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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/gpu/gpu_video_decoder.h" | 5 #include "chrome/gpu/gpu_video_decoder.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "chrome/common/child_thread.h" | 8 #include "chrome/common/child_thread.h" |
| 9 #include "chrome/common/gpu_messages.h" | 9 #include "chrome/common/gpu_messages.h" |
| 10 #include "chrome/gpu/gpu_channel.h" | 10 #include "chrome/gpu/gpu_channel.h" |
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| 192 DCHECK(ret) << "Failed to switch context"; | 192 DCHECK(ret) << "Failed to switch context"; |
| 193 | 193 |
| 194 for (VideoFrameMap::iterator i = video_frame_map_.begin(); | 194 for (VideoFrameMap::iterator i = video_frame_map_.begin(); |
| 195 i != video_frame_map_.end(); ++i) { | 195 i != video_frame_map_.end(); ++i) { |
| 196 video_device_->ReleaseVideoFrame(i->second); | 196 video_device_->ReleaseVideoFrame(i->second); |
| 197 } | 197 } |
| 198 video_frame_map_.clear(); | 198 video_frame_map_.clear(); |
| 199 SendReleaseAllVideoFrames(); | 199 SendReleaseAllVideoFrames(); |
| 200 } | 200 } |
| 201 | 201 |
| 202 void GpuVideoDecoder::UploadToVideoFrame(void* buffer, | 202 void GpuVideoDecoder::ConvertToVideoFrame( |
| 203 scoped_refptr<media::VideoFrame> frame, | 203 void* buffer, |
| 204 Task* task) { | 204 scoped_refptr<media::VideoFrame> frame, |
| 205 Task* task) { |
| 205 // This method is called by VideoDecodeEngine to upload a buffer to a | 206 // This method is called by VideoDecodeEngine to upload a buffer to a |
| 206 // VideoFrame. We should just delegate this to GpuVideoDevice which contains | 207 // VideoFrame. We should just delegate this to GpuVideoDevice which contains |
| 207 // the actual implementation. | 208 // the actual implementation. |
| 208 bool ret = gles2_decoder_->MakeCurrent(); | 209 bool ret = gles2_decoder_->MakeCurrent(); |
| 209 DCHECK(ret) << "Failed to switch context"; | 210 DCHECK(ret) << "Failed to switch context"; |
| 210 | 211 |
| 211 // Actually doing the upload on the main thread. | 212 // Actually doing the upload on the main thread. |
| 212 ret = video_device_->UploadToVideoFrame(buffer, frame); | 213 ret = video_device_->ConvertToVideoFrame(buffer, frame); |
| 213 DCHECK(ret) << "Failed to upload video content to a VideoFrame."; | 214 DCHECK(ret) << "Failed to upload video content to a VideoFrame."; |
| 214 task->Run(); | 215 task->Run(); |
| 215 delete task; | 216 delete task; |
| 216 } | 217 } |
| 217 | 218 |
| 218 void GpuVideoDecoder::Destroy(Task* task) { | 219 void GpuVideoDecoder::Destroy(Task* task) { |
| 219 // TODO(hclam): I still need to think what I should do here. | 220 // TODO(hclam): I still need to think what I should do here. |
| 220 } | 221 } |
| 221 | 222 |
| 222 void GpuVideoDecoder::SetVideoDecodeEngine(media::VideoDecodeEngine* engine) { | 223 void GpuVideoDecoder::SetVideoDecodeEngine(media::VideoDecodeEngine* engine) { |
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| 404 } | 405 } |
| 405 } | 406 } |
| 406 | 407 |
| 407 void GpuVideoDecoder::SendReleaseAllVideoFrames() { | 408 void GpuVideoDecoder::SendReleaseAllVideoFrames() { |
| 408 if (!sender_->Send( | 409 if (!sender_->Send( |
| 409 new GpuVideoDecoderHostMsg_ReleaseAllVideoFrames( | 410 new GpuVideoDecoderHostMsg_ReleaseAllVideoFrames( |
| 410 decoder_host_id()))) { | 411 decoder_host_id()))) { |
| 411 LOG(ERROR) << "GpuVideoDecoderMsg_ReleaseAllVideoFrames failed"; | 412 LOG(ERROR) << "GpuVideoDecoderMsg_ReleaseAllVideoFrames failed"; |
| 412 } | 413 } |
| 413 } | 414 } |
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