Index: test/mjsunit/debug-stepnext-do-while.js |
=================================================================== |
--- test/mjsunit/debug-stepnext-do-while.js (revision 0) |
+++ test/mjsunit/debug-stepnext-do-while.js (revision 0) |
@@ -0,0 +1,79 @@ |
+// Copyright 2009 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+// Flags: --expose-debug-as debug |
+// Get the Debug object exposed from the debug context global object. |
+Debug = debug.Debug |
+ |
+var exception = null; |
+var break_break_point_hit_count = 0; |
+ |
+function listener(event, exec_state, event_data, data) { |
+ try { |
+ if (event == Debug.DebugEvent.Break) { |
+ if (break_break_point_hit_count == 0) { |
+ assertEquals(' debugger;', |
+ event_data.sourceLineText()); |
+ assertEquals('runDoWhile', event_data.func().name()); |
+ } else if (break_break_point_hit_count == 1) { |
+ assertEquals(' } while(condition());', |
+ event_data.sourceLineText()); |
+ assertEquals('runDoWhile', event_data.func().name()); |
+ } |
+ |
+ break_break_point_hit_count++; |
+ // Continue stepping until returned to bottom frame. |
+ if (exec_state.frameCount() > 1) { |
+ exec_state.prepareStep(Debug.StepAction.StepNext); |
+ } |
+ |
+ } |
+ } catch(e) { |
+ exception = e; |
+ } |
+}; |
+ |
+// Add the debug event listener. |
+Debug.setListener(listener); |
+ |
+function condition() { |
+ return false; |
+} |
+ |
+function runDoWhile() { |
+ do { |
+ debugger; |
+ } while(condition()); |
+}; |
+ |
+break_break_point_hit_count = 0; |
+runDoWhile(); |
+assertNull(exception); |
+assertEquals(4, break_break_point_hit_count); |
+ |
+// Get rid of the debug event listener. |
+Debug.setListener(null); |