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Unified Diff: webkit/api/src/mac/WebInputEventFactory.mm

Issue 385057: Deleted webkit/api which now lives in webkit.org (Closed)
Patch Set: Created 11 years, 1 month ago
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Index: webkit/api/src/mac/WebInputEventFactory.mm
diff --git a/webkit/api/src/mac/WebInputEventFactory.mm b/webkit/api/src/mac/WebInputEventFactory.mm
deleted file mode 100644
index d618228adee39d8b0ede4f20524b43db2f8dd851..0000000000000000000000000000000000000000
--- a/webkit/api/src/mac/WebInputEventFactory.mm
+++ /dev/null
@@ -1,1196 +0,0 @@
-/*
- * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
- * Copyright (C) 2006-2009 Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "WebInputEventFactory.h"
-
-#include <ApplicationServices/ApplicationServices.h>
-#import <Cocoa/Cocoa.h>
-
-#include "WebInputEvent.h"
-#include <wtf/ASCIICType.h>
-
-namespace WebKit {
-
-// WebKeyboardEvent -----------------------------------------------------------
-
-// ----------------------------------------------------------------------------
-// Begin Apple code, copied from KeyEventMac.mm
-//
-// We can share some of this code if we factored it out of KeyEventMac, but
-// the main problem is that it relies on the NSString ctor on String for
-// conversions, and since we're building without PLATFORM(MAC), we don't have
-// that. As a result we have to use NSString here exclusively and thus tweak
-// the code so it's not re-usable as-is. One possiblity would be to make the
-// upstream code only use NSString, but I'm not certain how far that change
-// would propagate.
-
-static inline bool isKeyUpEvent(NSEvent* event)
-{
- if ([event type] != NSFlagsChanged)
- return [event type] == NSKeyUp;
- // FIXME: This logic fails if the user presses both Shift keys at once, for example:
- // we treat releasing one of them as keyDown.
- switch ([event keyCode]) {
- case 54: // Right Command
- case 55: // Left Command
- return ([event modifierFlags] & NSCommandKeyMask) == 0;
-
- case 57: // Capslock
- return ([event modifierFlags] & NSAlphaShiftKeyMask) == 0;
-
- case 56: // Left Shift
- case 60: // Right Shift
- return ([event modifierFlags] & NSShiftKeyMask) == 0;
-
- case 58: // Left Alt
- case 61: // Right Alt
- return ([event modifierFlags] & NSAlternateKeyMask) == 0;
-
- case 59: // Left Ctrl
- case 62: // Right Ctrl
- return ([event modifierFlags] & NSControlKeyMask) == 0;
-
- case 63: // Function
- return ([event modifierFlags] & NSFunctionKeyMask) == 0;
- }
- return false;
-}
-
-static bool isKeypadEvent(NSEvent* event)
-{
- // Check that this is the type of event that has a keyCode.
- switch ([event type]) {
- case NSKeyDown:
- case NSKeyUp:
- case NSFlagsChanged:
- break;
- default:
- return false;
- }
-
- switch ([event keyCode]) {
- case 71: // Clear
- case 81: // =
- case 75: // /
- case 67: // *
- case 78: // -
- case 69: // +
- case 76: // Enter
- case 65: // .
- case 82: // 0
- case 83: // 1
- case 84: // 2
- case 85: // 3
- case 86: // 4
- case 87: // 5
- case 88: // 6
- case 89: // 7
- case 91: // 8
- case 92: // 9
- return true;
- }
-
- return false;
-}
-
-static int windowsKeyCodeForKeyEvent(NSEvent* event)
-{
- switch ([event keyCode]) {
- // VK_TAB (09) TAB key
- case 48:
- return 0x09;
-
- // VK_APPS (5D) Right windows/meta key
- case 54: // Right Command
- return 0x5D;
-
- // VK_LWIN (5B) Left windows/meta key
- case 55: // Left Command
- return 0x5B;
-
- // VK_CAPITAL (14) caps locks key
- case 57: // Capslock
- return 0x14;
-
- // VK_SHIFT (10) either shift key
- case 56: // Left Shift
- case 60: // Right Shift
- return 0x10;
-
- // VK_MENU (12) either alt key
- case 58: // Left Alt
- case 61: // Right Alt
- return 0x12;
-
- // VK_CONTROL (11) either ctrl key
- case 59: // Left Ctrl
- case 62: // Right Ctrl
- return 0x11;
-
-// Begin non-Apple addition ---------------------------------------------------
- case 63: // Function (no Windows key code)
- return 0;
-// End non-Apple addition -----------------------------------------------------
-
- // VK_CLEAR (0C) CLEAR key
- case 71: return 0x0C;
-
- // VK_NUMPAD0 (60) Numeric keypad 0 key
- case 82: return 0x60;
- // VK_NUMPAD1 (61) Numeric keypad 1 key
- case 83: return 0x61;
- // VK_NUMPAD2 (62) Numeric keypad 2 key
- case 84: return 0x62;
- // VK_NUMPAD3 (63) Numeric keypad 3 key
- case 85: return 0x63;
- // VK_NUMPAD4 (64) Numeric keypad 4 key
- case 86: return 0x64;
- // VK_NUMPAD5 (65) Numeric keypad 5 key
- case 87: return 0x65;
- // VK_NUMPAD6 (66) Numeric keypad 6 key
- case 88: return 0x66;
- // VK_NUMPAD7 (67) Numeric keypad 7 key
- case 89: return 0x67;
- // VK_NUMPAD8 (68) Numeric keypad 8 key
- case 91: return 0x68;
- // VK_NUMPAD9 (69) Numeric keypad 9 key
- case 92: return 0x69;
- // VK_MULTIPLY (6A) Multiply key
- case 67: return 0x6A;
- // VK_ADD (6B) Add key
- case 69: return 0x6B;
-
- // VK_SUBTRACT (6D) Subtract key
- case 78: return 0x6D;
- // VK_DECIMAL (6E) Decimal key
- case 65: return 0x6E;
- // VK_DIVIDE (6F) Divide key
- case 75: return 0x6F;
- }
-
-// Begin non-Apple addition ---------------------------------------------------
- // |-[NSEvent charactersIgnoringModifiers]| isn't allowed for
- // NSFlagsChanged, and conceivably we may not have caught everything
- // which causes an NSFlagsChanged above.
