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Unified Diff: base/utf_string_conversions.cc

Issue 387012: Split *AndAdjustOffset() functions into their own header, to restore utf_stri... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 1 month ago
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Index: base/utf_string_conversions.cc
===================================================================
--- base/utf_string_conversions.cc (revision 31533)
+++ base/utf_string_conversions.cc (working copy)
@@ -4,133 +4,16 @@
#include "base/utf_string_conversions.h"
-#include <vector>
+#include "base/string_piece.h"
+#include "base/utf_string_conversion_utils.h"
-#include "base/basictypes.h"
-#include "base/logging.h"
-#include "base/string_util.h"
-#include "base/third_party/icu/icu_utf.h"
+using base::PrepareForUTF8Output;
+using base::PrepareForUTF16Or32Output;
+using base::ReadUnicodeCharacter;
+using base::WriteUnicodeCharacter;
namespace {
-inline bool IsValidCodepoint(uint32 code_point) {
- // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
- // codepoints larger than 0x10FFFF (the highest codepoint allowed).
- // Non-characters and unassigned codepoints are allowed.
- return code_point < 0xD800u ||
- (code_point >= 0xE000u && code_point <= 0x10FFFFu);
-}
-
-// ReadUnicodeCharacter --------------------------------------------------------
-
-// Reads a UTF-8 stream, placing the next code point into the given output
-// |*code_point|. |src| represents the entire string to read, and |*char_index|
-// is the character offset within the string to start reading at. |*char_index|
-// will be updated to index the last character read, such that incrementing it
-// (as in a for loop) will take the reader to the next character.
-//
-// Returns true on success. On false, |*code_point| will be invalid.
-bool ReadUnicodeCharacter(const char* src, int32 src_len,
- int32* char_index, uint32* code_point_out) {
- // U8_NEXT expects to be able to use -1 to signal an error, so we must
- // use a signed type for code_point. But this function returns false
- // on error anyway, so code_point_out is unsigned.
- int32 code_point;
- CBU8_NEXT(src, *char_index, src_len, code_point);
- *code_point_out = static_cast<uint32>(code_point);
-
- // The ICU macro above moves to the next char, we want to point to the last
- // char consumed.
- (*char_index)--;
-
- // Validate the decoded value.
- return IsValidCodepoint(code_point);
-}
-
-// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
-bool ReadUnicodeCharacter(const char16* src, int32 src_len,
- int32* char_index, uint32* code_point) {
- if (CBU16_IS_SURROGATE(src[*char_index])) {
- if (!CBU16_IS_SURROGATE_LEAD(src[*char_index]) ||
- *char_index + 1 >= src_len ||
- !CBU16_IS_TRAIL(src[*char_index + 1])) {
- // Invalid surrogate pair.
- return false;
- }
-
- // Valid surrogate pair.
- *code_point = CBU16_GET_SUPPLEMENTARY(src[*char_index],
- src[*char_index + 1]);
- (*char_index)++;
- } else {
- // Not a surrogate, just one 16-bit word.
- *code_point = src[*char_index];
- }
-
- return IsValidCodepoint(*code_point);
-}
-
-#if defined(WCHAR_T_IS_UTF32)
-// Reads UTF-32 character. The usage is the same as the 8-bit version above.
-bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len,
- int32* char_index, uint32* code_point) {
- // Conversion is easy since the source is 32-bit.
- *code_point = src[*char_index];
-
- // Validate the value.
- return IsValidCodepoint(*code_point);
-}
-#endif // defined(WCHAR_T_IS_UTF32)
-
-// WriteUnicodeCharacter -------------------------------------------------------
-
-// Appends a UTF-8 character to the given 8-bit string. Returns the number of
-// bytes written.
-size_t WriteUnicodeCharacter(uint32 code_point, std::string* output) {
- if (code_point <= 0x7f) {
- // Fast path the common case of one byte.
- output->push_back(code_point);
- return 1;
- }
-
- // CBU8_APPEND_UNSAFE can append up to 4 bytes.
