Index: base/scoped_nsautorelease_pool.h |
=================================================================== |
--- base/scoped_nsautorelease_pool.h (revision 62899) |
+++ base/scoped_nsautorelease_pool.h (working copy) |
@@ -1,53 +0,0 @@ |
-// Copyright (c) 2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef BASE_SCOPED_NSAUTORELEASE_POOL_H_ |
-#define BASE_SCOPED_NSAUTORELEASE_POOL_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
- |
-#if defined(OS_MACOSX) |
-#if defined(__OBJC__) |
-@class NSAutoreleasePool; |
-#else // __OBJC__ |
-class NSAutoreleasePool; |
-#endif // __OBJC__ |
-#endif // OS_MACOSX |
- |
-namespace base { |
- |
-// On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when |
-// instantiated and sends it a -drain message when destroyed. This allows an |
-// autorelease pool to be maintained in ordinary C++ code without bringing in |
-// any direct Objective-C dependency. |
-// |
-// On other platforms, ScopedNSAutoreleasePool is an empty object with no |
-// effects. This allows it to be used directly in cross-platform code without |
-// ugly #ifdefs. |
-class ScopedNSAutoreleasePool { |
- public: |
-#if !defined(OS_MACOSX) |
- ScopedNSAutoreleasePool() {} |
- void Recycle() { } |
-#else // OS_MACOSX |
- ScopedNSAutoreleasePool(); |
- ~ScopedNSAutoreleasePool(); |
- |
- // Clear out the pool in case its position on the stack causes it to be |
- // alive for long periods of time (such as the entire length of the app). |
- // Only use then when you're certain the items currently in the pool are |
- // no longer needed. |
- void Recycle(); |
- private: |
- NSAutoreleasePool* autorelease_pool_; |
-#endif // OS_MACOSX |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool); |
-}; |
- |
-} // namespace base |
- |
-#endif // BASE_SCOPED_NSAUTORELEASE_POOL_H_ |