- if ([event type] == NSFlagsChanged)
- return 0;
-// End non-Apple addition -----------------------------------------------------
-
- NSString* s = [event charactersIgnoringModifiers];
- if ([s length] != 1)
- return 0;
-
- switch ([s characterAtIndex:0]) {
- // VK_LBUTTON (01) Left mouse button
- // VK_RBUTTON (02) Right mouse button
- // VK_CANCEL (03) Control-break processing
- // VK_MBUTTON (04) Middle mouse button (three-button mouse)
- // VK_XBUTTON1 (05)
- // VK_XBUTTON2 (06)
-
- // VK_BACK (08) BACKSPACE key
- case 8: case 0x7F: return 0x08;
- // VK_TAB (09) TAB key
- case 9: return 0x09;
-
- // VK_CLEAR (0C) CLEAR key
- // handled by key code above
-
- // VK_RETURN (0D)
- case 0xD: case 3: return 0x0D;
-
- // VK_SHIFT (10) SHIFT key
- // VK_CONTROL (11) CTRL key
- // VK_MENU (12) ALT key
-
- // VK_PAUSE (13) PAUSE key
- case NSPauseFunctionKey: return 0x13;
-
- // VK_CAPITAL (14) CAPS LOCK key
- // VK_KANA (15) Input Method Editor (IME) Kana mode
- // VK_HANGUEL (15) IME Hanguel mode (maintained for compatibility; use VK_HANGUL)
- // VK_HANGUL (15) IME Hangul mode
- // VK_JUNJA (17) IME Junja mode
- // VK_FINAL (18) IME final mode
- // VK_HANJA (19) IME Hanja mode
- // VK_KANJI (19) IME Kanji mode
-
- // VK_ESCAPE (1B) ESC key
- case 0x1B: return 0x1B;
-
- // VK_CONVERT (1C) IME convert
- // VK_NONCONVERT (1D) IME nonconvert
- // VK_ACCEPT (1E) IME accept
- // VK_MODECHANGE (1F) IME mode change request
-
- // VK_SPACE (20) SPACEBAR
- case ' ': return 0x20;
- // VK_PRIOR (21) PAGE UP key
- case NSPageUpFunctionKey: return 0x21;
- // VK_NEXT (22) PAGE DOWN key
- case NSPageDownFunctionKey: return 0x22;
- // VK_END (23) END key
- case NSEndFunctionKey: return 0x23;
- // VK_HOME (24) HOME key
- case NSHomeFunctionKey: return 0x24;
- // VK_LEFT (25) LEFT ARROW key
- case NSLeftArrowFunctionKey: return 0x25;
- // VK_UP (26) UP ARROW key
- case NSUpArrowFunctionKey: return 0x26;
- // VK_RIGHT (27) RIGHT ARROW key
- case NSRightArrowFunctionKey: return 0x27;
- // VK_DOWN (28) DOWN ARROW key
- case NSDownArrowFunctionKey: return 0x28;
- // VK_SELECT (29) SELECT key
- case NSSelectFunctionKey: return 0x29;
- // VK_PRINT (2A) PRINT key
- case NSPrintFunctionKey: return 0x2A;
- // VK_EXECUTE (2B) EXECUTE key
- case NSExecuteFunctionKey: return 0x2B;
- // VK_SNAPSHOT (2C) PRINT SCREEN key
- case NSPrintScreenFunctionKey: return 0x2C;
- // VK_INSERT (2D) INS key
- case NSInsertFunctionKey: case NSHelpFunctionKey: return 0x2D;
- // VK_DELETE (2E) DEL key
- case NSDeleteFunctionKey: return 0x2E;
-
- // VK_HELP (2F) HELP key
-
- // (30) 0 key
- case '0': case ')': return 0x30;
- // (31) 1 key
- case '1': case '!': return 0x31;
- // (32) 2 key
- case '2': case '@': return 0x32;
- // (33) 3 key
- case '3': case '#': return 0x33;
- // (34) 4 key
- case '4': case '$': return 0x34;
- // (35) 5 key
- case '5': case '%': return 0x35;
- // (36) 6 key
- case '6': case '^': return 0x36;
- // (37) 7 key
- case '7': case '&': return 0x37;
- // (38) 8 key
- case '8': case '*': return 0x38;
- // (39) 9 key
- case '9': case '(': return 0x39;
- // (41) A key
- case 'a': case 'A': return 0x41;
- // (42) B key
- case 'b': case 'B': return 0x42;
- // (43) C key
- case 'c': case 'C': return 0x43;
- // (44) D key
- case 'd': case 'D': return 0x44;
- // (45) E key
- case 'e': case 'E': return 0x45;
- // (46) F key
- case 'f': case 'F': return 0x46;
- // (47) G key
- case 'g': case 'G': return 0x47;
- // (48) H key
- case 'h': case 'H': return 0x48;
- // (49) I key
- case 'i': case 'I': return 0x49;
- // (4A) J key
- case 'j': case 'J': return 0x4A;
- // (4B) K key
- case 'k': case 'K': return 0x4B;
- // (4C) L key
- case 'l': case 'L': return 0x4C;
- // (4D) M key
- case 'm': case 'M': return 0x4D;
- // (4E) N key