- size_t char_offset = output->length();
- size_t original_char_offset = char_offset;
- output->resize(char_offset + CBU8_MAX_LENGTH);
-
- CBU8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
-
- // CBU8_APPEND_UNSAFE will advance our pointer past the inserted character, so
- // it will represent the new length of the string.
- output->resize(char_offset);
- return char_offset - original_char_offset;
-}
-
-// Appends the given code point as a UTF-16 character to the given 16-bit
-// string. Returns the number of 16-bit values written.
-size_t WriteUnicodeCharacter(uint32 code_point, string16* output) {
- if (CBU16_LENGTH(code_point) == 1) {
- // Thie code point is in the Basic Multilingual Plane (BMP).
- output->push_back(static_cast<char16>(code_point));
- return 1;
- }
- // Non-BMP characters use a double-character encoding.
- size_t char_offset = output->length();
- output->resize(char_offset + CBU16_MAX_LENGTH);
- CBU16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
- return CBU16_MAX_LENGTH;
-}
-
-#if defined(WCHAR_T_IS_UTF32)
-// Appends the given UTF-32 character to the given 32-bit string. Returns the
-// number of 32-bit values written.
-inline size_t WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
- // This is the easy case, just append the character.
- output->push_back(code_point);
- return 1;
-}
-#endif // defined(WCHAR_T_IS_UTF32)
-
// Generalized Unicode converter -----------------------------------------------
// Converts the given source Unicode character type to the given destination
@@ -140,90 +23,31 @@
template<typename SRC_CHAR, typename DEST_STRING>
bool ConvertUnicode(const SRC_CHAR* src,
size_t src_len,
- DEST_STRING* output,
- size_t* offset_for_adjustment) {
- size_t output_offset =
- (offset_for_adjustment && *offset_for_adjustment < src_len) ?
- *offset_for_adjustment : DEST_STRING::npos;
-
+ DEST_STRING* output) {
// ICU requires 32-bit numbers.
bool success = true;
int32 src_len32 = static_cast<int32>(src_len);
for (int32 i = 0; i < src_len32; i++) {
uint32 code_point;
- size_t original_i = i;
- size_t chars_written = 0;
if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
- chars_written = WriteUnicodeCharacter(code_point, output);
+ WriteUnicodeCharacter(code_point, output);
} else {
// TODO(jungshik): consider adding 'Replacement character' (U+FFFD)
// in place of an invalid codepoint.
success = false;
}
- if ((output_offset != DEST_STRING::npos) &&
- (*offset_for_adjustment > original_i)) {
- // NOTE: ReadUnicodeCharacter() adjusts |i| to point _at_ the last
- // character read, not after it (so that incrementing it in the loop
- // increment will place it at the right location), so we need to account
- // for that in determining the amount that was read.
- if (*offset_for_adjustment <= static_cast<size_t>(i))
- output_offset = DEST_STRING::npos;
- else
- output_offset += chars_written - (i - original_i + 1);
- }
}
- if (offset_for_adjustment)
- *offset_for_adjustment = output_offset;
return success;
}
-// Guesses the length of the output in UTF-8 in bytes, clears that output
-// string, and reserves that amount of space. We assume that the input
-// character types are unsigned, which will be true for UTF-16 and -32 on our
-// systems.
-template<typename CHAR>
-void PrepareForUTF8Output(const CHAR* src,
- size_t src_len,
- std::string* output) {
- output->clear();
- if (src_len == 0)
- return;
- if (src[0] < 0x80) {
- // Assume that the entire input will be ASCII.
- output->reserve(src_len);
- } else {
- // Assume that the entire input is non-ASCII and will have 3 bytes per char.
- output->reserve(src_len * 3);
- }
-}
-
-// Prepares an output buffer (containing either UTF-16 or -32 data) given some
-// UTF-8 input that will be converted to it. See PrepareForUTF8Output().
-template<typename STRING>
-void PrepareForUTF16Or32Output(const char* src,
- size_t src_len,
- STRING* output) {
- output->clear();
- if (src_len == 0)
- return;
- if (static_cast<unsigned char>(src[0]) < 0x80) {
- // Assume the input is all ASCII, which means 1:1 correspondence.
