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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #ifndef V8_IA32_SIMULATOR_IA32_H_ | 28 #ifndef V8_IA32_SIMULATOR_IA32_H_ |
29 #define V8_IA32_SIMULATOR_IA32_H_ | 29 #define V8_IA32_SIMULATOR_IA32_H_ |
30 | 30 |
31 #include "allocation.h" | 31 #include "allocation.h" |
32 | 32 |
| 33 namespace v8 { |
| 34 namespace internal { |
| 35 |
33 // Since there is no simulator for the ia32 architecture the only thing we can | 36 // Since there is no simulator for the ia32 architecture the only thing we can |
34 // do is to call the entry directly. | 37 // do is to call the entry directly. |
35 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ | 38 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ |
36 entry(p0, p1, p2, p3, p4); | 39 (entry(p0, p1, p2, p3, p4)) |
| 40 |
| 41 // Call the generated regexp code directly. The entry function pointer should |
| 42 // expect seven int/pointer sized arguments and return an int. |
| 43 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \ |
| 44 (entry(p0, p1, p2, p3, p4, p5, p6)) |
| 45 |
| 46 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ |
| 47 (reinterpret_cast<TryCatch*>(try_catch_address)) |
37 | 48 |
38 // The stack limit beyond which we will throw stack overflow errors in | 49 // The stack limit beyond which we will throw stack overflow errors in |
39 // generated code. Because generated code on ia32 uses the C stack, we | 50 // generated code. Because generated code on ia32 uses the C stack, we |
40 // just use the C stack limit. | 51 // just use the C stack limit. |
41 class SimulatorStack : public v8::internal::AllStatic { | 52 class SimulatorStack : public v8::internal::AllStatic { |
42 public: | 53 public: |
43 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { | 54 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { |
44 return c_limit; | 55 return c_limit; |
45 } | 56 } |
46 | 57 |
47 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { | 58 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { |
48 return try_catch_address; | 59 return try_catch_address; |
49 } | 60 } |
50 | 61 |
51 static inline void UnregisterCTryCatch() { } | 62 static inline void UnregisterCTryCatch() { } |
52 }; | 63 }; |
53 | 64 |
54 // Call the generated regexp code directly. The entry function pointer should | 65 } } // namespace v8::internal |
55 // expect eight int/pointer sized arguments and return an int. | |
56 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \ | |
57 entry(p0, p1, p2, p3, p4, p5, p6) | |
58 | |
59 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ | |
60 reinterpret_cast<TryCatch*>(try_catch_address) | |
61 | 66 |
62 #endif // V8_IA32_SIMULATOR_IA32_H_ | 67 #endif // V8_IA32_SIMULATOR_IA32_H_ |
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