- case 'n': case 'N': return 0x4E;
- // (4F) O key
- case 'o': case 'O': return 0x4F;
- // (50) P key
- case 'p': case 'P': return 0x50;
- // (51) Q key
- case 'q': case 'Q': return 0x51;
- // (52) R key
- case 'r': case 'R': return 0x52;
- // (53) S key
- case 's': case 'S': return 0x53;
- // (54) T key
- case 't': case 'T': return 0x54;
- // (55) U key
- case 'u': case 'U': return 0x55;
- // (56) V key
- case 'v': case 'V': return 0x56;
- // (57) W key
- case 'w': case 'W': return 0x57;
- // (58) X key
- case 'x': case 'X': return 0x58;
- // (59) Y key
- case 'y': case 'Y': return 0x59;
- // (5A) Z key
- case 'z': case 'Z': return 0x5A;
-
- // VK_LWIN (5B) Left Windows key (Microsoft Natural keyboard)
- // VK_RWIN (5C) Right Windows key (Natural keyboard)
- // VK_APPS (5D) Applications key (Natural keyboard)
- // VK_SLEEP (5F) Computer Sleep key
-
- // VK_NUMPAD0 (60) Numeric keypad 0 key
- // VK_NUMPAD1 (61) Numeric keypad 1 key
- // VK_NUMPAD2 (62) Numeric keypad 2 key
- // VK_NUMPAD3 (63) Numeric keypad 3 key
- // VK_NUMPAD4 (64) Numeric keypad 4 key
- // VK_NUMPAD5 (65) Numeric keypad 5 key
- // VK_NUMPAD6 (66) Numeric keypad 6 key
- // VK_NUMPAD7 (67) Numeric keypad 7 key
- // VK_NUMPAD8 (68) Numeric keypad 8 key
- // VK_NUMPAD9 (69) Numeric keypad 9 key
- // VK_MULTIPLY (6A) Multiply key
- // VK_ADD (6B) Add key
- // handled by key code above
-
- // VK_SEPARATOR (6C) Separator key
-
- // VK_SUBTRACT (6D) Subtract key
- // VK_DECIMAL (6E) Decimal key
- // VK_DIVIDE (6F) Divide key
- // handled by key code above
-
- // VK_F1 (70) F1 key
- case NSF1FunctionKey: return 0x70;
- // VK_F2 (71) F2 key
- case NSF2FunctionKey: return 0x71;
- // VK_F3 (72) F3 key
- case NSF3FunctionKey: return 0x72;
- // VK_F4 (73) F4 key
- case NSF4FunctionKey: return 0x73;
- // VK_F5 (74) F5 key
- case NSF5FunctionKey: return 0x74;
- // VK_F6 (75) F6 key
- case NSF6FunctionKey: return 0x75;
- // VK_F7 (76) F7 key
- case NSF7FunctionKey: return 0x76;
- // VK_F8 (77) F8 key
- case NSF8FunctionKey: return 0x77;
- // VK_F9 (78) F9 key
- case NSF9FunctionKey: return 0x78;
- // VK_F10 (79) F10 key
- case NSF10FunctionKey: return 0x79;
- // VK_F11 (7A) F11 key
- case NSF11FunctionKey: return 0x7A;
- // VK_F12 (7B) F12 key
- case NSF12FunctionKey: return 0x7B;
- // VK_F13 (7C) F13 key
- case NSF13FunctionKey: return 0x7C;
- // VK_F14 (7D) F14 key
- case NSF14FunctionKey: return 0x7D;
- // VK_F15 (7E) F15 key
- case NSF15FunctionKey: return 0x7E;
- // VK_F16 (7F) F16 key
- case NSF16FunctionKey: return 0x7F;
- // VK_F17 (80H) F17 key
- case NSF17FunctionKey: return 0x80;
- // VK_F18 (81H) F18 key
- case NSF18FunctionKey: return 0x81;
- // VK_F19 (82H) F19 key
- case NSF19FunctionKey: return 0x82;
- // VK_F20 (83H) F20 key
- case NSF20FunctionKey: return 0x83;
- // VK_F21 (84H) F21 key
- case NSF21FunctionKey: return 0x84;
- // VK_F22 (85H) F22 key
- case NSF22FunctionKey: return 0x85;
- // VK_F23 (86H) F23 key
- case NSF23FunctionKey: return 0x86;
- // VK_F24 (87H) F24 key
- case NSF24FunctionKey: return 0x87;
-
- // VK_NUMLOCK (90) NUM LOCK key
-
- // VK_SCROLL (91) SCROLL LOCK key
- case NSScrollLockFunctionKey: return 0x91;
-
- // VK_LSHIFT (A0) Left SHIFT key
- // VK_RSHIFT (A1) Right SHIFT key
- // VK_LCONTROL (A2) Left CONTROL key
- // VK_RCONTROL (A3) Right CONTROL key
- // VK_LMENU (A4) Left MENU key
- // VK_RMENU (A5) Right MENU key
- // VK_BROWSER_BACK (A6) Windows 2000/XP: Browser Back key
- // VK_BROWSER_FORWARD (A7) Windows 2000/XP: Browser Forward key
- // VK_BROWSER_REFRESH (A8) Windows 2000/XP: Browser Refresh key
- // VK_BROWSER_STOP (A9) Windows 2000/XP: Browser Stop key
- // VK_BROWSER_SEARCH (AA) Windows 2000/XP: Browser Search key
- // VK_BROWSER_FAVORITES (AB) Windows 2000/XP: Browser Favorites key
