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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 63 | 63 |
| 64 is_linked_ = !is_bound_; | 64 is_linked_ = !is_bound_; |
| 65 } | 65 } |
| 66 | 66 |
| 67 | 67 |
| 68 void JumpTarget::Branch(Condition cc, Hint ignored) { | 68 void JumpTarget::Branch(Condition cc, Hint ignored) { |
| 69 ASSERT(cgen_ != NULL); | 69 ASSERT(cgen_ != NULL); |
| 70 ASSERT(cgen_->has_valid_frame()); | 70 ASSERT(cgen_->has_valid_frame()); |
| 71 | 71 |
| 72 if (is_bound()) { | 72 if (is_bound()) { |
| 73 ASSERT(direction_ == BIDIRECTIONAL); |
| 73 // Backward branch. We have an expected frame to merge to on the | 74 // Backward branch. We have an expected frame to merge to on the |
| 74 // backward edge. We negate the condition and emit the merge code | 75 // backward edge. |
| 75 // here. | 76 |
| 76 // | 77 // Swap the current frame for a copy (we do the swapping to get |
| 77 // TODO(210): we should try to avoid negating the condition in the | 78 // the off-frame registers off the fall through) to use for the |
| 78 // case where there is no merge code to emit. Otherwise, we emit | 79 // branch. |
| 79 // a branch around an unconditional jump. | 80 VirtualFrame* fall_through_frame = cgen_->frame(); |
| 80 ASSERT(direction_ == BIDIRECTIONAL); | 81 VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame); |
| 82 RegisterFile non_frame_registers = RegisterAllocator::Reserved(); |
| 83 cgen_->SetFrame(branch_frame, &non_frame_registers); |
| 84 |
| 85 // Check if we can avoid merge code. |
| 86 cgen_->frame()->PrepareMergeTo(entry_frame_); |
| 87 if (cgen_->frame()->Equals(entry_frame_)) { |
| 88 // Branch right in to the block. |
| 89 cgen_->DeleteFrame(); |
| 90 __ b(cc, &entry_label_); |
| 91 cgen_->SetFrame(fall_through_frame, &non_frame_registers); |
| 92 return; |
| 93 } |
| 94 |
| 95 // Check if we can reuse existing merge code. |
| 96 for (int i = 0; i < reaching_frames_.length(); i++) { |
| 97 if (reaching_frames_[i] != NULL && |
| 98 cgen_->frame()->Equals(reaching_frames_[i])) { |
| 99 // Branch to the merge code. |
| 100 cgen_->DeleteFrame(); |
| 101 __ b(cc, &merge_labels_[i]); |
| 102 cgen_->SetFrame(fall_through_frame, &non_frame_registers); |
| 103 return; |
| 104 } |
| 105 } |
| 106 |
| 107 // To emit the merge code here, we negate the condition and branch |
| 108 // around the merge code on the fall through path. |
| 81 Label original_fall_through; | 109 Label original_fall_through; |
| 82 __ b(NegateCondition(cc), &original_fall_through); | 110 __ b(NegateCondition(cc), &original_fall_through); |
| 83 // Swap the current frame for a copy of it, saving non-frame | 111 cgen_->frame()->MergeTo(entry_frame_); |
| 84 // register reference counts and invalidating all non-frame register | 112 cgen_->DeleteFrame(); |
| 85 // references except the reserved ones on the backward edge. | 113 __ b(&entry_label_); |
| 86 VirtualFrame* original_frame = cgen_->frame(); | 114 cgen_->SetFrame(fall_through_frame, &non_frame_registers); |
| 87 VirtualFrame* working_frame = new VirtualFrame(original_frame); | 115 __ bind(&original_fall_through); |
| 88 RegisterFile non_frame_registers = RegisterAllocator::Reserved(); | |
| 89 cgen_->SetFrame(working_frame, &non_frame_registers); | |
| 90 | 116 |
| 91 working_frame->MergeTo(entry_frame_); | |
| 92 cgen_->DeleteFrame(); | |
| 93 __ jmp(&entry_label_); | |
| 94 | |
| 95 // Restore the frame and its associated non-frame registers. | |
| 96 cgen_->SetFrame(original_frame, &non_frame_registers); | |
