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Issue 40147: Allow HTML select elements to work in the Windows test_shell (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 9 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved........... 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved...........
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "webkit/tools/test_shell/webwidget_host.h" 5 #include "webkit/tools/test_shell/webwidget_host.h"
6 6
7 #include "base/gfx/rect.h" 7 #include "base/gfx/rect.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/win_util.h" 9 #include "base/win_util.h"
10 #include "skia/ext/platform_canvas.h" 10 #include "skia/ext/platform_canvas.h"
(...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after
276 WebMouseEvent event(view_, message, wparam, lparam); 276 WebMouseEvent event(view_, message, wparam, lparam);
277 switch (event.type) { 277 switch (event.type) {
278 case WebInputEvent::MOUSE_MOVE: 278 case WebInputEvent::MOUSE_MOVE:
279 TrackMouseLeave(true); 279 TrackMouseLeave(true);
280 break; 280 break;
281 case WebInputEvent::MOUSE_LEAVE: 281 case WebInputEvent::MOUSE_LEAVE:
282 TrackMouseLeave(false); 282 TrackMouseLeave(false);
283 break; 283 break;
284 case WebInputEvent::MOUSE_DOWN: 284 case WebInputEvent::MOUSE_DOWN:
285 SetCapture(view_); 285 SetCapture(view_);
286 // This mimics a temporary workaround in RenderWidgetHostViewWin
287 // for bug 765011 to get focus when the mouse is clicked. This
288 // happens after the mouse down event is sent to the renderer
289 // because normally Windows does a WM_SETFOCUS after WM_LBUTTONDOWN.
290 ::SetFocus(view_);
286 break; 291 break;
287 case WebInputEvent::MOUSE_UP: 292 case WebInputEvent::MOUSE_UP:
288 if (GetCapture() == view_) 293 if (GetCapture() == view_)
289 ReleaseCapture(); 294 ReleaseCapture();
290 break; 295 break;
291 } 296 }
292 webwidget_->HandleInputEvent(&event); 297 webwidget_->HandleInputEvent(&event);
293
294 if (event.type == WebInputEvent::MOUSE_DOWN) {
295 // This mimics a temporary workaround in RenderWidgetHostViewWin
296 // for bug 765011 to get focus when the mouse is clicked. This
297 // happens after the mouse down event is sent to the renderer
298 // because normally Windows does a WM_SETFOCUS after WM_LBUTTONDOWN.
299 ::SetFocus(view_);
300 }
301 } 298 }
302 299
303 void WebWidgetHost::WheelEvent(WPARAM wparam, LPARAM lparam) { 300 void WebWidgetHost::WheelEvent(WPARAM wparam, LPARAM lparam) {
304 WebMouseWheelEvent event(view_, WM_MOUSEWHEEL, wparam, lparam); 301 WebMouseWheelEvent event(view_, WM_MOUSEWHEEL, wparam, lparam);
305 webwidget_->HandleInputEvent(&event); 302 webwidget_->HandleInputEvent(&event);
306 } 303 }
307 304
308 void WebWidgetHost::KeyEvent(UINT message, WPARAM wparam, LPARAM lparam) { 305 void WebWidgetHost::KeyEvent(UINT message, WPARAM wparam, LPARAM lparam) {
309 WebKeyboardEvent event(view_, message, wparam, lparam); 306 WebKeyboardEvent event(view_, message, wparam, lparam);
310 webwidget_->HandleInputEvent(&event); 307 webwidget_->HandleInputEvent(&event);
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
344 void WebWidgetHost::PaintRect(const gfx::Rect& rect) { 341 void WebWidgetHost::PaintRect(const gfx::Rect& rect) {
345 #ifndef NDEBUG 342 #ifndef NDEBUG
346 DCHECK(!painting_); 343 DCHECK(!painting_);
347 #endif 344 #endif
348 DCHECK(canvas_.get()); 345 DCHECK(canvas_.get());
349 346
350 set_painting(true); 347 set_painting(true);
351 webwidget_->Paint(canvas_.get(), rect); 348 webwidget_->Paint(canvas_.get(), rect);
352 set_painting(false); 349 set_painting(false);
353 } 350 }
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