- // VK_BROWSER_HOME (AC) Windows 2000/XP: Browser Start and Home key
- // VK_VOLUME_MUTE (AD) Windows 2000/XP: Volume Mute key
- // VK_VOLUME_DOWN (AE) Windows 2000/XP: Volume Down key
- // VK_VOLUME_UP (AF) Windows 2000/XP: Volume Up key
- // VK_MEDIA_NEXT_TRACK (B0) Windows 2000/XP: Next Track key
- // VK_MEDIA_PREV_TRACK (B1) Windows 2000/XP: Previous Track key
- // VK_MEDIA_STOP (B2) Windows 2000/XP: Stop Media key
- // VK_MEDIA_PLAY_PAUSE (B3) Windows 2000/XP: Play/Pause Media key
- // VK_LAUNCH_MAIL (B4) Windows 2000/XP: Start Mail key
- // VK_LAUNCH_MEDIA_SELECT (B5) Windows 2000/XP: Select Media key
- // VK_LAUNCH_APP1 (B6) Windows 2000/XP: Start Application 1 key
- // VK_LAUNCH_APP2 (B7) Windows 2000/XP: Start Application 2 key
-
- // VK_OEM_1 (BA) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the ';:' key
- case ';': case ':': return 0xBA;
- // VK_OEM_PLUS (BB) Windows 2000/XP: For any country/region, the '+' key
- case '=': case '+': return 0xBB;
- // VK_OEM_COMMA (BC) Windows 2000/XP: For any country/region, the ',' key
- case ',': case '<': return 0xBC;
- // VK_OEM_MINUS (BD) Windows 2000/XP: For any country/region, the '-' key
- case '-': case '_': return 0xBD;
- // VK_OEM_PERIOD (BE) Windows 2000/XP: For any country/region, the '.' key
- case '.': case '>': return 0xBE;
- // VK_OEM_2 (BF) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the '/?' key
- case '/': case '?': return 0xBF;
- // VK_OEM_3 (C0) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the '`~' key
- case '`': case '~': return 0xC0;
- // VK_OEM_4 (DB) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the '[{' key
- case '[': case '{': return 0xDB;
- // VK_OEM_5 (DC) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the '\|' key
- case '\\': case '|': return 0xDC;
- // VK_OEM_6 (DD) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the ']}' key
- case ']': case '}': return 0xDD;
- // VK_OEM_7 (DE) Used for miscellaneous characters; it can vary by keyboard. Windows 2000/XP: For the US standard keyboard, the 'single-quote/double-quote' key
- case '\'': case '"': return 0xDE;
-
- // VK_OEM_8 (DF) Used for miscellaneous characters; it can vary by keyboard.
- // VK_OEM_102 (E2) Windows 2000/XP: Either the angle bracket key or the backslash key on the RT 102-key keyboard
- // VK_PROCESSKEY (E5) Windows 95/98/Me, Windows NT 4.0, Windows 2000/XP: IME PROCESS key
- // VK_PACKET (E7) Windows 2000/XP: Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT,SendInput, WM_KEYDOWN, and WM_KEYUP
- // VK_ATTN (F6) Attn key
- // VK_CRSEL (F7) CrSel key
- // VK_EXSEL (F8) ExSel key
- // VK_EREOF (F9) Erase EOF key
- // VK_PLAY (FA) Play key
- // VK_ZOOM (FB) Zoom key
- // VK_NONAME (FC) Reserved for future use
- // VK_PA1 (FD) PA1 key
- // VK_OEM_CLEAR (FE) Clear key
- }
-
- return 0;
-}
-
-static inline NSString* textFromEvent(NSEvent* event)
-{
- if ([event type] == NSFlagsChanged)
- return @"";
- return [event characters];
-}
-
-static inline NSString* unmodifiedTextFromEvent(NSEvent* event)
-{
- if ([event type] == NSFlagsChanged)
- return @"";
- return [event charactersIgnoringModifiers];
-}
-
-static NSString* keyIdentifierForKeyEvent(NSEvent* event)
-{
- if ([event type] == NSFlagsChanged) {
- switch ([event keyCode]) {
- case 54: // Right Command
- case 55: // Left Command
- return @"Meta";
-
- case 57: // Capslock
- return @"CapsLock";
-
- case 56: // Left Shift
- case 60: // Right Shift
- return @"Shift";
-
- case 58: // Left Alt
- case 61: // Right Alt
- return @"Alt";
-
- case 59: // Left Ctrl
- case 62: // Right Ctrl
- return @"Control";
-
-// Begin non-Apple addition/modification --------------------------------------
- case 63: // Function
- return @"Function";
-
- default: // Unknown, but this may be a strange/new keyboard.