| 97 __ bind(&original_fall_through); | |
| 98 } else { | 117 } else { |
| 99 // Forward branch. A copy of the current frame is added to the end | 118 // Forward branch. A copy of the current frame is added to the end |
| 100 // of the list of frames reaching the target block and a branch to | 119 // of the list of frames reaching the target block and a branch to |
| 101 // the merge code is emitted. | 120 // the merge code is emitted. |
| 102 AddReachingFrame(new VirtualFrame(cgen_->frame())); | 121 AddReachingFrame(new VirtualFrame(cgen_->frame())); |
| 103 __ b(cc, &merge_labels_.last()); | 122 __ b(cc, &merge_labels_.last()); |
| 123 is_linked_ = true; |
| 104 } | 124 } |
| 105 | |
| 106 is_linked_ = !is_bound_; | |
| 107 } | 125 } |
| 108 | 126 |
| 109 | 127 |
| 110 void JumpTarget::Call() { | 128 void JumpTarget::Call() { |
| 111 // Call is used to push the address of the catch block on the stack as | 129 // Call is used to push the address of the catch block on the stack as |
| 112 // a return address when compiling try/catch and try/finally. We | 130 // a return address when compiling try/catch and try/finally. We |
| 113 // fully spill the frame before making the call. The expected frame | 131 // fully spill the frame before making the call. The expected frame |
| 114 // at the label (which should be the only one) is the spilled current | 132 // at the label (which should be the only one) is the spilled current |
| 115 // frame plus an in-memory return address. The "fall-through" frame | 133 // frame plus an in-memory return address. The "fall-through" frame |
| 116 // at the return site is the spilled current frame. | 134 // at the return site is the spilled current frame. |
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| 131 | 149 |
| 132 | 150 |
| 133 void JumpTarget::Bind(int mergable_elements) { | 151 void JumpTarget::Bind(int mergable_elements) { |
| 134 ASSERT(cgen_ != NULL); | 152 ASSERT(cgen_ != NULL); |
| 135 ASSERT(!is_bound()); | 153 ASSERT(!is_bound()); |
| 136 | 154 |
| 137 // Live non-frame registers are not allowed at the start of a basic | 155 // Live non-frame registers are not allowed at the start of a basic |
| 138 // block. | 156 // block. |
| 139 ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters()); | 157 ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters()); |
| 140 | 158 |
| 159 if (direction_ == FORWARD_ONLY) { |
| 160 // A simple case: no forward jumps and no possible backward jumps. |
| 161 if (!is_linked()) { |
| 162 // The stack pointer can be floating above the top of the |
| 163 // virtual frame before the bind. Afterward, it should not. |
| 164 ASSERT(cgen_->has_valid_frame()); |
| 165 VirtualFrame* frame = cgen_->frame(); |
| 166 int difference = |
| 167 frame->stack_pointer_ - (frame->elements_.length() - 1); |
| 168 if (difference > 0) { |
| 169 frame->stack_pointer_ -= difference; |
| 170 __ add(sp, sp, Operand(difference * kPointerSize)); |
| 171 } |
| 172 |
| 173 is_bound_ = true; |
| 174 return; |
| 175 } |
| 176 |
| 177 // Another simple case: no fall through, a single forward jump, |
| 178 // and no possible backward jumps. |
| 179 if (!cgen_->has_valid_frame() && reaching_frames_.length() == 1) { |
| 180 // Pick up the only reaching frame, take ownership of it, and |
| 181 // use it for the block about to be emitted. |
| 182 VirtualFrame* frame = reaching_frames_[0]; |
| 183 RegisterFile reserved = RegisterAllocator::Reserved(); |
| 184 cgen_->SetFrame(frame, &reserved); |
| 185 reaching_frames_[0] = NULL; |
