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Side by Side Diff: base/message_pump_glib.h

Issue 4007004: Revert 63397 - Add a message pump for touchui=1... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 2 months ago
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1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MESSAGE_PUMP_GLIB_H_ 5 #ifndef BASE_MESSAGE_PUMP_GLIB_H_
6 #define BASE_MESSAGE_PUMP_GLIB_H_ 6 #define BASE_MESSAGE_PUMP_GLIB_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/message_pump.h" 9 #include "base/message_pump.h"
10 #include "base/observer_list.h" 10 #include "base/observer_list.h"
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50 // normal. If false is returned, the nested loop exits immediately. 50 // normal. If false is returned, the nested loop exits immediately.
51 virtual bool Dispatch(GdkEvent* event) = 0; 51 virtual bool Dispatch(GdkEvent* event) = 0;
52 }; 52 };
53 53
54 MessagePumpForUI(); 54 MessagePumpForUI();
55 virtual ~MessagePumpForUI(); 55 virtual ~MessagePumpForUI();
56 56
57 // Like MessagePump::Run, but GdkEvent objects are routed through dispatcher. 57 // Like MessagePump::Run, but GdkEvent objects are routed through dispatcher.
58 virtual void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher); 58 virtual void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher);
59 59
60 // Run a single iteration of the mainloop. A return value of true indicates
61 // that an event was handled. |block| indicates if it should wait if no event
62 // is ready for processing.
63 virtual bool RunOnce(GMainContext* context, bool block);
64
65 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); } 60 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); }
66 virtual void Quit(); 61 virtual void Quit();
67 virtual void ScheduleWork(); 62 virtual void ScheduleWork();
68 virtual void ScheduleDelayedWork(const Time& delayed_work_time); 63 virtual void ScheduleDelayedWork(const Time& delayed_work_time);
69 64
70 // Internal methods used for processing the pump callbacks. They are 65 // Internal methods used for processing the pump callbacks. They are
71 // public for simplicity but should not be used directly. HandlePrepare 66 // public for simplicity but should not be used directly. HandlePrepare
72 // is called during the prepare step of glib, and returns a timeout that 67 // is called during the prepare step of glib, and returns a timeout that
73 // will be passed to the poll. HandleCheck is called after the poll 68 // will be passed to the poll. HandleCheck is called after the poll
74 // has completed, and returns whether or not HandleDispatch should be called. 69 // has completed, and returns whether or not HandleDispatch should be called.
75 // HandleDispatch is called if HandleCheck returned true. 70 // HandleDispatch is called if HandleCheck returned true.
76 int HandlePrepare(); 71 int HandlePrepare();
77 bool HandleCheck(); 72 bool HandleCheck();
78 void HandleDispatch(); 73 void HandleDispatch();
79 74
80 // Adds an Observer, which will start receiving notifications immediately. 75 // Adds an Observer, which will start receiving notifications immediately.
81 void AddObserver(Observer* observer); 76 void AddObserver(Observer* observer);
82 77
83 // Removes an Observer. It is safe to call this method while an Observer is 78 // Removes an Observer. It is safe to call this method while an Observer is
84 // receiving a notification callback. 79 // receiving a notification callback.
85 void RemoveObserver(Observer* observer); 80 void RemoveObserver(Observer* observer);
86 81
87 // Dispatch an available GdkEvent. Essentially this allows a subclass to do
88 // some task before/after calling the default handler (EventDispatcher).
89 virtual void DispatchEvents(GdkEvent* event);
90
91 private: 82 private:
92 // We may make recursive calls to Run, so we save state that needs to be 83 // We may make recursive calls to Run, so we save state that needs to be
93 // separate between them in this structure type. 84 // separate between them in this structure type.
94 struct RunState; 85 struct RunState;
95 86
96 // Invoked from EventDispatcher. Notifies all observers we're about to 87 // Invoked from EventDispatcher. Notifies all observers we're about to
97 // process an event. 88 // process an event.
98 void WillProcessEvent(GdkEvent* event); 89 void WillProcessEvent(GdkEvent* event);
99 90
100 // Invoked from EventDispatcher. Notifies all observers we processed an 91 // Invoked from EventDispatcher. Notifies all observers we processed an
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129 120
130 // List of observers. 121 // List of observers.
131 ObserverList<Observer> observers_; 122 ObserverList<Observer> observers_;
132 123
133 DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI); 124 DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI);
134 }; 125 };
135 126
136 } // namespace base 127 } // namespace base
137 128
138 #endif // BASE_MESSAGE_PUMP_GLIB_H_ 129 #endif // BASE_MESSAGE_PUMP_GLIB_H_
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