- return @"Unidentified";
-// End non-Apple addition/modification ----------------------------------------
- }
- }
-
- NSString* s = [event charactersIgnoringModifiers];
- if ([s length] != 1)
- return @"Unidentified";
-
- unichar c = [s characterAtIndex:0];
- switch (c) {
- // Each identifier listed in the DOM spec is listed here.
- // Many are simply commented out since they do not appear on standard Macintosh keyboards
- // or are on a key that doesn't have a corresponding character.
-
- // "Accept"
- // "AllCandidates"
-
- // "Alt"
- case NSMenuFunctionKey:
- return @"Alt";
-
- // "Apps"
- // "BrowserBack"
- // "BrowserForward"
- // "BrowserHome"
- // "BrowserRefresh"
- // "BrowserSearch"
- // "BrowserStop"
- // "CapsLock"
-
- // "Clear"
- case NSClearLineFunctionKey:
- return @"Clear";
-
- // "CodeInput"
- // "Compose"
- // "Control"
- // "Crsel"
- // "Convert"
- // "Copy"
- // "Cut"
-
- // "Down"
- case NSDownArrowFunctionKey:
- return @"Down";
- // "End"
- case NSEndFunctionKey:
- return @"End";
- // "Enter"
- case 0x3: case 0xA: case 0xD: // Macintosh calls the one on the main keyboard Return, but Windows calls it Enter, so we'll do the same for the DOM
- return @"Enter";
-
- // "EraseEof"
-
- // "Execute"
- case NSExecuteFunctionKey:
- return @"Execute";
-
- // "Exsel"
-
- // "F1"
- case NSF1FunctionKey:
- return @"F1";
- // "F2"
- case NSF2FunctionKey:
- return @"F2";
- // "F3"
- case NSF3FunctionKey:
- return @"F3";
- // "F4"
- case NSF4FunctionKey:
- return @"F4";
- // "F5"
- case NSF5FunctionKey:
- return @"F5";
- // "F6"
- case NSF6FunctionKey:
- return @"F6";
- // "F7"
- case NSF7FunctionKey:
- return @"F7";
- // "F8"
- case NSF8FunctionKey:
- return @"F8";
- // "F9"
- case NSF9FunctionKey:
- return @"F9";
- // "F10"
- case NSF10FunctionKey:
- return @"F10";
- // "F11"
- case NSF11FunctionKey:
- return @"F11";
- // "F12"
- case NSF12FunctionKey:
- return @"F12";
- // "F13"
- case NSF13FunctionKey:
- return @"F13";
- // "F14"
- case NSF14FunctionKey:
- return @"F14";
- // "F15"
- case NSF15FunctionKey:
- return @"F15";
- // "F16"
- case NSF16FunctionKey:
- return @"F16";
- // "F17"
- case NSF17FunctionKey:
- return @"F17";
- // "F18"
- case NSF18FunctionKey:
- return @"F18";
- // "F19"
- case NSF19FunctionKey:
- return @"F19";
- // "F20"
- case NSF20FunctionKey:
- return @"F20";
- // "F21"
- case NSF21FunctionKey:
- return @"F21";
- // "F22"
- case NSF22FunctionKey:
- return @"F22";
- // "F23"
- case NSF23FunctionKey:
- return @"F23";
- // "F24"
- case NSF24FunctionKey:
- return @"F24";
-
- // "FinalMode"
-
- // "Find"
- case NSFindFunctionKey:
- return @"Find";
-
- // "FullWidth"
- // "HalfWidth"
- // "HangulMode"
- // "HanjaMode"
-
- // "Help"
- case NSHelpFunctionKey:
- return @"Help";
-
- // "Hiragana"
-
- // "Home"
- case NSHomeFunctionKey:
- return @"Home";
- // "Insert"
- case NSInsertFunctionKey:
- return @"Insert";
-
- // "JapaneseHiragana"
- // "JapaneseKatakana"
- // "JapaneseRomaji"
- // "JunjaMode"
- // "KanaMode"
- // "KanjiMode"
- // "Katakana"
- // "LaunchApplication1"
- // "LaunchApplication2"
- // "LaunchMail"
-
- // "Left"
- case NSLeftArrowFunctionKey:
- return @"Left";
-
- // "Meta"
- // "MediaNextTrack"
- // "MediaPlayPause"
- // "MediaPreviousTrack"
- // "MediaStop"
-
- // "ModeChange"
- case NSModeSwitchFunctionKey:
- return @"ModeChange";
-
- // "Nonconvert"
- // "NumLock"
-
- // "PageDown"
- case NSPageDownFunctionKey:
- return @"PageDown";
- // "PageUp"
- case NSPageUpFunctionKey:
- return @"PageUp";
-
- // "Paste"
-
- // "Pause"
- case NSPauseFunctionKey:
- return @"Pause";
-
- // "Play"
- // "PreviousCandidate"
-
- // "PrintScreen"
- case NSPrintScreenFunctionKey:
- return @"PrintScreen";
-
- // "Process"
- // "Props"
-
- // "Right"
- case NSRightArrowFunctionKey:
- return @"Right";
-
- // "RomanCharacters"
-
- // "Scroll"
- case NSScrollLockFunctionKey:
- return @"Scroll";
- // "Select"
- case NSSelectFunctionKey:
- return @"Select";
-
- // "SelectMedia"
- // "Shift"
-
- // "Stop"
- case NSStopFunctionKey:
- return @"Stop";
- // "Up"
- case NSUpArrowFunctionKey:
- return @"Up";
- // "Undo"
- case NSUndoFunctionKey:
- return @"Undo";
-
- // "VolumeDown"
- // "VolumeMute"
- // "VolumeUp"
- // "Win"
- // "Zoom"
-
- // More function keys, not in the key identifier specification.
