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Issue 40104: Removed function SendAll from Socket (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1576 // Server initialization. 1576 // Server initialization.
1577 bool Bind(const int port); 1577 bool Bind(const int port);
1578 bool Listen(int backlog) const; 1578 bool Listen(int backlog) const;
1579 Socket* Accept() const; 1579 Socket* Accept() const;
1580 1580
1581 // Client initialization. 1581 // Client initialization.
1582 bool Connect(const char* host, const char* port); 1582 bool Connect(const char* host, const char* port);
1583 1583
1584 // Data Transimission 1584 // Data Transimission
1585 int Send(const char* data, int len) const; 1585 int Send(const char* data, int len) const;
1586 bool SendAll(const char* data, int len) const;
1587 int Receive(char* data, int len) const; 1586 int Receive(char* data, int len) const;
1588 1587
1589 bool IsValid() const { return socket_ != INVALID_SOCKET; } 1588 bool IsValid() const { return socket_ != INVALID_SOCKET; }
1590 1589
1591 private: 1590 private:
1592 SOCKET socket_; 1591 SOCKET socket_;
1593 }; 1592 };
1594 1593
1595 1594
1596 bool Win32Socket::Bind(const int port) { 1595 bool Win32Socket::Bind(const int port) {
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1656 return status == 0; 1655 return status == 0;
1657 } 1656 }
1658 1657
1659 1658
1660 int Win32Socket::Send(const char* data, int len) const { 1659 int Win32Socket::Send(const char* data, int len) const {
1661 int status = send(socket_, data, len, 0); 1660 int status = send(socket_, data, len, 0);
1662 return status; 1661 return status;
1663 } 1662 }
1664 1663
1665 1664
1666 bool Win32Socket::SendAll(const char* data, int len) const {
1667 int sent_len = 0;
1668 while (sent_len < len) {
1669 int status = Send(data, len);
1670 if (status <= 0) {
1671 return false;
1672 }
1673 sent_len += status;
1674 }
1675 return true;
1676 }
1677
1678
1679 int Win32Socket::Receive(char* data, int len) const { 1665 int Win32Socket::Receive(char* data, int len) const {
1680 int status = recv(socket_, data, len, 0); 1666 int status = recv(socket_, data, len, 0);
1681 return status; 1667 return status;
1682 } 1668 }
1683 1669
1684 1670
1685 bool Socket::Setup() { 1671 bool Socket::Setup() {
1686 // Initialize Winsock32 1672 // Initialize Winsock32
1687 int err; 1673 int err;
1688 WSADATA winsock_data; 1674 WSADATA winsock_data;
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1837 1823
1838 // Release the thread handles 1824 // Release the thread handles
1839 CloseHandle(data_->sampler_thread_); 1825 CloseHandle(data_->sampler_thread_);
1840 CloseHandle(data_->profiled_thread_); 1826 CloseHandle(data_->profiled_thread_);
1841 } 1827 }
1842 1828
1843 1829
1844 #endif // ENABLE_LOGGING_AND_PROFILING 1830 #endif // ENABLE_LOGGING_AND_PROFILING
1845 1831
1846 } } // namespace v8::internal 1832 } } // namespace v8::internal
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