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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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181 * A MessageHandler does not take posession of the message data, | 181 * A MessageHandler does not take posession of the message data, |
182 * and must not rely on the data persisting after the handler returns. | 182 * and must not rely on the data persisting after the handler returns. |
183 */ | 183 */ |
184 typedef void (*MessageHandler2)(const Message& message); | 184 typedef void (*MessageHandler2)(const Message& message); |
185 | 185 |
186 /** | 186 /** |
187 * Debug host dispatch callback function. | 187 * Debug host dispatch callback function. |
188 */ | 188 */ |
189 typedef void (*HostDispatchHandler)(); | 189 typedef void (*HostDispatchHandler)(); |
190 | 190 |
191 /** | |
192 * Callback function for the host to ensure debug messages are processed. | |
193 */ | |
194 typedef void (*DebugMessageDispatchHandler)(); | |
195 | |
191 // Set a C debug event listener. | 196 // Set a C debug event listener. |
192 static bool SetDebugEventListener(EventCallback that, | 197 static bool SetDebugEventListener(EventCallback that, |
193 Handle<Value> data = Handle<Value>()); | 198 Handle<Value> data = Handle<Value>()); |
194 | 199 |
195 // Set a JavaScript debug event listener. | 200 // Set a JavaScript debug event listener. |
196 static bool SetDebugEventListener(v8::Handle<v8::Object> that, | 201 static bool SetDebugEventListener(v8::Handle<v8::Object> that, |
197 Handle<Value> data = Handle<Value>()); | 202 Handle<Value> data = Handle<Value>()); |
198 | 203 |
199 // Break execution of JavaScript. | 204 // Break execution of JavaScript. |
200 static void DebugBreak(); | 205 static void DebugBreak(); |
201 | 206 |
202 // Message based interface. The message protocol is JSON. NOTE the message | 207 // Message based interface. The message protocol is JSON. NOTE the message |
203 // handler thread is not supported any more parameter must be false. | 208 // handler thread is not supported any more parameter must be false. |
204 static void SetMessageHandler(MessageHandler handler, | 209 static void SetMessageHandler(MessageHandler handler, |
205 bool message_handler_thread = false); | 210 bool message_handler_thread = false); |
206 static void SetMessageHandler2(MessageHandler2 handler); | 211 static void SetMessageHandler2(MessageHandler2 handler); |
207 static void SendCommand(const uint16_t* command, int length, | 212 static void SendCommand(const uint16_t* command, int length, |
208 ClientData* client_data = NULL); | 213 ClientData* client_data = NULL); |
209 | 214 |
210 // Dispatch interface. | 215 // Dispatch interface. |
211 static void SetHostDispatchHandler(HostDispatchHandler handler, | 216 static void SetHostDispatchHandler(HostDispatchHandler handler, |
212 int period = 100); | 217 int period = 100); |
213 | 218 |
219 /** | |
220 * Register a callback function to be called when a debug message has been | |
221 * received and is ready to be precessed. For the debug messages to be | |
Søren Thygesen Gjesse
2009/11/18 08:40:57
precessed -> processed
| |
222 * processed V8 needs to be entered, and in certain embedding scenarios this | |
223 * callback can be used to make sure V8 is entered for the debug message to | |
224 * be processed. Note that debug messages will only be processed if there is | |
225 * a V8 break. This can happen automatically by using the option | |
226 * --debugger-auto-break. | |
227 */ | |
228 static void SetDebugMessageDispatchHandler( | |
229 DebugMessageDispatchHandler handler); | |
230 | |
214 /** | 231 /** |
215 * Run a JavaScript function in the debugger. | 232 * Run a JavaScript function in the debugger. |
216 * \param fun the function to call | 233 * \param fun the function to call |
217 * \param data passed as second argument to the function | 234 * \param data passed as second argument to the function |
218 * With this call the debugger is entered and the function specified is called | 235 * With this call the debugger is entered and the function specified is called |
219 * with the execution state as the first argument. This makes it possible to | 236 * with the execution state as the first argument. This makes it possible to |
220 * get access to information otherwise not available during normal JavaScript | 237 * get access to information otherwise not available during normal JavaScript |
221 * execution e.g. details on stack frames. The following example show a | 238 * execution e.g. details on stack frames. The following example show a |
222 * JavaScript function which when passed to v8::Debug::Call will return the | 239 * JavaScript function which when passed to v8::Debug::Call will return the |
223 * current line of JavaScript execution. | 240 * current line of JavaScript execution. |
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246 }; | 263 }; |
247 | 264 |
248 | 265 |
249 } // namespace v8 | 266 } // namespace v8 |
250 | 267 |
251 | 268 |
252 #undef EXPORT | 269 #undef EXPORT |
253 | 270 |
254 | 271 |
255 #endif // V8_V8_DEBUG_H_ | 272 #endif // V8_V8_DEBUG_H_ |
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