- case NSF25FunctionKey:
- return @"F25";
- case NSF26FunctionKey:
- return @"F26";
- case NSF27FunctionKey:
- return @"F27";
- case NSF28FunctionKey:
- return @"F28";
- case NSF29FunctionKey:
- return @"F29";
- case NSF30FunctionKey:
- return @"F30";
- case NSF31FunctionKey:
- return @"F31";
- case NSF32FunctionKey:
- return @"F32";
- case NSF33FunctionKey:
- return @"F33";
- case NSF34FunctionKey:
- return @"F34";
- case NSF35FunctionKey:
- return @"F35";
-
- // Turn 0x7F into 0x08, because backspace needs to always be 0x08.
- case 0x7F:
- return @"U+0008";
- // Standard says that DEL becomes U+007F.
- case NSDeleteFunctionKey:
- return @"U+007F";
-
- // Always use 0x09 for tab instead of AppKit's backtab character.
- case NSBackTabCharacter:
- return @"U+0009";
-
- case NSBeginFunctionKey:
- case NSBreakFunctionKey:
- case NSClearDisplayFunctionKey:
- case NSDeleteCharFunctionKey:
- case NSDeleteLineFunctionKey:
- case NSInsertCharFunctionKey:
- case NSInsertLineFunctionKey:
- case NSNextFunctionKey:
- case NSPrevFunctionKey:
- case NSPrintFunctionKey:
- case NSRedoFunctionKey:
- case NSResetFunctionKey:
- case NSSysReqFunctionKey:
- case NSSystemFunctionKey:
- case NSUserFunctionKey:
- // FIXME: We should use something other than the vendor-area Unicode values for the above keys.
- // For now, just fall through to the default.
- default:
- return [NSString stringWithFormat:@"U+%04X", WTF::toASCIIUpper(c)];
- }
-}
-
-// End Apple code.
-// ----------------------------------------------------------------------------
-
-static inline int modifiersFromEvent(NSEvent* event) {
- int modifiers = 0;
-
- if ([event modifierFlags] & NSControlKeyMask)
- modifiers |= WebInputEvent::ControlKey;
- if ([event modifierFlags] & NSShiftKeyMask)
- modifiers |= WebInputEvent::ShiftKey;
- if ([event modifierFlags] & NSAlternateKeyMask)
- modifiers |= WebInputEvent::AltKey;
- if ([event modifierFlags] & NSCommandKeyMask)
- modifiers |= WebInputEvent::MetaKey;
- // TODO(port): Set mouse button states
-
- return modifiers;
-}
-
-WebKeyboardEvent WebInputEventFactory::keyboardEvent(NSEvent* event)
-{
- WebKeyboardEvent result;
-
- result.type =
- isKeyUpEvent(event) ? WebInputEvent::KeyUp : WebInputEvent::RawKeyDown;
-
- result.modifiers = modifiersFromEvent(event);
-
- if (isKeypadEvent(event))
- result.modifiers |= WebInputEvent::IsKeyPad;
-
- if (([event type] != NSFlagsChanged) && [event isARepeat])
- result.modifiers |= WebInputEvent::IsAutoRepeat;
-
- result.windowsKeyCode = windowsKeyCodeForKeyEvent(event);
- result.nativeKeyCode = [event keyCode];
-
- NSString* textStr = textFromEvent(event);
- NSString* unmodifiedStr = unmodifiedTextFromEvent(event);
- NSString* identifierStr = keyIdentifierForKeyEvent(event);
-
- // Begin Apple code, copied from KeyEventMac.mm
-
- // Always use 13 for Enter/Return -- we don't want to use AppKit's
- // different character for Enter.
- if (result.windowsKeyCode == '\r') {
- textStr = @"\r";
- unmodifiedStr = @"\r";
- }
-
- // The adjustments below are only needed in backward compatibility mode,
- // but we cannot tell what mode we are in from here.
-
- // Turn 0x7F into 8, because backspace needs to always be 8.
- if ([textStr isEqualToString:@"\x7F"])
- textStr = @"\x8";
- if ([unmodifiedStr isEqualToString:@"\x7F"])
- unmodifiedStr = @"\x8";
- // Always use 9 for tab -- we don't want to use AppKit's different character
- // for shift-tab.
- if (result.windowsKeyCode == 9) {
- textStr = @"\x9";
- unmodifiedStr = @"\x9";
- }
-
- // End Apple code.
-
- if ([textStr length] < WebKeyboardEvent::textLengthCap &&
- [unmodifiedStr length] < WebKeyboardEvent::textLengthCap) {
- [textStr getCharacters:&result.text[0]];
- [unmodifiedStr getCharacters:&result.unmodifiedText[0]];
- } else
- ASSERT_NOT_REACHED();
-
- [identifierStr getCString:&result.keyIdentifier[0]
- maxLength:sizeof(result.keyIdentifier)
- encoding:NSASCIIStringEncoding];
-
- result.timeStampSeconds = [event timestamp];
-
- // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
- // flag to decide if it should handle a key or not. E.g. alt-left/right
- // shouldn't be used by WebKit to scroll the current page, because we want
- // to get that key back for it to do history navigation. Hence, the
- // corresponding situation on OS X is to set this for cmd key presses.
