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Side by Side Diff: src/ia32/simulator-ia32.h

Issue 4044003: Clean up definitions in simulator. ... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 1 month ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #ifndef V8_IA32_SIMULATOR_IA32_H_ 28 #ifndef V8_IA32_SIMULATOR_IA32_H_
29 #define V8_IA32_SIMULATOR_IA32_H_ 29 #define V8_IA32_SIMULATOR_IA32_H_
30 30
31 #include "allocation.h" 31 #include "allocation.h"
32 32
33 namespace v8 {
34 namespace internal {
35
33 // Since there is no simulator for the ia32 architecture the only thing we can 36 // Since there is no simulator for the ia32 architecture the only thing we can
34 // do is to call the entry directly. 37 // do is to call the entry directly.
35 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ 38 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
36 entry(p0, p1, p2, p3, p4); 39 (entry(p0, p1, p2, p3, p4))
40
41 // Call the generated regexp code directly. The entry function pointer should
42 // expect seven int/pointer sized arguments and return an int.
43 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
44 (entry(p0, p1, p2, p3, p4, p5, p6))
45
46 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
47 (reinterpret_cast<TryCatch*>(try_catch_address))
37 48
38 // The stack limit beyond which we will throw stack overflow errors in 49 // The stack limit beyond which we will throw stack overflow errors in
39 // generated code. Because generated code on ia32 uses the C stack, we 50 // generated code. Because generated code on ia32 uses the C stack, we
40 // just use the C stack limit. 51 // just use the C stack limit.
41 class SimulatorStack : public v8::internal::AllStatic { 52 class SimulatorStack : public v8::internal::AllStatic {
42 public: 53 public:
43 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { 54 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
44 return c_limit; 55 return c_limit;
45 } 56 }
46 57
47 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { 58 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
48 return try_catch_address; 59 return try_catch_address;
49 } 60 }
50 61
51 static inline void UnregisterCTryCatch() { } 62 static inline void UnregisterCTryCatch() { }
52 }; 63 };
53 64
54 // Call the generated regexp code directly. The entry function pointer should 65 } } // namespace v8::internal
55 // expect eight int/pointer sized arguments and return an int.
56 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
57 entry(p0, p1, p2, p3, p4, p5, p6)
58
59 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
60 reinterpret_cast<TryCatch*>(try_catch_address)
61 66
62 #endif // V8_IA32_SIMULATOR_IA32_H_ 67 #endif // V8_IA32_SIMULATOR_IA32_H_
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