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Issue 3836001: Get rid of requested size in RetryAfterGC. (Closed)
Patch Set: Created 10 years, 2 months ago
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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. 1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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30 #include "top.h" 30 #include "top.h"
31 31
32 #include "cctest.h" 32 #include "cctest.h"
33 33
34 34
35 using namespace v8::internal; 35 using namespace v8::internal;
36 36
37 37
38 static Object* AllocateAfterFailures() { 38 static Object* AllocateAfterFailures() {
39 static int attempts = 0; 39 static int attempts = 0;
40 if (++attempts < 3) return Failure::RetryAfterGC(0); 40 if (++attempts < 3) return Failure::RetryAfterGC();
41 41
42 // New space. 42 // New space.
43 NewSpace* new_space = Heap::new_space(); 43 NewSpace* new_space = Heap::new_space();
44 static const int kNewSpaceFillerSize = ByteArray::SizeFor(0); 44 static const int kNewSpaceFillerSize = ByteArray::SizeFor(0);
45 while (new_space->Available() > kNewSpaceFillerSize) { 45 while (new_space->Available() > kNewSpaceFillerSize) {
46 int available_before = static_cast<int>(new_space->Available()); 46 int available_before = static_cast<int>(new_space->Available());
47 CHECK(!Heap::AllocateByteArray(0)->IsFailure()); 47 CHECK(!Heap::AllocateByteArray(0)->IsFailure());
48 if (available_before == new_space->Available()) { 48 if (available_before == new_space->Available()) {
49 // It seems that we are avoiding new space allocations when 49 // It seems that we are avoiding new space allocations when
50 // allocation is forced, so no need to fill up new space 50 // allocation is forced, so no need to fill up new space
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206 if (index < blocks.length() - 1) { 206 if (index < blocks.length() - 1) {
207 blocks[index] = blocks.RemoveLast(); 207 blocks[index] = blocks.RemoveLast();
208 } else { 208 } else {
209 blocks.RemoveLast(); 209 blocks.RemoveLast();
210 } 210 }
211 } 211 }
212 } 212 }
213 213
214 CodeRange::TearDown(); 214 CodeRange::TearDown();
215 } 215 }
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