| Index: base/thread_restrictions.h
|
| diff --git a/base/thread_restrictions.h b/base/thread_restrictions.h
|
| index 4aa2cd69d2827dc5ba4d919f881eed605681646c..b942d3920d2ef82366906bf7bd2ca99d2828408b 100644
|
| --- a/base/thread_restrictions.h
|
| +++ b/base/thread_restrictions.h
|
| @@ -21,14 +21,35 @@ namespace base {
|
| //
|
| // ThreadRestrictions does nothing in release builds; it is debug-only.
|
| //
|
| +// Style tip: where should you put AssertIOAllowed checks? It's best
|
| +// if you put them as close to the disk access as possible, at the
|
| +// lowest level. This rule is simple to follow and helps catch all
|
| +// callers. For example, if your function GoDoSomeBlockingDiskCall()
|
| +// only calls other functions in Chrome and not fopen(), you should go
|
| +// add the AssertIOAllowed checks in the helper functions.
|
| +
|
| class ThreadRestrictions {
|
| public:
|
| + // Constructing a ScopedAllowIO temporarily allows IO for the current
|
| + // thread. Doing this is almost certainly always incorrect. This object
|
| + // is available to temporarily work around bugs.
|
| + class ScopedAllowIO {
|
| + public:
|
| + ScopedAllowIO() { previous_value_ = SetIOAllowed(true); }
|
| + ~ScopedAllowIO() { SetIOAllowed(previous_value_); }
|
| + private:
|
| + // Whether IO is allowed when the ScopedAllowIO was constructed.
|
| + bool previous_value_;
|
| + };
|
| +
|
| // Set whether the current thread to make IO calls.
|
| // Threads start out in the *allowed* state.
|
| - static void SetIOAllowed(bool allowed);
|
| + // Returns the previous value.
|
| + static bool SetIOAllowed(bool allowed);
|
|
|
| // Check whether the current thread is allowed to make IO calls,
|
| - // and DCHECK if not.
|
| + // and DCHECK if not. See the block comment above the class for
|
| + // a discussion of where to add these checks.
|
| static void AssertIOAllowed();
|
|
|
| private:
|
| @@ -38,7 +59,7 @@ class ThreadRestrictions {
|
| // In Release builds, inline the empty definitions of these functions so
|
| // that they can be compiled out.
|
| #ifdef NDEBUG
|
| -void ThreadRestrictions::SetIOAllowed(bool allowed) {}
|
| +bool ThreadRestrictions::SetIOAllowed(bool allowed) { return true; }
|
| void ThreadRestrictions::AssertIOAllowed() {}
|
| #endif
|
|
|
|
|