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Side by Side Diff: src/heap-inl.h

Issue 39334: Change the CALL_HEAP_FUNCTION so that it is no longer a cpplint (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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219 // to guarantee that any allocations performed during the call will 219 // to guarantee that any allocations performed during the call will
220 // succeed if there's enough memory. 220 // succeed if there's enough memory.
221 221
222 // Warning: Do not use the identifiers __object__ or __scope__ in a 222 // Warning: Do not use the identifiers __object__ or __scope__ in a
223 // call to this macro. 223 // call to this macro.
224 224
225 #define CALL_AND_RETRY(FUNCTION_CALL, RETURN_VALUE, RETURN_EMPTY) \ 225 #define CALL_AND_RETRY(FUNCTION_CALL, RETURN_VALUE, RETURN_EMPTY) \
226 do { \ 226 do { \
227 GC_GREEDY_CHECK(); \ 227 GC_GREEDY_CHECK(); \
228 Object* __object__ = FUNCTION_CALL; \ 228 Object* __object__ = FUNCTION_CALL; \
229 if (!__object__->IsFailure()) return RETURN_VALUE; \ 229 if (!__object__->IsFailure()) RETURN_VALUE; \
230 if (__object__->IsOutOfMemoryFailure()) { \ 230 if (__object__->IsOutOfMemoryFailure()) { \
231 v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_0"); \ 231 v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_0"); \
232 } \ 232 } \
233 if (!__object__->IsRetryAfterGC()) return RETURN_EMPTY; \ 233 if (!__object__->IsRetryAfterGC()) RETURN_EMPTY; \
234 Heap::CollectGarbage(Failure::cast(__object__)->requested(), \ 234 Heap::CollectGarbage(Failure::cast(__object__)->requested(), \
235 Failure::cast(__object__)->allocation_space()); \ 235 Failure::cast(__object__)->allocation_space()); \
236 __object__ = FUNCTION_CALL; \ 236 __object__ = FUNCTION_CALL; \
237 if (!__object__->IsFailure()) return RETURN_VALUE; \ 237 if (!__object__->IsFailure()) RETURN_VALUE; \
238 if (__object__->IsOutOfMemoryFailure()) { \ 238 if (__object__->IsOutOfMemoryFailure()) { \
239 v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_1"); \ 239 v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_1"); \
240 } \ 240 } \
241 if (!__object__->IsRetryAfterGC()) return RETURN_EMPTY; \ 241 if (!__object__->IsRetryAfterGC()) RETURN_EMPTY; \
242 Counters::gc_last_resort_from_handles.Increment(); \ 242 Counters::gc_last_resort_from_handles.Increment(); \
243 Heap::CollectAllGarbage(); \ 243 Heap::CollectAllGarbage(); \
244 { \ 244 { \
245 AlwaysAllocateScope __scope__; \ 245 AlwaysAllocateScope __scope__; \
246 __object__ = FUNCTION_CALL; \ 246 __object__ = FUNCTION_CALL; \
247 } \ 247 } \
248 if (!__object__->IsFailure()) return RETURN_VALUE; \ 248 if (!__object__->IsFailure()) RETURN_VALUE; \
249 if (__object__->IsOutOfMemoryFailure()) { \ 249 if (__object__->IsOutOfMemoryFailure()) { \
250 /* TODO(1181417): Fix this. */ \ 250 /* TODO(1181417): Fix this. */ \
251 v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_2"); \ 251 v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_2"); \
252 } \ 252 } \
253 ASSERT(!__object__->IsRetryAfterGC()); \ 253 ASSERT(!__object__->IsRetryAfterGC()); \
254 return RETURN_EMPTY; \ 254 RETURN_EMPTY; \
255 } while (false) 255 } while (false)
256 256
257 257
258 #define CALL_HEAP_FUNCTION(FUNCTION_CALL, TYPE) \ 258 #define CALL_HEAP_FUNCTION(FUNCTION_CALL, TYPE) \
259 CALL_AND_RETRY(FUNCTION_CALL, \ 259 CALL_AND_RETRY(FUNCTION_CALL, \
260 Handle<TYPE>(TYPE::cast(__object__)), \ 260 return Handle<TYPE>(TYPE::cast(__object__)), \
261 Handle<TYPE>()) 261 return Handle<TYPE>())
262 262
263 263
264 #define CALL_HEAP_FUNCTION_VOID(FUNCTION_CALL) \ 264 #define CALL_HEAP_FUNCTION_VOID(FUNCTION_CALL) \
265 CALL_AND_RETRY(FUNCTION_CALL, ;, ;) // NOLINT 265 CALL_AND_RETRY(FUNCTION_CALL, return, return)
266 266
267 267
268 #ifdef DEBUG 268 #ifdef DEBUG
269 269
270 inline bool Heap::allow_allocation(bool new_state) { 270 inline bool Heap::allow_allocation(bool new_state) {
271 bool old = allocation_allowed_; 271 bool old = allocation_allowed_;
272 allocation_allowed_ = new_state; 272 allocation_allowed_ = new_state;
273 return old; 273 return old;
274 } 274 }
275 275
276 #endif 276 #endif
277 277
278 278
279 } } // namespace v8::internal 279 } } // namespace v8::internal
280 280
281 #endif // V8_HEAP_INL_H_ 281 #endif // V8_HEAP_INL_H_
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