Index: app/surface/accelerated_surface_mac.h |
=================================================================== |
--- app/surface/accelerated_surface_mac.h (revision 62861) |
+++ app/surface/accelerated_surface_mac.h (working copy) |
@@ -11,7 +11,7 @@ |
#include "app/gfx/gl/gl_context.h" |
#include "app/surface/transport_dib.h" |
#include "base/callback.h" |
-#include "base/scoped_cftyperef.h" |
+#include "base/mac/scoped_cftyperef.h" |
#include "base/scoped_ptr.h" |
#include "gfx/rect.h" |
#include "gfx/size.h" |
@@ -130,7 +130,7 @@ |
// 10.6 and later). |
// TODO(dspringer,kbr): Should the GPU backing store be encapsulated in its |
// own class so all this implementation detail is hidden? |
- scoped_cftyperef<CFTypeRef> io_surface_; |
+ base::mac::ScopedCFTypeRef<CFTypeRef> io_surface_; |
// TODO(dspringer): If we end up keeping this TransportDIB mechanism, this |
// should really be a scoped_ptr_malloc<>, with a deallocate functor that |
// runs |dib_free_callback_|. I was not able to figure out how to |