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Issue 3970005: Make Failure inherit from MaybeObject instead of Object. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 2 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
125 Handle<JSFunction> fun, 125 Handle<JSFunction> fun,
126 Handle<Object> pos, 126 Handle<Object> pos,
127 Handle<Object> is_global); 127 Handle<Object> is_global);
128 #ifdef ENABLE_DEBUGGER_SUPPORT 128 #ifdef ENABLE_DEBUGGER_SUPPORT
129 static Object* DebugBreakHelper(); 129 static Object* DebugBreakHelper();
130 static void ProcessDebugMesssages(bool debug_command_only); 130 static void ProcessDebugMesssages(bool debug_command_only);
131 #endif 131 #endif
132 132
133 // If the stack guard is triggered, but it is not an actual 133 // If the stack guard is triggered, but it is not an actual
134 // stack overflow, then handle the interruption accordingly. 134 // stack overflow, then handle the interruption accordingly.
135 static Object* HandleStackGuardInterrupt(); 135 MUST_USE_RESULT static MaybeObject* HandleStackGuardInterrupt();
136 136
137 // Get a function delegate (or undefined) for the given non-function 137 // Get a function delegate (or undefined) for the given non-function
138 // object. Used for support calling objects as functions. 138 // object. Used for support calling objects as functions.
139 static Handle<Object> GetFunctionDelegate(Handle<Object> object); 139 static Handle<Object> GetFunctionDelegate(Handle<Object> object);
140 140
141 // Get a function delegate (or undefined) for the given non-function 141 // Get a function delegate (or undefined) for the given non-function
142 // object. Used for support calling objects as constructors. 142 // object. Used for support calling objects as constructors.
143 static Handle<Object> GetConstructorDelegate(Handle<Object> object); 143 static Handle<Object> GetConstructorDelegate(Handle<Object> object);
144 }; 144 };
145 145
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332 v8::Handle<v8::String> name); 332 v8::Handle<v8::String> name);
333 static v8::Handle<v8::Value> Externalize(const v8::Arguments& args); 333 static v8::Handle<v8::Value> Externalize(const v8::Arguments& args);
334 static v8::Handle<v8::Value> IsAscii(const v8::Arguments& args); 334 static v8::Handle<v8::Value> IsAscii(const v8::Arguments& args);
335 private: 335 private:
336 static const char* const kSource; 336 static const char* const kSource;
337 }; 337 };
338 338
339 } } // namespace v8::internal 339 } } // namespace v8::internal
340 340
341 #endif // V8_EXECUTION_H_ 341 #endif // V8_EXECUTION_H_
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