| 186 __ bind(&merge_labels_[0]); |
| 187 |
| 188 // The stack pointer can be floating above the top of the |
| 189 // virtual frame before the bind. Afterward, it should not. |
| 190 int difference = |
| 191 frame->stack_pointer_ - (frame->elements_.length() - 1); |
| 192 if (difference > 0) { |
| 193 frame->stack_pointer_ -= difference; |
| 194 __ add(sp, sp, Operand(difference * kPointerSize)); |
| 195 } |
| 196 |
| 197 is_linked_ = false; |
| 198 is_bound_ = true; |
| 199 return; |
| 200 } |
| 201 } |
| 202 |
| 203 // If there is a current frame, record it as the fall-through. It |
| 204 // is owned by the reaching frames for now. |
| 205 bool had_fall_through = false; |
| 206 if (cgen_->has_valid_frame()) { |
| 207 had_fall_through = true; |
| 208 AddReachingFrame(cgen_->frame()); |
| 209 RegisterFile empty; |
| 210 cgen_->SetFrame(NULL, &empty); |
| 211 } |
| 212 |
| 141 // Compute the frame to use for entry to the block. | 213 // Compute the frame to use for entry to the block. |
| 142 ComputeEntryFrame(mergable_elements); | 214 ComputeEntryFrame(mergable_elements); |
| 143 | 215 |
| 216 // Some moves required to merge to an expected frame require purely |
| 217 // frame state changes, and do not require any code generation. |
| 218 // Perform those first to increase the possibility of finding equal |
| 219 // frames below. |
| 220 for (int i = 0; i < reaching_frames_.length(); i++) { |
| 221 if (reaching_frames_[i] != NULL) { |
| 222 reaching_frames_[i]->PrepareMergeTo(entry_frame_); |
| 223 } |
| 224 } |
| 225 |
| 144 if (is_linked()) { | 226 if (is_linked()) { |
| 145 // There were forward jumps. Handle merging the reaching frames | 227 // There were forward jumps. Handle merging the reaching frames |
| 146 // and possible fall through to the entry frame. | 228 // and possible fall through to the entry frame. |
| 147 | 229 |
| 148 // Some moves required to merge to an expected frame require | 230 // Loop over the (non-null) reaching frames and process any that |
| 149 // purely frame state changes, and do not require any code | 231 // need merge code. Iterate backwards through the list to handle |
| 150 // generation. Perform those first to increase the possibility of | 232 // the fall-through frame first. Set frames that will be |
| 151 // finding equal frames below. | 233 // processed after 'i' to NULL if we want to avoid processing |
| 152 if (cgen_->has_valid_frame()) { | 234 // them. |
| 153 cgen_->frame()->PrepareMergeTo(entry_frame_); | 235 for (int i = reaching_frames_.length() - 1; i >= 0; i--) { |
| 154 } | 236 VirtualFrame* frame = reaching_frames_[i]; |
| 155 for (int i = 0; i < reaching_frames_.length(); i++) { | |
| 156 reaching_frames_[i]->PrepareMergeTo(entry_frame_); | |
| 157 } | |
| 158 | 237 |
| 159 // If there is a fall through to the jump target and it needs | 238 if (frame != NULL) { |
| 160 // merge code, process it first. | 239 // Does the frame (probably) need merge code? |
| 161 if (cgen_->has_valid_frame() && !cgen_->frame()->Equals(entry_frame_)) { | 240 if (!frame->Equals(entry_frame_)) { |
| 162 // Loop over all the reaching frames, looking for any that can | 241 // We could have a valid frame as the fall through to the |
| 163 // share merge code with this one. | 242 // binding site or as the fall through from a previous merge |
| 164 for (int i = 0; i < reaching_frames_.length(); i++) { | 243 // code block. Jump around the code we are about to |
| 165 if (cgen_->frame()->Equals(reaching_frames_[i])) { | 244 // generate. |
