| Index: app/surface/accelerated_surface_mac.h
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| ===================================================================
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| --- app/surface/accelerated_surface_mac.h	(revision 62861)
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| +++ app/surface/accelerated_surface_mac.h	(working copy)
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| @@ -11,7 +11,7 @@
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|  #include "app/gfx/gl/gl_context.h"
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|  #include "app/surface/transport_dib.h"
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|  #include "base/callback.h"
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| -#include "base/scoped_cftyperef.h"
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| +#include "base/mac/scoped_cftyperef.h"
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|  #include "base/scoped_ptr.h"
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|  #include "gfx/rect.h"
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|  #include "gfx/size.h"
 | 
| @@ -130,7 +130,7 @@
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|    // 10.6 and later).
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|    // TODO(dspringer,kbr): Should the GPU backing store be encapsulated in its
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|    // own class so all this implementation detail is hidden?
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| -  scoped_cftyperef<CFTypeRef> io_surface_;
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| +  base::mac::ScopedCFTypeRef<CFTypeRef> io_surface_;
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|    // TODO(dspringer): If we end up keeping this TransportDIB mechanism, this
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|    // should really be a scoped_ptr_malloc<>, with a deallocate functor that
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|    // runs |dib_free_callback_|.  I was not able to figure out how to
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| 
 |