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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ | 5 #ifndef CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ |
| 6 #define CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ | 6 #define CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ |
| 7 | 7 |
| 8 #include "chrome/browser/debugger/debugger_io.h" | 8 #include "chrome/browser/debugger/debugger_io.h" |
| 9 #include "net/base/telnet_server.h" | 9 #include "net/base/telnet_server.h" |
| 10 | 10 |
| 11 class DebuggerHost; | 11 class DebuggerHost; |
| 12 class MessageLoop; | 12 class MessageLoop; |
| 13 | 13 |
| 14 // Interaction with the underlying Socket object MUST happen in the IO thread. | 14 // Interaction with the underlying Socket object MUST happen in the IO thread. |
| 15 // However, Debugger will call into this object from the main thread. As a resu
lt | 15 // However, Debugger will call into this object from the main thread. As a |
| 16 // we wind up having helper methods that we call with InvokeLater into the IO | 16 // result we wind up having helper methods that we call with InvokeLater into |
| 17 // thread. | 17 // the IO thread. |
| 18 | 18 |
| 19 class DebuggerInputOutputSocket: public DebuggerInputOutput, | 19 class DebuggerInputOutputSocket: public DebuggerInputOutput, |
| 20 public ListenSocket::ListenSocketDelegate { | 20 public ListenSocket::ListenSocketDelegate { |
| 21 public: | 21 public: |
| 22 DebuggerInputOutputSocket(int port); | 22 DebuggerInputOutputSocket(int port); |
| 23 virtual ~DebuggerInputOutputSocket(); | 23 virtual ~DebuggerInputOutputSocket(); |
| 24 | 24 |
| 25 // SocketDelegate - called in IO thread by Socket | 25 // SocketDelegate - called in IO thread by Socket |
| 26 virtual void DidAccept(ListenSocket* server, ListenSocket* connection); | 26 virtual void DidAccept(ListenSocket* server, ListenSocket* connection); |
| 27 virtual void DidRead(ListenSocket* connection, const std::string& data); | 27 virtual void DidRead(ListenSocket* connection, const std::string& data); |
| (...skipping 26 matching lines...) Expand all Loading... |
| 54 scoped_refptr<ListenSocket> server_; | 54 scoped_refptr<ListenSocket> server_; |
| 55 scoped_refptr<ListenSocket> connection_; | 55 scoped_refptr<ListenSocket> connection_; |
| 56 MessageLoop* ui_loop_; | 56 MessageLoop* ui_loop_; |
| 57 MessageLoop* io_loop_; | 57 MessageLoop* io_loop_; |
| 58 int port_; | 58 int port_; |
| 59 | 59 |
| 60 DISALLOW_EVIL_CONSTRUCTORS(DebuggerInputOutputSocket); | 60 DISALLOW_EVIL_CONSTRUCTORS(DebuggerInputOutputSocket); |
| 61 }; | 61 }; |
| 62 | 62 |
| 63 #endif // CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ | 63 #endif // CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ |
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