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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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344 // Run the d8 shell utility script in the utility context | 344 // Run the d8 shell utility script in the utility context |
345 int source_index = i::NativesCollection<i::D8>::GetIndex("d8"); | 345 int source_index = i::NativesCollection<i::D8>::GetIndex("d8"); |
346 i::Vector<const char> shell_source | 346 i::Vector<const char> shell_source |
347 = i::NativesCollection<i::D8>::GetScriptSource(source_index); | 347 = i::NativesCollection<i::D8>::GetScriptSource(source_index); |
348 i::Vector<const char> shell_source_name | 348 i::Vector<const char> shell_source_name |
349 = i::NativesCollection<i::D8>::GetScriptName(source_index); | 349 = i::NativesCollection<i::D8>::GetScriptName(source_index); |
350 Handle<String> source = String::New(shell_source.start(), | 350 Handle<String> source = String::New(shell_source.start(), |
351 shell_source.length()); | 351 shell_source.length()); |
352 Handle<String> name = String::New(shell_source_name.start(), | 352 Handle<String> name = String::New(shell_source_name.start(), |
353 shell_source_name.length()); | 353 shell_source_name.length()); |
354 Script::Compile(source, name)->Run(); | 354 Handle<Script> script = Script::Compile(source, name); |
| 355 script->Run(); |
| 356 |
| 357 // Mark the d8 shell script as native to avoid it showing up as normal source |
| 358 // in the debugger. |
| 359 i::Handle<i::JSFunction> script_fun = Utils::OpenHandle(*script); |
| 360 i::Handle<i::Script> script_object = |
| 361 i::Handle<i::Script>(i::Script::cast(script_fun->shared()->script())); |
| 362 script_object->set_type(i::Smi::FromInt(i::SCRIPT_TYPE_NATIVE)); |
355 | 363 |
356 // Create the evaluation context | 364 // Create the evaluation context |
357 evaluation_context_ = Context::New(NULL, global_template); | 365 evaluation_context_ = Context::New(NULL, global_template); |
358 evaluation_context_->SetSecurityToken(Undefined()); | 366 evaluation_context_->SetSecurityToken(Undefined()); |
359 | 367 |
360 // Set the security token of the debug context to allow access. | 368 // Set the security token of the debug context to allow access. |
361 i::Debug::debug_context()->set_security_token(i::Heap::undefined_value()); | 369 i::Debug::debug_context()->set_security_token(i::Heap::undefined_value()); |
362 } | 370 } |
363 | 371 |
364 | 372 |
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601 return 0; | 609 return 0; |
602 } | 610 } |
603 | 611 |
604 | 612 |
605 } // namespace v8 | 613 } // namespace v8 |
606 | 614 |
607 | 615 |
608 int main(int argc, char* argv[]) { | 616 int main(int argc, char* argv[]) { |
609 return v8::Shell::Main(argc, argv); | 617 return v8::Shell::Main(argc, argv); |
610 } | 618 } |
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