- if (result.modifiers & WebInputEvent::MetaKey)
- result.isSystemKey = true;
-
- return result;
-}
-
-WebKeyboardEvent WebInputEventFactory::keyboardEvent(wchar_t character,
- int modifiers,
- double timeStampSeconds)
-{
- // keyboardEvent(NSEvent*) depends on the NSEvent object and
- // it is hard to use it from methods of the NSTextInput protocol. For
- // such methods, this function creates a WebInputEvent::Char event without
- // using a NSEvent object.
- WebKeyboardEvent result;
- result.type = WebKit::WebInputEvent::Char;
- result.timeStampSeconds = timeStampSeconds;
- result.modifiers = modifiers;
- result.windowsKeyCode = character;
- result.nativeKeyCode = character;
- result.text[0] = character;
- result.unmodifiedText[0] = character;
-
- // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
- // flag to decide if it should handle a key or not. E.g. alt-left/right
- // shouldn't be used by WebKit to scroll the current page, because we want
- // to get that key back for it to do history navigation. Hence, the
- // corresponding situation on OS X is to set this for cmd key presses.
- if (result.modifiers & WebInputEvent::MetaKey)
- result.isSystemKey = true;
-
- return result;
-}
-
-// WebMouseEvent --------------------------------------------------------------
-
-WebMouseEvent WebInputEventFactory::mouseEvent(NSEvent* event, NSView* view)
-{
- WebMouseEvent result;
-
- result.clickCount = 0;
-
- switch ([event type]) {
- case NSMouseExited:
- result.type = WebInputEvent::MouseLeave;
- result.button = WebMouseEvent::ButtonNone;
- break;
- case NSLeftMouseDown:
- result.type = WebInputEvent::MouseDown;
- result.clickCount = [event clickCount];
- result.button = WebMouseEvent::ButtonLeft;
- break;
- case NSOtherMouseDown:
- result.type = WebInputEvent::MouseDown;
- result.clickCount = [event clickCount];
- result.button = WebMouseEvent::ButtonMiddle;
- break;
- case NSRightMouseDown:
- result.type = WebInputEvent::MouseDown;
- result.clickCount = [event clickCount];
- result.button = WebMouseEvent::ButtonRight;
- break;
- case NSLeftMouseUp:
- result.type = WebInputEvent::MouseUp;
- result.button = WebMouseEvent::ButtonLeft;
- break;
- case NSOtherMouseUp:
- result.type = WebInputEvent::MouseUp;
- result.button = WebMouseEvent::ButtonMiddle;
- break;
- case NSRightMouseUp:
- result.type = WebInputEvent::MouseUp;
- result.button = WebMouseEvent::ButtonRight;
- break;
- case NSMouseMoved:
- case NSMouseEntered:
- result.type = WebInputEvent::MouseMove;
- break;
- case NSLeftMouseDragged:
- result.type = WebInputEvent::MouseMove;
- result.button = WebMouseEvent::ButtonLeft;
- break;
- case NSOtherMouseDragged:
- result.type = WebInputEvent::MouseMove;
- result.button = WebMouseEvent::ButtonMiddle;
- break;
- case NSRightMouseDragged:
- result.type = WebInputEvent::MouseMove;
- result.button = WebMouseEvent::ButtonRight;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
-
- NSPoint location = [NSEvent mouseLocation]; // global coordinates
- result.globalX = location.x;
- result.globalY = [[[view window] screen] frame].size.height - location.y;
-
- NSPoint windowLocal = [event locationInWindow];
- location = [view convertPoint:windowLocal fromView:nil];
- result.y = [view frame].size.height - location.y; // flip y
- result.x = location.x;
- result.windowX = result.x;
- result.windowY = result.y;
-
- result.modifiers = modifiersFromEvent(event);
-
- result.timeStampSeconds = [event timestamp];
-
- return result;
-}
-
-// WebMouseWheelEvent ---------------------------------------------------------
-
-WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(NSEvent* event, NSView* view)
-{
- WebMouseWheelEvent result;
-
- result.type = WebInputEvent::MouseWheel;
- result.button = WebMouseEvent::ButtonNone;
-
- result.modifiers = modifiersFromEvent(event);
-
- // Set coordinates by translating event coordinates from screen to client.
- NSPoint location = [NSEvent mouseLocation]; // global coordinates
- result.globalX = location.x;
- result.globalY = location.y;
- NSPoint windowLocal = [event locationInWindow];
- location = [view convertPoint:windowLocal fromView:nil];
- result.x = location.x;
- result.y = [view frame].size.height - location.y; // flip y
- result.windowX = result.x;
- result.windowY = result.y;
-
- // Of Mice and Men
- // ---------------
- //
- // There are three types of scroll data available on a scroll wheel CGEvent.
- // Apple's documentation ([1]) is rather vague in their differences, and not
- // terribly helpful in deciding which to use. This is what's really going on.
- //
- // First, these events behave very differently depending on whether a standard
- // wheel mouse is used (one that scrolls in discrete units) or a
- // trackpad/Mighty Mouse is used (which both provide continuous scrolling).
- // You must check to see which was used for the event by testing the
- // kCGScrollWheelEventIsContinuous field.
