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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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35 namespace internal { | 35 namespace internal { |
36 | 36 |
37 // ---------------------------------------------------------------------------- | 37 // ---------------------------------------------------------------------------- |
38 // A Zone allocator for use with LocalsMap. | 38 // A Zone allocator for use with LocalsMap. |
39 | 39 |
40 class ZoneAllocator: public Allocator { | 40 class ZoneAllocator: public Allocator { |
41 public: | 41 public: |
42 /* nothing to do */ | 42 /* nothing to do */ |
43 virtual ~ZoneAllocator() {} | 43 virtual ~ZoneAllocator() {} |
44 | 44 |
45 virtual void* New(size_t size) { return Zone::New(size); } | 45 virtual void* New(size_t size) { return Zone::New(static_cast<int>(size)); } |
46 | 46 |
47 /* ignored - Zone is freed in one fell swoop */ | 47 /* ignored - Zone is freed in one fell swoop */ |
48 virtual void Delete(void* p) {} | 48 virtual void Delete(void* p) {} |
49 }; | 49 }; |
50 | 50 |
51 | 51 |
52 static ZoneAllocator LocalsMapAllocator; | 52 static ZoneAllocator LocalsMapAllocator; |
53 | 53 |
54 | 54 |
55 // ---------------------------------------------------------------------------- | 55 // ---------------------------------------------------------------------------- |
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955 if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS && | 955 if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS && |
956 !must_have_local_context) { | 956 !must_have_local_context) { |
957 num_heap_slots_ = 0; | 957 num_heap_slots_ = 0; |
958 } | 958 } |
959 | 959 |
960 // Allocation done. | 960 // Allocation done. |
961 ASSERT(num_heap_slots_ == 0 || num_heap_slots_ >= Context::MIN_CONTEXT_SLOTS); | 961 ASSERT(num_heap_slots_ == 0 || num_heap_slots_ >= Context::MIN_CONTEXT_SLOTS); |
962 } | 962 } |
963 | 963 |
964 } } // namespace v8::internal | 964 } } // namespace v8::internal |
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