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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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34 | 34 |
35 | 35 |
36 namespace v8 { | 36 namespace v8 { |
37 | 37 |
38 | 38 |
39 void HandleDebugEvent(DebugEvent event, | 39 void HandleDebugEvent(DebugEvent event, |
40 Handle<Object> exec_state, | 40 Handle<Object> exec_state, |
41 Handle<Object> event_data, | 41 Handle<Object> event_data, |
42 Handle<Value> data); | 42 Handle<Value> data); |
43 | 43 |
| 44 // Start the remove debugger connecting to a V8 debugger agent on the specified |
| 45 // port. |
| 46 void RunRemoteDebugger(int port); |
| 47 |
| 48 // Forward declerations. |
| 49 class RemoteDebuggerEvent; |
| 50 class ReceiverThread; |
| 51 |
| 52 |
| 53 // Remote debugging class. |
| 54 class RemoteDebugger { |
| 55 public: |
| 56 explicit RemoteDebugger(int port) |
| 57 : port_(port), |
| 58 event_access_(i::OS::CreateMutex()), |
| 59 event_available_(i::OS::CreateSemaphore(0)), |
| 60 head_(NULL), tail_(NULL) {} |
| 61 void Run(); |
| 62 |
| 63 // Handle events from the subordinate threads. |
| 64 void MessageReceived(i::SmartPointer<char> message); |
| 65 void KeyboardCommand(i::SmartPointer<char> command); |
| 66 void ConnectionClosed(); |
| 67 |
| 68 private: |
| 69 // Add new debugger event to the list. |
| 70 void AddEvent(RemoteDebuggerEvent* event); |
| 71 // Read next debugger event from the list. |
| 72 RemoteDebuggerEvent* GetEvent(); |
| 73 |
| 74 // Handle a message from the debugged V8. |
| 75 void HandleMessageReceived(char* message); |
| 76 // Handle a keyboard command. |
| 77 void HandleKeyboardCommand(char* command); |
| 78 |
| 79 // Get connection to agent in debugged V8. |
| 80 i::Socket* conn() { return conn_; } |
| 81 |
| 82 int port_; // Port used to connect to debugger V8. |
| 83 i::Socket* conn_; // Connection to debugger agent in debugged V8. |
| 84 |
| 85 // Linked list of events from debugged V8 and from keyboard input. Access to |
| 86 // the list is guarded by a mutex and a semaphore signals new items in the |
| 87 // list. |
| 88 i::Mutex* event_access_; |
| 89 i::Semaphore* event_available_; |
| 90 RemoteDebuggerEvent* head_; |
| 91 RemoteDebuggerEvent* tail_; |
| 92 |
| 93 friend class ReceiverThread; |
| 94 }; |
| 95 |
| 96 |
| 97 // Thread reading from debugged V8 instance. |
| 98 class ReceiverThread: public i::Thread { |
| 99 public: |
| 100 explicit ReceiverThread(RemoteDebugger* remote_debugger) |
| 101 : remote_debugger_(remote_debugger) {} |
| 102 ~ReceiverThread() {} |
| 103 |
| 104 void Run(); |
| 105 |
| 106 private: |
| 107 RemoteDebugger* remote_debugger_; |
| 108 }; |
| 109 |
| 110 |
| 111 // Thread reading keyboard input. |
| 112 class KeyboardThread: public i::Thread { |
| 113 public: |
| 114 explicit KeyboardThread(RemoteDebugger* remote_debugger) |
| 115 : remote_debugger_(remote_debugger) {} |
| 116 ~KeyboardThread() {} |
| 117 |
| 118 void Run(); |
| 119 |
| 120 private: |
| 121 RemoteDebugger* remote_debugger_; |
| 122 }; |
| 123 |
| 124 |
| 125 // Events processed by the main deubgger thread. |
| 126 class RemoteDebuggerEvent { |
| 127 public: |
| 128 RemoteDebuggerEvent(int type, i::SmartPointer<char> data) |
| 129 : type_(type), data_(data), next_(NULL) { |
| 130 ASSERT(type == kMessage || type == kKeyboard || type == kDisconnect); |
| 131 } |
| 132 |
| 133 static const int kMessage = 1; |
| 134 static const int kKeyboard = 2; |
| 135 static const int kDisconnect = 3; |
| 136 |
| 137 int type() { return type_; } |
| 138 char* data() { return *data_; } |
| 139 |
| 140 private: |
| 141 void set_next(RemoteDebuggerEvent* event) { next_ = event; } |
| 142 RemoteDebuggerEvent* next() { return next_; } |
| 143 |
| 144 int type_; |
| 145 i::SmartPointer<char> data_; |
| 146 RemoteDebuggerEvent* next_; |
| 147 |
| 148 friend class RemoteDebugger; |
| 149 }; |
| 150 |
44 | 151 |
45 } // namespace v8 | 152 } // namespace v8 |
46 | 153 |
47 | 154 |
48 #endif // V8_D8_DEBUG_H_ | 155 #endif // V8_D8_DEBUG_H_ |
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