| Index: webkit/port/bridge/ExceptionContextV8.cpp
|
| ===================================================================
|
| --- webkit/port/bridge/ExceptionContextV8.cpp (revision 0)
|
| +++ webkit/port/bridge/ExceptionContextV8.cpp (revision 0)
|
| @@ -0,0 +1,108 @@
|
| +// Copyright (c) 2008, Google Inc.
|
| +// All rights reserved.
|
| +//
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following disclaimer
|
| +// in the documentation and/or other materials provided with the
|
| +// distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived from
|
| +// this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +#include "config.h"
|
| +#include "ExceptionContext.h"
|
| +
|
| +#include "Node.h"
|
| +
|
| +namespace WebCore {
|
| +
|
| +ExceptionContext::ExceptionContext()
|
| + : m_exceptionCatcher(0)
|
| + , m_exception()
|
| +{
|
| +}
|
| +
|
| +ExceptionContext::~ExceptionContext()
|
| +{
|
| +}
|
| +
|
| +void ExceptionContext::setExceptionCatcher(ExceptionCatcher* exceptionCatcher)
|
| +{
|
| + if (m_exceptionCatcher && exceptionCatcher)
|
| + m_exceptionCatcher->detachContext();
|
| +
|
| + m_exceptionCatcher = exceptionCatcher;
|
| +}
|
| +
|
| +bool ExceptionContext::hadException()
|
| +{
|
| + if (m_exceptionCatcher)
|
| + m_exceptionCatcher->updateContext();
|
| +
|
| + return !m_exception.IsEmpty();
|
| +}
|
| +
|
| +ExceptionContext* ExceptionContext::createFromNode(Node*)
|
| +{
|
| + // Unlike JSC, which stores exceptions in ExecState that is accessible from
|
| + // ScriptController that is retrievable from Node*, V8 uses static chain of
|
| + // handlers (encapsulated as v8::TryCatch and here as ExceptionCatcher)
|
| + // to track exceptions, so it has no need for Node*.
|
| + return new ExceptionContext();
|
| +}
|
| +
|
| +JSException ExceptionContext::NoException()
|
| +{
|
| + return v8::Local<v8::Value>();
|
| +}
|
| +
|
| +ExceptionCatcher::ExceptionCatcher(ExceptionContext* exceptionContext)
|
| + : m_catcher()
|
| + , m_context(exceptionContext)
|
| +{
|
| + exceptionContext->setExceptionCatcher(this);
|
| +}
|
| +
|
| +void ExceptionCatcher::detachContext()
|
| +{
|
| + m_context = 0;
|
| +}
|
| +
|
| +void ExceptionCatcher::updateContext()
|
| +{
|
| + ASSERT(m_context);
|
| +
|
| + if (m_catcher.HasCaught())
|
| + m_context->setException(m_catcher.Exception());
|
| + else
|
| + m_context->setException(ExceptionContext::NoException());
|
| +}
|
| +
|
| +ExceptionCatcher::~ExceptionCatcher()
|
| +{
|
| + if (!m_context)
|
| + return;
|
| +
|
| + updateContext();
|
| + m_context->setExceptionCatcher(0);
|
| +}
|
| +
|
| +} // namespace WebCore
|
|
|