- output->reserve(src_len);
- } else {
- // Otherwise assume that the UTF-8 sequences will have 2 bytes for each
- // character.
- output->reserve(src_len / 2);
- }
-}
-
} // namespace
// UTF-8 <-> Wide --------------------------------------------------------------
bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
PrepareForUTF8Output(src, src_len, output);
- return ConvertUnicode<wchar_t, std::string>(src, src_len, output, NULL);
+ return ConvertUnicode(src, src_len, output);
}
std::string WideToUTF8(const std::wstring& wide) {
@@ -234,20 +58,14 @@
return ret;
}
-bool UTF8ToWideAndAdjustOffset(const char* src,
- size_t src_len,
- std::wstring* output,
- size_t* offset_for_adjustment) {
+bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
PrepareForUTF16Or32Output(src, src_len, output);
- return ConvertUnicode<char, std::wstring>(src, src_len, output,
- offset_for_adjustment);
+ return ConvertUnicode(src, src_len, output);
}
-std::wstring UTF8ToWideAndAdjustOffset(const base::StringPiece& utf8,
- size_t* offset_for_adjustment) {
+std::wstring UTF8ToWide(const base::StringPiece& utf8) {
std::wstring ret;
- UTF8ToWideAndAdjustOffset(utf8.data(), utf8.length(), &ret,
- offset_for_adjustment);
+ UTF8ToWide(utf8.data(), utf8.length(), &ret);
return ret;
}
@@ -265,20 +83,12 @@
return wide;
}
-bool UTF16ToWideAndAdjustOffset(const char16* src,
- size_t src_len,
- std::wstring* output,
- size_t* offset_for_adjustment) {
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
output->assign(src, src_len);
- if (offset_for_adjustment && (*offset_for_adjustment >= src_len))
- *offset_for_adjustment = std::wstring::npos;
return true;
}
-std::wstring UTF16ToWideAndAdjustOffset(const string16& utf16,
- size_t* offset_for_adjustment) {
- if (offset_for_adjustment && (*offset_for_adjustment >= utf16.length()))
- *offset_for_adjustment = std::wstring::npos;
+std::wstring UTF16ToWide(const string16& utf16) {
return utf16;
}
@@ -289,7 +99,7 @@
// Assume that normally we won't have any non-BMP characters so the counts
// will be the same.
output->reserve(src_len);
- return ConvertUnicode<wchar_t, string16>(src, src_len, output, NULL);
+ return ConvertUnicode(src, src_len, output);
}
string16 WideToUTF16(const std::wstring& wide) {
@@ -298,23 +108,17 @@
return ret;
}
-bool UTF16ToWideAndAdjustOffset(const char16* src,
- size_t src_len,
- std::wstring* output,
- size_t* offset_for_adjustment) {
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
output->clear();
// Assume that normally we won't have any non-BMP characters so the counts
// will be the same.
output->reserve(src_len);
- return ConvertUnicode<char16, std::wstring>(src, src_len, output,
- offset_for_adjustment);
+ return ConvertUnicode(src, src_len, output);
}
-std::wstring UTF16ToWideAndAdjustOffset(const string16& utf16,
- size_t* offset_for_adjustment) {
+std::wstring UTF16ToWide(const string16& utf16) {
std::wstring ret;
- UTF16ToWideAndAdjustOffset(utf16.data(), utf16.length(), &ret,
- offset_for_adjustment);
+ UTF16ToWide(utf16.data(), utf16.length(), &ret);
return ret;
}
@@ -326,7 +130,7 @@
bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
PrepareForUTF16Or32Output(src, src_len, output);
- return ConvertUnicode<char, string16>(src, src_len, output, NULL);
+ return ConvertUnicode(src, src_len, output);
}
string16 UTF8ToUTF16(const std::string& utf8) {
@@ -339,7 +143,7 @@
bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
PrepareForUTF8Output(src, src_len, output);
- return ConvertUnicode<char16, std::string>(src, src_len, output, NULL);
+ return ConvertUnicode(src, src_len, output);
}
std::string UTF16ToUTF8(const string16& utf16) {
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