +
|
| +#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
|
| +#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
|
| +#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
|
| +
|
| +/* Encoder capability options: */
|
| +
|
| +#undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
|
| +#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
|
| +#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
|
| +#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
|
| +/* Note: if you selected 12-bit data precision, it is dangerous to turn off
|
| + * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
|
| + * precision, so jchuff.c normally uses entropy optimization to compute
|
| + * usable tables for higher precision. If you don't want to do optimization,
|
| + * you'll have to supply different default Huffman tables.
|
| + * The exact same statements apply for progressive JPEG: the default tables
|
| + * don't work for progressive mode. (This may get fixed, however.)
|
| + */
|
| +#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
|
| +
|
| +/* Decoder capability options: */
|
| +
|
| +#undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
|
| +#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
|
| +#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
|
| +#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
|
| +#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
|
| +#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
|
| +#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
|
| +#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
|
| +#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
|
| +#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
|
| +
|
| +/* more capability options later, no doubt */
|
| +
|
| +
|
| +/*
|
| + * Ordering of RGB data in scanlines passed to or from the application.
|
| + * If your application wants to deal with data in the order B,G,R, just
|
| + * change these macros. You can also deal with formats such as R,G,B,X
|
| + * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
|
| + * the offsets will also change the order in which colormap data is organized.
|
| + * RESTRICTIONS:
|
| + * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
|
| + * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
|
| + * useful if you are using JPEG color spaces other than YCbCr or grayscale.
|
| + * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
|
| + * is not 3 (they don't understand about dummy color components!). So you
|
| + * can't use color quantization if you change that value.
|
| + */
|
| +
|
| +#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
|
| +#define RGB_GREEN 1 /* Offset of Green */
|
| +#define RGB_BLUE 2 /* Offset of Blue */
|
| +#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
|
| +
|
| +#define JPEG_NUMCS 12
|
| +
|
| +static const int rgb_red[JPEG_NUMCS] = {
|
| + -1, -1, RGB_RED, -1, -1, -1, 0, 0, 2, 2, 3, 1
|
| +};
|
| +
|
| +static const int rgb_green[JPEG_NUMCS] = {
|
| + -1, -1, RGB_GREEN, -1, -1, -1, 1, 1, 1, 1, 2, 2
|
| +};
|
| +
|
| +static const int rgb_blue[JPEG_NUMCS] = {
|
| + -1, -1, RGB_BLUE, -1, -1, -1, 2, 2, 0, 0, 1, 3
|
| +};
|
| +
|
| +static const int rgb_pixelsize[JPEG_NUMCS] = {
|
| + -1, -1, RGB_PIXELSIZE, -1, -1, -1, 3, 4, 3, 4, 4, 4
|
| +};
|
| +
|
| +/* Definitions for speed-related optimizations. */
|
| +
|
| +/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
|
| + * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
|
| + * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
|
| + */
|
| +
|
| +#ifndef MULTIPLIER
|
| +#ifndef WITH_SIMD
|
| +#define MULTIPLIER int /* type for fastest integer multiply */
|
| +#else
|
| +#define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */
|
| +#endif
|
| +#endif
|
| +
|
| +
|
| +/* FAST_FLOAT should be either float or double, whichever is done faster
|
| + * by your compiler. (Note that this type is only used in the floating point
|
| + * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
|
| + * Typically, float is faster in ANSI C compilers, while double is faster in
|
| + * pre-ANSI compilers (because they insist on converting to double anyway).
|
| + * The code below therefore chooses float if we have ANSI-style prototypes.
|
| + */
|
| +
|
| +#ifndef FAST_FLOAT
|
| +#ifdef HAVE_PROTOTYPES
|
| +#define FAST_FLOAT float
|
| +#else
|
| +#define FAST_FLOAT double
|
| +#endif
|
| +#endif
|
| +
|
| +#endif /* JPEG_INTERNAL_OPTIONS */
|
|
|