| 166 // Set the reaching frames element to null to avoid | 245 if (cgen_->has_valid_frame()) { |
| 167 // processing it later, and then bind its entry label. | 246 cgen_->DeleteFrame(); |
| 168 delete reaching_frames_[i]; | 247 __ b(&entry_label_); |
| 248 } |
| 249 // Pick up the frame for this block. Assume ownership if |
| 250 // there cannot be backward jumps. |
| 251 RegisterFile reserved = RegisterAllocator::Reserved(); |
| 252 if (direction_ == BIDIRECTIONAL) { |
| 253 cgen_->SetFrame(new VirtualFrame(frame), &reserved); |
| 254 } else { |
| 255 cgen_->SetFrame(frame, &reserved); |
| 256 reaching_frames_[i] = NULL; |
| 257 } |
| 258 __ bind(&merge_labels_[i]); |
| 259 |
| 260 // Loop over the remaining (non-null) reaching frames, |
| 261 // looking for any that can share merge code with this one. |
| 262 for (int j = 0; j < i; j++) { |
| 263 VirtualFrame* other = reaching_frames_[j]; |
| 264 if (other != NULL && other->Equals(cgen_->frame())) { |
| 265 // Set the reaching frame element to null to avoid |
| 266 // processing it later, and then bind its entry label. |
| 267 delete other; |
| 268 reaching_frames_[j] = NULL; |
| 269 __ bind(&merge_labels_[j]); |
| 270 } |
| 271 } |
| 272 |
| 273 // Emit the merge code. |
| 274 cgen_->frame()->MergeTo(entry_frame_); |
| 275 } else if (i == reaching_frames_.length() - 1 && had_fall_through) { |
| 276 // If this is the fall through, and it didn't need merge |
| 277 // code, we need to pick up the frame so we can jump around |
| 278 // subsequent merge blocks if necessary. |
| 279 RegisterFile reserved = RegisterAllocator::Reserved(); |
| 280 cgen_->SetFrame(frame, &reserved); |
| 169 reaching_frames_[i] = NULL; | 281 reaching_frames_[i] = NULL; |
| 170 __ bind(&merge_labels_[i]); | |
| 171 } | 282 } |
| 172 } | 283 } |
| 173 | |
| 174 // Emit the merge code. | |
| 175 cgen_->frame()->MergeTo(entry_frame_); | |
| 176 } | |
| 177 | |
| 178 // Loop over the (non-null) reaching frames and process any that | |
| 179 // need merge code. | |
| 180 for (int i = 0; i < reaching_frames_.length(); i++) { | |
| 181 VirtualFrame* frame = reaching_frames_[i]; | |
| 182 if (frame != NULL && !frame->Equals(entry_frame_)) { | |
| 183 // Set the reaching frames element to null to avoid processing | |
| 184 // it later. Do not delete it as it is needed for merging. | |
| 185 reaching_frames_[i] = NULL; | |
| 186 | |
| 187 // If the code generator has a current frame (a fall-through | |
| 188 // or a previously merged frame), insert a jump around the | |
| 189 // merge code we are about to generate. | |
| 190 if (cgen_->has_valid_frame()) { | |
| 191 cgen_->DeleteFrame(); | |
| 192 __ jmp(&entry_label_); | |
| 193 } | |
| 194 | |
| 195 // Set the frame to merge as the code generator's current | |
| 196 // frame and bind its merge label. | |
| 197 RegisterFile reserved_registers = RegisterAllocator::Reserved(); | |
| 198 cgen_->SetFrame(frame, &reserved_registers); | |
| 199 __ bind(&merge_labels_[i]); | |
| 200 | |
| 201 // Loop over the remaining (non-null) reaching frames, looking | |
| 202 // for any that can share merge code with this one. | |
| 203 for (int j = i + 1; j < reaching_frames_.length(); j++) { | |
| 204 VirtualFrame* other = reaching_frames_[j]; | |
| 205 if (other != NULL && frame->Equals(other)) { | |
| 206 delete other; | |
| 207 reaching_frames_[j] = NULL; | |
| 208 __ bind(&merge_labels_[j]); | |
| 209 } | |
| 210 } | |
| 211 | |
| 212 // Emit the merge code. | |
| 213 cgen_->frame()->MergeTo(entry_frame_); | |