- //
- // Second, these events refer to "axes". Axis 1 is the y-axis, and axis 2 is
- // the x-axis.
- //
- // Third, there is a concept of mouse acceleration. Scrolling the same amount
- // of physical distance will give you different results logically depending on
- // whether you scrolled a little at a time or in one continuous motion. Some
- // fields account for this while others do not.
- //
- // Fourth, for trackpads there is a concept of chunkiness. When scrolling
- // continuously, events can be delivered in chunks. That is to say, lots of
- // scroll events with delta 0 will be delivered, and every so often an event
- // with a non-zero delta will be delivered, containing the accumulated deltas
- // from all the intermediate moves. [2]
- //
- // For notchy wheel mice (kCGScrollWheelEventIsContinuous == 0)
- // ------------------------------------------------------------
- //
- // kCGScrollWheelEventDeltaAxis*
- // This is the rawest of raw events. For each mouse notch you get a value of
- // +1/-1. This does not take acceleration into account and thus is less
- // useful for building UIs.
- //
- // kCGScrollWheelEventPointDeltaAxis*
- // This is smarter. In general, for each mouse notch you get a value of
- // +1/-1, but this _does_ take acceleration into account, so you will get
- // larger values on longer scrolls. This field would be ideal for building
- // UIs except for one nasty bug: when the shift key is pressed, this set of
- // fields fails to move the value into the axis2 field (the other two types
- // of data do). This wouldn't be so bad except for the fact that while the
- // number of axes is used in the creation of a CGScrollWheelEvent, there is
- // no way to get that information out of the event once created.
- //
- // kCGScrollWheelEventFixedPtDeltaAxis*
- // This is a fixed value, and for each mouse notch you get a value of
- // +0.1/-0.1 (but, like above, scaled appropriately for acceleration). This
- // value takes acceleration into account, and in fact is identical to the
- // results you get from -[NSEvent delta*]. (That is, if you linked on Tiger
- // or greater; see [2] for details.)
- //
- // A note about continuous devices
- // -------------------------------
- //
- // There are two devices that provide continuous scrolling events (trackpads
- // and Mighty Mouses) and they behave rather differently. The Mighty Mouse
- // behaves a lot like a regular mouse. There is no chunking, and the
- // FixedPtDelta values are the PointDelta values multiplied by 0.1. With the
- // trackpad, though, there is chunking. While the FixedPtDelta values are
- // reasonable (they occur about every fifth event but have values five times
- // larger than usual) the Delta values are unreasonable. They don't appear to
- // accumulate properly.
- //
- // For continuous devices (kCGScrollWheelEventIsContinuous != 0)
- // -------------------------------------------------------------
- //
- // kCGScrollWheelEventDeltaAxis*
- // This provides values with no acceleration. With a trackpad, these values
- // are chunked but each non-zero value does not appear to be cumulative.
- // This seems to be a bug.
- //
- // kCGScrollWheelEventPointDeltaAxis*
- // This provides values with acceleration. With a trackpad, these values are
- // not chunked and are highly accurate.
- //
- // kCGScrollWheelEventFixedPtDeltaAxis*
- // This provides values with acceleration. With a trackpad, these values are
- // chunked but unlike Delta events are properly cumulative.
- //
- // Summary
- // -------
- //
- // In general the best approach to take is: determine if the event is
- // continuous. If it is not, then use the FixedPtDelta events (or just stick
- // with Cocoa events). They provide both acceleration and proper horizontal
- // scrolling. If the event is continuous, then doing pixel scrolling with the
- // PointDelta is the way to go. In general, avoid the Delta events. They're
- // the oldest (dating back to 10.4, before CGEvents were public) but they lack
- // acceleration and precision, making them useful only in specific edge cases.
- //
- // References
- // ----------
- //
- // [1] <http://developer.apple.com/documentation/Carbon/Reference/QuartzEventServicesRef/Reference/reference.html>
- // [2] <http://developer.apple.com/releasenotes/Cocoa/AppKitOlderNotes.html>
- // Scroll to the section headed "NSScrollWheel events".
- //
- // P.S. The "smooth scrolling" option in the system preferences is utterly
- // unrelated to any of this.
-
- CGEventRef cgEvent = [event CGEvent];
- ASSERT(cgEvent);
-
- // Wheel ticks are supposed to be raw, unaccelerated values, one per physical
- // mouse wheel notch. The delta event is perfect for this (being a good
- // "specific edge case" as mentioned above). Trackpads, unfortunately, do
- // event chunking, and sending mousewheel events with 0 ticks causes some
- // websites to malfunction. Therefore, for all continuous input devices we use
- // the point delta data instead, since we cannot distinguish trackpad data
- // from data from any other continuous device.
-
- if (CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventIsContinuous)) {
- result.wheelTicksY = result.deltaY =
- CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis1);
- result.wheelTicksX = result.deltaX =
- CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis2);
- } else {
- result.wheelTicksY =
- CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis1);
- result.wheelTicksX =
- CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis2);
-
- // Convert wheel delta amount to a number of pixels to scroll.
- static const double scrollbarPixelsPerCocoaTick = 40.0;
-
- result.deltaX = [event deltaX] * scrollbarPixelsPerCocoaTick;
- result.deltaY = [event deltaY] * scrollbarPixelsPerCocoaTick;
- }
-
- result.timeStampSeconds = [event timestamp];
-
- return result;
-}
-
-} // namespace WebKit
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