| 214 } | |
| 215 } | 284 } |
| 216 | 285 |
| 217 // The code generator may not have a current frame if there was no | 286 // The code generator may not have a current frame if there was no |
| 218 // fall through and none of the reaching frames needed merging. | 287 // fall through and none of the reaching frames needed merging. |
| 219 // In that case, clone the entry frame as the current frame. | 288 // In that case, clone the entry frame as the current frame. |
| 220 if (!cgen_->has_valid_frame()) { | 289 if (!cgen_->has_valid_frame()) { |
| 221 RegisterFile reserved_registers = RegisterAllocator::Reserved(); | 290 RegisterFile reserved_registers = RegisterAllocator::Reserved(); |
| 222 cgen_->SetFrame(new VirtualFrame(entry_frame_), &reserved_registers); | 291 cgen_->SetFrame(new VirtualFrame(entry_frame_), &reserved_registers); |
| 223 } | 292 } |
| 224 | 293 |
| 225 // There is certainly a current frame equal to the entry frame. | 294 // There is certainly a current frame equal to the entry frame. |
| 226 // Bind the entry frame label. | 295 // Bind the entry frame label. |
| 227 __ bind(&entry_label_); | 296 __ bind(&entry_label_); |
| 228 | 297 |
| 229 // There may be unprocessed reaching frames that did not need | 298 // There may be unprocessed reaching frames that did not need |
| 230 // merge code. Bind their merge labels to be the same as the | 299 // merge code. They will have unbound merge labels. Bind their |
| 231 // entry label. | 300 // merge labels to be the same as the entry label and deallocate |
| 301 // them. |
| 232 for (int i = 0; i < reaching_frames_.length(); i++) { | 302 for (int i = 0; i < reaching_frames_.length(); i++) { |
| 233 if (reaching_frames_[i] != NULL) { | 303 if (!merge_labels_[i].is_bound()) { |
| 234 delete reaching_frames_[i]; | 304 delete reaching_frames_[i]; |
| 305 reaching_frames_[i] = NULL; |
| 235 __ bind(&merge_labels_[i]); | 306 __ bind(&merge_labels_[i]); |
| 236 } | 307 } |
| 237 } | 308 } |
| 238 | 309 |
| 239 // All the reaching frames except the one that is the current | 310 // There are non-NULL reaching frames with bound labels for each |
| 240 // frame (if it is one of the reaching frames) have been deleted. | 311 // merge block, but only on backward targets. |
| 241 reaching_frames_.Clear(); | 312 } else { |
| 242 merge_labels_.Clear(); | 313 // There were no forward jumps. There must be a current frame and |
| 314 // this must be a bidirectional target. |
| 315 ASSERT(reaching_frames_.length() == 1); |
| 316 ASSERT(reaching_frames_[0] != NULL); |
| 317 ASSERT(direction_ == BIDIRECTIONAL); |
| 243 | 318 |
| 244 } else { | 319 // Use a copy of the reaching frame so the original can be saved |
| 245 // There were no forward jumps. The current frame is merged to | 320 // for possible reuse as a backward merge block. |
| 246 // the entry frame. | 321 RegisterFile reserved = RegisterAllocator::Reserved(); |
| 322 cgen_->SetFrame(new VirtualFrame(reaching_frames_[0]), &reserved); |
| 323 __ bind(&merge_labels_[0]); |
| 247 cgen_->frame()->MergeTo(entry_frame_); | 324 cgen_->frame()->MergeTo(entry_frame_); |
| 248 __ bind(&entry_label_); | 325 __ bind(&entry_label_); |
| 249 } | 326 } |
| 250 | 327 |
| 251 is_linked_ = false; | 328 is_linked_ = false; |
| 252 is_bound_ = true; | 329 is_bound_ = true; |
| 253 } | 330 } |
| 254 | 331 |
| 255 #undef __ | 332 #undef __ |
| 256 | 333 |
| 257 | 334 |
| 258 } } // namespace v8::internal | 335 } } // namespace v8::internal |
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